The launcher of the latest version of BloodGDX has an option to use Cryptic Passage's art tiles, which I have along with the addon's map files in a subdirectory within the Blood directory called Cryptic Passage. However, BloodGDX isn't recognizing the art files (the option is greyed out), which currently have their original names (CPART07.AR_ and CPART15.AR_, though it does recognize and allow me to play the maps. What gives?
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Cryptic Passage
#1 Posted 07 September 2017 - 05:16 PM
#2 Posted 07 September 2017 - 07:17 PM
This files must be in main blood folder, near tilesXXX.art files
#3 Posted 08 September 2017 - 09:48 AM
M210, on 07 September 2017 - 07:17 PM, said:
This files must be in main blood folder, near tilesXXX.art files
Works now, but takes a minute or so longer to start the launcher.
#4 Posted 08 September 2017 - 06:03 PM
Just realized something else - v 0.775 isn't recognizing the usermade voxels - just the original ones! (They are still in the same folder I've always had them in, and the voxel.def (in the main Blood directory) file is unchanged, too.)
This post has been edited by Jamesfff: 08 September 2017 - 06:07 PM
#5 Posted 08 September 2017 - 07:10 PM
I think you gotta extract the bloodgdx.def file to the same folder
#6 Posted 08 September 2017 - 10:20 PM
Takes a longer the minute? You tring to launch Bloodgdx on Pentium2
Yes, this checks is requirement a more time, but maximum 1-2sec, not 2 minutes. And now I replaced voxels loader code to launcher, it also can take more 2-3sec for loading
Yes, this checks is requirement a more time, but maximum 1-2sec, not 2 minutes. And now I replaced voxels loader code to launcher, it also can take more 2-3sec for loading
This post has been edited by M210: 08 September 2017 - 10:21 PM
#7 Posted 08 September 2017 - 11:43 PM
Jamesfff, on 07 September 2017 - 05:16 PM, said:
The launcher of the latest version of BloodGDX has an option to use Cryptic Passage's art tiles, which I have along with the addon's map files in a subdirectory within the Blood directory called Cryptic Passage. However, BloodGDX isn't recognizing the art files (the option is greyed out), which currently have their original names (CPART07.AR_ and CPART15.AR_, though it does recognize and allow me to play the maps. What gives?
you need to put CPART07.AR_ and CPART15.AR_ them in the main dir without renaming anything.
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