i want to create a new hud based on the original brief hud, basically a extended version of it, how should i go about doing this?
here is how i would like it to look (done in photoshop)
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how to create a new hud?
#1 Posted 09 January 2019 - 12:42 PM
This post has been edited by Lazy Dog: 09 January 2019 - 12:44 PM
#2 Posted 10 January 2019 - 03:59 PM
Create an event (wherever you want) called EVENT_DISPLAYREST and write there your code for the new hud.
With rotatesprite you can place the decorative sprites. For getting the current ammo, save first the curr_weapon value inside a var, and then use that var along with ammo_amount to get the current weapon's ammo. To show it on screen, use digitalnumber.
If you manage to do it, then use got_access to determine when to draw the small key icons.
I hope I have explained it clearly. If not, feel free to ask whatever you want.
With rotatesprite you can place the decorative sprites. For getting the current ammo, save first the curr_weapon value inside a var, and then use that var along with ammo_amount to get the current weapon's ammo. To show it on screen, use digitalnumber.
If you manage to do it, then use got_access to determine when to draw the small key icons.
I hope I have explained it clearly. If not, feel free to ask whatever you want.
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