Hi there,
I am using the latest SVN version of Eduke32, and joystick digital axis configuration seems very broken: as soon as I set axis0 as digital and assign a digital action to it (turn left, turn right), Duke starts turning insanely FAST in a totally unplayable way.
Same happens with axis1.
Also, going back to te game to test the configuration and going into the joystick configuration menu again, there are actions again set to the analog field of the axis, but I removed them previously.
So it's currently broken and ususable.
I am using a PSX pad (not analog, not dual-shock, just a plain PSX) with a PSX->USB converter. It works with every SDL2 game I have tried so far, except eduke32.
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eduke32: digital joystick axes configuration broken
#1 Posted 13 November 2017 - 02:18 AM
#2 Posted 13 November 2017 - 09:47 AM
Yeah, our joystick stuff is broken. It will be fixed by year's end.
#3 Posted 13 November 2017 - 12:37 PM
There is a work around that you can use xpadder for now intil they fix the joypad stuff.
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