so the first level of the duke 64 mod has this odd texture/sprite glitch. the sky is red in polymer. does anyone else have this problem or know how to fix it?
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Duke 64 mod red sky
#1 Posted 10 May 2019 - 07:50 PM
#2 Posted 10 May 2019 - 08:09 PM
jakupsun, on 10 May 2019 - 07:50 PM, said:
so the first level of the duke 64 mod has this odd texture/sprite glitch. the sky is red in polymer. does anyone else have this problem or know how to fix it?
From https://forums.duke4...e-nukem-64-mod/
Fox, on 01 August 2013 - 04:10 PM, said:
Rendering mode
Polymer is not supported, due to incompatibility with the maps extracted from the ROM.
Polymer is not supported, due to incompatibility with the maps extracted from the ROM.
Go with Polymost and everything will work as close as possible to the original N64 (exception that there are no filters with the newer 5.4 eduke releases).
This post has been edited by The Battlelord: 10 May 2019 - 08:13 PM
#3 Posted 11 May 2019 - 12:05 PM
The Battlelord, on 10 May 2019 - 08:09 PM, said:
From https://forums.duke4...e-nukem-64-mod/
Go with Polymost and everything will work as close as possible to the original N64 (exception that there are no filters with the newer 5.4 eduke releases).
Go with Polymost and everything will work as close as possible to the original N64 (exception that there are no filters with the newer 5.4 eduke releases).
awesome, thanks man!
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