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Voxels wrong color - polymost

User is offline   Kyanos 

#1

Voxels are not drawing proper colors in Polymost with the latest versions of EDuke32.

Posted Image
Test case: reapermans voxel pack from the hrp site, hollywood holocaust, the clip on the roof.



Last working release, 5347

First broken version, 5352

changelog between them.

Quote

---------------------------------------------------------------- --------
r5352 | hendricks266 | 2015-09-23 10:55:31 -0700 (Wed, 23 Sep 2015) | 1 line

Remove NULL checks before calling free(): they are unnecessary as per the C standard. Other cleanup includes factoring code into DO_FREE_AND_NULL() macros.
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r5351 | hendricks266 | 2015-09-23 10:55:19 -0700 (Wed, 23 Sep 2015) | 1 line

Defs: Add basepalette, palookup, and blendtable tokens.
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r5350 | hendricks266 | 2015-09-23 10:55:15 -0700 (Wed, 23 Sep 2015) | 1 line

Defs: Prevent tilefromtexture from ever assigning index #255 (the transparent color) to the processed image.
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r5349 | hendricks266 | 2015-09-23 10:55:11 -0700 (Wed, 23 Sep 2015) | 1 line

Internally, work with 24-bit palettes instead of 18-bit.
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r5348 | hendricks266 | 2015-09-23 10:55:02 -0700 (Wed, 23 Sep 2015) | 1 line

Restructure the basepaltable subsystem to support up to 256 palettes and use dynamic allocation like palookup and blendtable.
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See http://svn.eduke32.c...repname=eduke32 for more details.

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