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Latest source built for Linux cannot allocate huge page

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I git cloned the source and built EDuke32. When I start the game with no arguments, the startup log (copy attached) says it couldn't allocate a huge page and was falling back on 2MB pages, I'd never heard of these huge pages, nor mimalloc, as I've been out of the programming loop for ages.

Obviously synthesis bisecting is out of the question as they don't hold Linux builds and I built this anyway. I have no bare metal Windows installations to try it on and in any case they might behave differently. VoidSW built the same time has exactly the same issue.


System:
CPU: Intel® Core™ i7-4790K CPU @ 4.00GHz (overclocking disabled)
RAM: 16GB DDR3
GPU: Gigabyte NVidia 2GB GT1030
HDD: 1TB Crucial CT1000MX500 SSD
OS: Linux Mint 21.0 Cinnamon

So not a show stopper, but it's a bit odd, especially on a machine with 16GB physical memory.

Attached File(s)



This post has been edited by Martin Howe: 13 August 2022 - 12:52 PM

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