User Map Maphacks - New EDuke32 / HRP Feature
#31 Posted 19 September 2013 - 01:22 PM
Catching up with the great August releases, Castle Quest, and more...
-> Post #1
#32 Posted 30 September 2013 - 03:40 PM
Mostly issued to keep the version numbers consistent. New: Clearwater aka cranium, Begin To Nowhere, Men In Black
-> Post #1
#33 Posted 28 October 2013 - 11:12 AM
As days are getting shorter and colder I've decided to add a bunch of Winter/Arctic/XMas themed maps.
Plus Deadfall, Bedrone, brand new BobSP4: Sub Species, and more.
Polymost renderer/HRP recommended for Billy Boy's maps and BobSP4.
Download and changelog -> Post #1
#35 Posted 06 December 2013 - 02:11 PM
#36 Posted 08 January 2014 - 03:14 PM
New ACB Studios, Training Base, and other recent and not-so-recent releases.
Download and changelog -> Post #1
[Note: r5.3.565 download link in "my" thread updated to r5.3.606 contents]
This post has been edited by LeoD: 08 January 2014 - 03:16 PM
#38 Posted 12 February 2014 - 08:57 AM
#39 Posted 22 February 2014 - 07:59 AM
Drek, on 12 February 2014 - 08:57 AM, said:
DM only maps are not really on my agenda but for completeness' sake I take care of new releases and others if they happen to come across my way.
#40 Posted 10 March 2014 - 08:21 AM
New Foothold, Nitroglycerin, and other recent and not-so-recent releases.
Download and changelog -> Post #1
#41 Posted 13 April 2014 - 02:33 PM
#42 Posted 11 May 2014 - 02:26 PM
Monthly update, including new Delta Station Down.
reflex17 is currently working on somewhat polished versions of both Delta Station Down and its predecessor, Last Train to Marsville, both won't need any maphacks probably. HRPlayers may want to wait a couple of days 'til he's gonna release those updates.
Download and changelog -> Post #1
#43 Posted 19 July 2014 - 07:31 AM
This was meant to be the "World Cup Release", but apparently I failed to finish in time for that.
New maphacks for recent Apprehension Arizona, Airport X, Orbs, Turok, and tons of others, plus a special bonus for all die-hard HRP and DukePlus players.
Download and changelog -> Post #1
This post has been edited by LeoD: 19 July 2014 - 07:32 AM
#44 Posted 19 July 2014 - 09:47 AM
#45 Posted 22 July 2014 - 08:59 AM
TerminX, on 19 July 2014 - 09:47 AM, said:
Due to name duplicates and updated versions, more and more MHKs can't have the same base name as their respective MAP which makes the current autoload package less usable.
#46 Posted 11 August 2014 - 09:28 AM
- episodic episode concluded: ADG, Crucial Conflict, DaikariN, Lost Highway, WGSpace
- a few other recent and less recent maps
- subdirectories for some conflicting episode-related MHK file names
Download and changelog -> Post #1
[Note: r5.3.565 download link in "my" thread updated to r5.3.644 contents]
#48 Posted 17 October 2014 - 02:52 PM
#49 Posted 18 October 2014 - 10:50 AM
sergey808a, on 17 October 2014 - 02:52 PM, said:
#51 Posted 18 October 2014 - 09:42 PM
Quote
Way to ruin the DukeHard maps.
This post has been edited by The Angry Kiwi: 18 October 2014 - 09:43 PM
#52 Posted 19 October 2014 - 05:48 AM
The Angry Kiwi, on 18 October 2014 - 09:42 PM, said:
Quote
Way to ruin the DukeHard maps.
You're a little late for the party ,btw., I had expected you to jump on sergey's first post already.
#53 Posted 20 October 2014 - 02:27 PM
LeoD, on 19 October 2014 - 05:48 AM, said:
I try to avoid HRP threads as much as possible.
#54 Posted 20 October 2014 - 07:27 PM
#55 Posted 21 October 2014 - 02:48 PM
Forge, on 20 October 2014 - 07:27 PM, said:
Back on topic: 5.3.565-5.3.648
Brave New World, MSSP v3.0, The Chronic, and more. I have added some additional HRP compatibility information text files about a couple of maps. I think I'll turn that into a separate pack one day.
Download and changelog -> Post #1
@EDuke32 developers: So far the maphack system can identify more than 1300 map files by their checksum. More than 1000 maphack files are available, covering almost 800 titles. Come on, guys, implement the DEF tokens.
This post has been edited by LeoD: 23 October 2014 - 05:22 AM
#56 Posted 09 November 2014 - 12:30 PM
Catching up with the current release spree...
Download and changelog -> Post #1
@EDuke32 developers: There are more than 140 maps already which have maphack file naming conflicts due to several versions circulating or simple name duplicity. Resolving that manually by comparing file date or MD4 with the MHKs contained in the current autoload archive is quite a mess for the user. Do you need screenshot comparisons which stress the advantages of user map maphacks to be motivated?
#57 Posted 02 January 2015 - 04:21 PM
Support for NightFright's Addon Pack (18 GRPs fully covered so far), but RTFM aka UserMapHacks.txt (see ZIP or Post #1).
Do not archive your addon pack copy with UserMapHacks applied, and do not even think about distributing such a combination. This would prevent future improvements of EDuke32 or the HRP from working correctly.
Download, info, and change log -> Post #1
This post has been edited by LeoD: 02 January 2015 - 04:31 PM
#58 Posted 08 January 2015 - 07:19 AM
Quote
r4884 | hendricks266 | 2015-01-08 07:14:00 -0800 (Thu, 08 Jan 2015) | 1 line
Implement UserMapHacks.
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#59 Posted 08 January 2015 - 03:50 PM
The maphack naming conflicts are a thing of the past now. And no more doubts if the upcoming HRP release is justified.
I still can't run recent EDuke32 versions properly, so I backported the code to r4495, and everything works as expected.
A new UserMapHack Pack, now technically a Z-Pack style HRP update pack, will be available soon. Then I can die in peace.