Duke3d Highres Pack Announcements "Any news about the Duke3D HRP and related stuff can be found here"
#1 Posted 07 May 2009 - 02:28 PM
#2 Posted 08 May 2009 - 04:05 PM
#4 Posted 08 May 2009 - 04:39 PM
#5 Posted 08 May 2009 - 06:12 PM
NightFright, on May 8 2009, 05:05 PM, said:
If nothing else, you can include an updated version of Duke Plus. There have been significant additions and bug fixes (and will be more before June 1).
#6 Posted 09 May 2009 - 01:24 AM
DeeperThought, on May 9 2009, 04:12 AM, said:
Duke Plus has never been part of the update pack itself, but nothing speaks against putting up the new version over at Parkar's (and my) site as a separate download. It is already there now, and any version you have till June 1 can be uploaded over there, then.
However, the idea can be discussed whether an update pack should concern ALL core components of an HRP installation, i.e. also new EDuke32 binaries (if available), maphacks and the mod if need be. This way, the need to download files separately could be minimized.
This post has been edited by NightFright: 09 May 2009 - 01:26 AM
#7 Posted 13 May 2009 - 02:02 PM
*UPDATE*
OK, brought them back. *Whew* That reminded me to keep a backup.
This post has been edited by NightFright: 13 May 2009 - 02:27 PM
#8 Posted 13 May 2009 - 08:56 PM
NightFright, on May 9 2009, 02:24 AM, said:
I think it makes sense to do that if those things have been updated. There's some bug fixes in DP since the version included with the HRP that I would really like people to have.
Also, I have a question. Do new HRP users have to download the full package and then download the latest update pack? Or are the update packs integrated into the full package so that new users can just download one file?
#9 Posted 14 May 2009 - 01:19 AM
NightFright, on May 14 2009, 12:02 AM, said:
*UPDATE*
OK, brought them back. *Whew* That reminded me to keep a backup.
Just bring pack the last version from the Wiki. It keeps track of all the edits so you can just undo the one that removed all of it.
DeeperThought, on May 14 2009, 06:56 AM, said:
Also, I have a question. Do new HRP users have to download the full package and then download the latest update pack? Or are the update packs integrated into the full package so that new users can just download one file?
Only when a new installer is released so you have to download two files to be fully up to date.
#10 Posted 14 May 2009 - 01:37 AM
* Removed one remaining "thumbs.db" file ("scraps" subdir in resource zipfile)
* Removed EDuke32/Mapster32 binaries (other standalone download on HRP site didn't have it, too)
* PNG optimization, saving file size
#11 Posted 14 May 2009 - 06:28 AM
NightFright, on May 14 2009, 02:37 AM, said:
* Removed one remaining "thumbs.db" file ("scraps" subdir in resource zipfile)
* Removed EDuke32/Mapster32 binaries (other standalone download on HRP site didn't have it, too)
* PNG optimization, saving file size
Would you mind sending me the PNGs you optimized so that I can replace the ones I have for future DP releases?
#12 Posted 14 May 2009 - 07:45 AM
NightFright, on May 14 2009, 11:37 AM, said:
* Removed one remaining "thumbs.db" file ("scraps" subdir in resource zipfile)
* Removed EDuke32/Mapster32 binaries (other standalone download on HRP site didn't have it, too)
* PNG optimization, saving file size
Since DT didn't say anything I guess it was OK but I think it might be a good idea to keep the eduke32 binaries in the package since there could be some feature or fix that Duke Plus needs to function correctly compared to the eduke32 that comes with the installer. In fact it should probably be the same files DT hosts as well, it just increases confusion.
#13 Posted 14 May 2009 - 09:24 AM
@DT:
I think the easiest way for you is to just download the pack from the HRP site and replace your resource zip contents with what's inside the HRP release (just don't forget to remove the remaining "thumbs.db" in your version, then). I am writing this because basically all the pngs are concerned.
This will be the last time I "mess around" with the mod on my own, promise. http://forums.duke4....tyle_emoticons/default/tongue.gif Just trying to optimize it as much as possible. Most of the PNGs could be reduced to at least 70% of their original size. It is much easier if DT's original file is just mirrored, I know, and I want to do that, too. Forgive me for being a perfectionist, I am always trying to squeeze the optimum filesize out of a release, sorry.
This post has been edited by NightFright: 14 May 2009 - 09:49 AM
#14 Posted 14 May 2009 - 09:53 AM
NightFright, on May 14 2009, 10:24 AM, said:
@DT:
I think the easiest way for you is to just download the pack from the HRP site and replace your resource zip contents with what's inside the HRP release (just don't forget to remove the remaining "thumbs.db" in your version, then). I am writing this because basically all the pngs are concerned.
This will be the last time I "mess around" with the mod on my own, promise. http://forums.duke4....tyle_emoticons/default/tongue.gif Just trying to optimize it as much as possible. Most of the PNGs could be reduced to at least 70% of their original size. It is much easier if DT's original file is just mirrored, I know, and I want to do that, too. Forgive me for being a perfectionist, I am always trying to squeeze the optimum filesize out of a release, sorry.
No problem. I want to reduce file size too, I just didn't know there was that much optimization that could be done.
Including the latest binaries isn't as important as it used to be, since EDuke32 now has an auto-update feature. In the old days, before I included the binaries, I would frequently get complaints about CON errors from people using binaries too old to compile the latest CON commands.
#15 Posted 20 May 2009 - 01:23 AM
HRP v4.1 (06-01-2009) --------------------- > Added: - highres\skyboxes: 94 - highres\sprites\props: 4427 (pal0/14) - highres\textures: 400, 443, 959, 3407 (pal5/14), 4177, 4202, 4207 > Fixes: - highres\screen\menu: 2813-2820 (icon rotation), 3190-3196 (icon texture) > Revisions: - highres\sprites\characters: 1405 (pal0/10-16/21/23, face) - highres\sprites\props: 595 (texture) - highres\sprites\signs: 1044 - highres\textures: 3407 (pal24)
I am posting this for you to see if anything is in there that shouldn't be (e.g. the new HUD icons - are the original
ones the right ones or these?) and of course for general info about contents progress. Whether the release
will be June 1 or not is still to be decided.
#16 Posted 06 June 2009 - 06:20 AM
Anyway, the contents of the update shouldn't change much till July, so unless there are problems, the current beta can be considered to be pretty final already.
#17 Posted 06 June 2009 - 07:15 AM
#18 Posted 06 June 2009 - 01:20 PM
#20 Posted 07 June 2009 - 04:00 AM
#21 Posted 27 June 2009 - 03:50 AM
Links for June 26 beta test version of HRP v4.1/DukeDC HRP v1.51:
> HRP Update v4.1 (June 29 beta, 14.6 MB) *UPDATED*
> Maphacks v4.1 (June 26 beta, 132 KB)
> DukeDC HRP v1.51 (June 27 beta, 43.1 MB)
This post has been edited by NightFright: 29 June 2009 - 11:33 AM
#23 Posted 30 June 2009 - 01:20 AM
RELEASED:
HRP Update Pack v4.1
Maphacks Reloaded v4.1
DukeDC HRP v1.51
> If you have already downloaded latest beta versions, you already have final releases. No need to download again.
> From now on, you can ONLY download from Parkar's site. My site has been shut down because it didn't make sense any more to have two sites.
This post has been edited by NightFright: 30 June 2009 - 11:07 AM