MrFlibble, on 13 August 2020 - 03:48 AM, said:
I don't know how to put it more exactly, but the "feel" or Duke3D's E2 and Doom's E1 is different. In Doom, you are infiltrating vast, sprawling complexes infested with zombies and whatnot, while Duke gives you more verticality but the spaces are generally more narrow (the environments being space stations and all). I was wondering if there are Duke3D user maps with a "techbase" theme that go after the Doom "feel" without copying the actual layouts of Doom levels?
Some I can think of:
Halls Of Doom mod by Zykov Eddy
Area 59 map from Alien Armageddon
Abattoir
Alien Trilogy
Axtion
MrFlibble, on 13 August 2020 - 03:48 AM, said:
Wow, some of the parts are really atmospheric, like that future car you see in space near the station.
MrFlibble, on 13 August 2020 - 11:05 AM, said:
In the meantime I checked out almost all of the maps from ViDi's pack that use stock art, plus several with custom art and/or other content. Most of these go straight for replicating the layout of certain Doom maps (E1M1 and MAP01 being favourites among others), and frankly, they are mostly dull to play and not very good to look at. They just highlight how different the Doom level aesthetics and game balance are from Duke3D's.
Yeah, those are replicas, remakes and all that stuff. I just like to collect them like pokemons ("Gotta catch 'em all!").