Duke4.net Forums: [RELEASE] Lunar Burnout - Duke4.net Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

[RELEASE] Lunar Burnout  "Another NS exclusive map!"

User is offline   Shawneth 

#1

Here we go again with another Nuclear Showdown map release.

This time, Duke finds himself in the vents on a moon-base. This one is more balanced than my last one, and a bit longer with some interesting bits I hope you'll find enjoyable.

Posted ImagePosted ImagePosted ImagePosted Image

Have fun!

Attached File(s)



This post has been edited by oporix: 12 November 2016 - 08:23 PM

4

User is offline   Jblade 

#2

Just played it, nice work! You made good usage out of the NS features now that they're fixed - I should do some more work on the spacesuit so it's a bit more robust (maybe even add a unique weapon for it that you can pickup) One thing I'd suggest is adding a few secrets for your next map, or even babes to rescue :mellow: If I get some time I'll record a playthrough of both of your levels.

This post has been edited by Jblade: 12 November 2016 - 11:21 PM

1

User is offline   Shawneth 

#3

View PostJblade, on 12 November 2016 - 11:21 PM, said:

Just played it, nice work! You made good usage out of the NS features now that they're fixed - I should do some more work on the spacesuit so it's a bit more robust (maybe even add a unique weapon for it that you can pickup) One thing I'd suggest is adding a few secrets for your next map, or even babes to rescue :) If I get some time I'll record a playthrough of both of your levels.


Looking forward to it. I actually do have a few secrets on the map, but they're untagged because I'm not a big fan of secret-searching. Consider it a silent protest! :mellow:
0

#4

It's got issues.

First, when I enter the second room and look left, there is a med kit sitting on top of tracers...clip error?

Second, after I get on the water train thingy, it leads...nowhere. And no way to get back.


I don't get it.
-1

User is offline   Shawneth 

#5

View PostBlue Lightning, on 13 November 2016 - 05:23 PM, said:

It's got issues.

First, when I enter the second room and look left, there is a med kit sitting on top of tracers...clip error?

Second, after I get on the water train thingy, it leads...nowhere. And no way to get back.


I don't get it.


You can fix switches with toolkits in Nuclear Showdown (see the demonstration map if you haven't). I'm not too sure I know about the med kit, its intended to be on top of the machine.
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options