I wanted to try something a little different from the usual space station or modern city maps. Don't be too critical on what you see. Its my first map ever and there is still a long ways to go with aligning textures adding monsters and weapons, shading etc... I forgot to include some screenshots of the indoor areas. I'll add some later. By using sprite based floors and ceilings I have a few 2 and 3 level buildings and even an underground tunnel leading to the river. Kind of a cheater's way of ROR. I've probably spent as much time with shading as I have creating the whole layout. Now soon it could be done automatically with Polymer

After struggling with this I now have a new appreciation for all the people and their hard work making great maps and TC's for us to play.
EDIT: outdated link deleted