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Pants color changes from blue/green when passing certain area of level.

User is offline   Mr. Death 

#1

Here's a weird bug that I noticed when playing through the level "Rabid Transit".

In the area where you use the blue key card to open the subway platform, I accidentally noticed that Duke's pants color (when kicking) switches from blue to green after passing over into the room with the destroyed staircase. This happens with all three rendering modes.

Here are some screenshots:
Attached Image: duke1.jpg
Attached Image: duke2.jpg
Attached Image: duke3.jpg

I don't know if this is a bug in the original game or something with EDuke32. I'm using the GRP & RTS files from a physical copy of the Atomic Edition if that helps.

Sorry if this has already been reported or is not a bug :/
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#2

Based on my own experience with mapping, I'm not so sure it's a glitch or bug, but rather a mapping mistake. It seems that the floors pallet color is the same as the walls, which takes blue and turns it green, therefor, anything in that sector will be altered by said pallet.

This post has been edited by Never Forgotten: 16 January 2018 - 05:57 PM

2

User is online   FistMarine 

#3

I remember this happening in the original DOS version of Duke3D as well.
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User is offline   Mr. Death 

#4

Ok, that's kinda what I figured.

Just thought I'd post it here just in case it was a bug or something :dukecigar:
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