SW in changelog
#1 Posted 01 December 2019 - 11:34 AM
In the changelog to r8344 I've noticed fixes for "SW". Does it mean that Shadow Warrior can be played (or, maybe, will be) via EDuke32?
#4 Posted 02 December 2019 - 10:16 AM
#5 Posted 02 December 2019 - 10:25 AM
#7 Posted 02 December 2019 - 04:06 PM
Hendricks266, on 02 December 2019 - 10:16 AM, said:
It was the best hack around.
#8 Posted 02 December 2019 - 06:41 PM
#9 Posted 02 December 2019 - 09:48 PM
This post has been edited by NightFright: 02 December 2019 - 09:49 PM
#10 Posted 03 December 2019 - 01:36 AM
#11 Posted 03 December 2019 - 06:46 PM
NightFright, on 02 December 2019 - 09:48 PM, said:
Tried the same a week ago or so, then i dropped the SW.GRP directly on eduke32.exe to open it, the first weird and funny things are the Sumo/cylinders in E1L1.Thanks in advance to the devs that have decided to dedicate some time to SW as well, <3 you.
#12 Posted 03 December 2019 - 11:32 PM
#13 Posted 04 December 2019 - 10:02 AM
#14 Posted 06 December 2019 - 08:40 PM
NightFright, on 04 December 2019 - 10:02 AM, said:
This.
#15 Posted 25 December 2019 - 03:41 AM
Will there be full support for released (shareware) versions below 1.2?
#16 Posted 25 December 2019 - 11:41 AM
MrFlibble, on 25 December 2019 - 03:41 AM, said:
Will there be full support for released (shareware) versions below 1.2?
I already have the 1.0 and 1.1 shareware GRPs detected and loadable as part of game data scanning, but beyond fixing the menu cursor the game code is still entirely 1.2.
Further work on support for sharewares and betas is extremely low priority. Fortunately we released the 1.0 and 1.1 source codes, and there are plenty of beta source backups dating back to October 1995. Maybe I will work on it when I revisit the SW betas to release these sources, crack the AEGIS dongle, and add a 1.0 Registered we found.
#17 Posted 27 December 2019 - 04:19 AM
Hendricks266, on 25 December 2019 - 11:41 AM, said:
I kinda expected that
Hendricks266, on 25 December 2019 - 11:41 AM, said:
I probably wouldn't be asking at all if there were no sources available.
#18 Posted 27 December 2019 - 08:45 AM
#21 Posted 27 December 2019 - 11:11 AM
#22 Posted 30 December 2019 - 09:10 AM
Radar 100 Watts, on 27 December 2019 - 11:11 AM, said:
Americans already eat sushi incorrectly. They use chopsticks. You're supposed to pick it up with your hands. You're only supposed to use chopsticks with raw fish (sashimi) and even then, not everyone uses chopsticks then in Japan.
#23 Posted 30 December 2019 - 09:44 AM
#24 Posted 29 January 2020 - 10:28 AM
I've made some fixes and updates to startgtk.game.cpp so it actually builds without -fpermissive on a modern linux distro (Fedora 31, gcc 9.2.1, et al)
It runs! There's some interesting issues with mirrors displaying a hall of mirrors effect but otherwise it seems feature complete.
Where can I submit patches?
#26 Posted 29 January 2020 - 10:57 AM
comorbidity, on 29 January 2020 - 10:28 AM, said:
I've made some fixes and updates to startgtk.game.cpp so it actually builds without -fpermissive on a modern linux distro (Fedora 31, gcc 9.2.1, et al)
It runs! There's some interesting issues with mirrors displaying a hall of mirrors effect but otherwise it seems feature complete.
Where can I submit patches?
I have already fixed startgtk myself locally and will commit it in my next push.
I appreciate the vote of confidence! However it is not actually feature complete.
You can post patches here or email them to development at voidpoint dot com.
comorbidity, on 29 January 2020 - 10:46 AM, said:
Known issue.
#27 Posted 29 January 2020 - 12:06 PM
Hendricks266, on 29 January 2020 - 10:57 AM, said:
I appreciate the vote of confidence! However it is not actually feature complete.
You can post patches here or email them to development at voidpoint dot com.
Known issue.
Good stuff!
I'm looking forward to having native binaries versus running wine.
#28 Posted 29 January 2020 - 12:45 PM
This post has been edited by Master O: 29 January 2020 - 12:46 PM
#30 Posted 31 January 2020 - 09:20 AM
Master O, on 29 January 2020 - 12:45 PM, said:
For those who still have no idea.
https://forum.zdoom....hp?f=12&t=67139
Other Build engine port by GZDooM's main author(s?). Right now it focused on Blood and Duke's supports, haven't touched SW and other games, and it's still in early phase as aiming stable and usability.
It's good to have other port for Build engine game.
Well, I hope it won't caused other weird flame wars...