Notable capabilities;
- Automated smooth player positioning.
- Multiple modes; regular with or without flush, floors, buckets, urinals.
- Male and Female modes.
- Simple damage system allowing the player to break things.
- Low quality sound effects from god only knows where.
- Overflow system, color changing water, steam, toilet paper and some random chance events.
- Uses hardcoded timer.
To run, simply unzip to a folder in your EDuke32 directory. Ensure there are no loose CON files in your EDuke32 root directory as they may conflict with the code or stop it from running. Load the included map to test the code out or see the included text file for instructions and known bugs/limitations.
ED32_ATS.zip (2.72MB)
Number of downloads: 208
The included map is literally nothing more than a test map that was thrown together in like two minutes, so it is ugly as hell and serves only to test the functions of the code. There is one of each type (except any real instance of type 5; no flush) in the map including one fully destructible sector toilet.
Various features either didn't make it or else weren't implemented well, this code was not thoroughly tested (in fact, the final revision wasn't tested at all) and there is every chance it could break at a moments notice. Some ramblings about that
Spoiler
"Quite possibly the most piss-poor mod ever devised." - Some guy I asked
"Well, that's 880 lines of code you'll never get back." - Someone else
"10/10" - IGN
Ugh, well, have fun. Hopefully I can finally wash my hands of this project... no you can't wash your hands, I didn't put that feature in, please don't request it... right... anyway, having spent time in the engine I am tempted to return to dust off some dormant maps I have on my drive, but I really can't promise anything anymore.