One down, four more to go.
I know I'm not the only one who still uses SD_Duke, but I know I'm one of the few...
I'm pretty sure the reason is because it isn't updated anymore, and because it's mostly been replaced by DukePlus.
While DukePlus does do a great, nice many things, mostly all better than SD_Duke does...it just feels so overwhelming to me.
I like SD_Duke, how it's a "set it, and forget it," small little (features wise) add on.
That said, I think since DukePlus has pretty much replaced it, but I think SD_Duke still has a place in this community.
I think it just needs some tweaking to make that place more defined.
Goals of SD_Duke Lite
1. Enhance current gore/jib method with certain things from DukePlus gore/jib method.
Entails more blood, less meat, and jib stay of limbs, spines, eyeballs, adding the pig cop jib, etc.
Keep SD_Duke pain state skins.
2. Ice jibs + Ice jib stay
3. Remove SD_Duke fire (HRP's is better)
4. Remove SD_Duke smoke/dust/decal falling debris (not complete, and Duke 3D's smoke was cleaner/better)
5. Remove decals, and decal sound effects
I wish I knew enough about Duke script to change these things myself, and put out a new SD_Duke Lite.
As such, it's being worked on by anyone who volunteers to do so.
SD_Duke Lite v1.1 (5.24 MB)
Mirror 1: http://www.turboupload.com/syv8lux1urr1/SD...e_v1.1.zip.html
Mirror 2: http://www.sendspace.com/file/e3vcut
Mirror 3: http://www.mediafire...php?mjziwnvykdw
Mirror 4: http://file2upload.n...e_v1.1.zip.html
For those who don't have it, here's the latest SD_Duke (April 1st 2008)
http://www.turboupload.com/wh991245ypmo/SD...-knows.zip.html