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Temple (GoldenEye Map)  "BETA testing and looking for help."

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#1

I'm recreating Temple from GoldenEye for Duke3D and invite anyone that wants to help, by making this map better.

Though it uses a little bit of TROR. It seems to be rendering in classic mode without too many glitches.


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Add lighting, enemies, doors and whatever you feel that could make this map better.

PS : I want to learn. So if possible, please explain what you've done.

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User is offline   eGraphics 

#2

Here's a copy of Temple without TROR.

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User is offline   eGraphics 

#3

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Polymost compatible TROR.

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