This is the Third and Final map i'll be doing for Duke3D for both the Trilogy of Nukem and Duke3D in general because after this i'll be busy with other projects and university and yeah... sorry i guess.
Anyway off to the main point, The Tower will not be your normal Duke3D map, this will play more like a Boss fight, you will be able to play it in Single Player and Multiplayer.
Since the map is not too big, i will probably release the map next month.
I'll be updating the map on Gamebanana too.
Very Early in Development Photos
Gamebanana: https://gamebanana.com/wips/48883
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My Third Map (Nukem: The Tower) (WIP)
#1 Posted 27 June 2018 - 07:01 PM
This post has been edited by Maisth: 27 June 2018 - 07:58 PM
#2 Posted 27 June 2018 - 07:30 PM
Looks like the rocket from the previous map, one I played.
Nice building
Nice building
This post has been edited by Zaxtor: 27 June 2018 - 07:30 PM
#3 Posted 04 July 2018 - 06:17 PM
Update:
Added a Photo
Structure of the Playable area almost done
Added more polish overall and buildings.
Added a Photo
Structure of the Playable area almost done
Added more polish overall and buildings.
#4 Posted 05 July 2018 - 05:21 AM
Very cool. With that tower in the background reminds me of E1L6 from LameDuke, which is my favorite level.
This post has been edited by Perro Seco: 05 July 2018 - 05:23 AM
#5 Posted 05 July 2018 - 07:22 AM
Love those sharp shadows - looks really cool!
This post has been edited by Merlijn: 05 July 2018 - 07:23 AM
#6 Posted 11 July 2018 - 11:42 AM
Update:
Added more Photos
Structure of the playable area complete
Storyline Created
Added more Background buildings
Added more Photos
Structure of the playable area complete
Storyline Created
Added more Background buildings
#7 Posted 20 July 2018 - 09:10 AM
So this update its kind of special, read the whole message update so you can understand.
This is a big update not because it adds stuff but because it "takes" stuff out, you see the original map had a lot of non playable buildings around the main area, the problem were two things.
1: The Frame rate would go down and it would not be very playable
2: Because having too many sectors and too many sprites visible at the same time, some of the sprites would disappear.
So yeah Main area hasn't changed at all, just that there are not gonna be buildings around.
Also this is gonna be the last update and then the map will release.
Added main image.
I'll still leave the original version of the map with all the buildings, but that one will be unfinished.
This is a big update not because it adds stuff but because it "takes" stuff out, you see the original map had a lot of non playable buildings around the main area, the problem were two things.
1: The Frame rate would go down and it would not be very playable
2: Because having too many sectors and too many sprites visible at the same time, some of the sprites would disappear.
So yeah Main area hasn't changed at all, just that there are not gonna be buildings around.
Also this is gonna be the last update and then the map will release.
Added main image.
I'll still leave the original version of the map with all the buildings, but that one will be unfinished.
This post has been edited by Maisth: 20 July 2018 - 09:41 AM
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