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Polymer HUD Weapon misaligned/out of the screen?

User is offline   BR4ZIL 

#1

Hey folks, i am back to playing Duke3d after a long hiatus and to my suprise after downloading the HRP i find this rather annoying problem with Polymer in the HRP pack:

https://imgur.com/XlCIs6q

While if i change the renderer to Polymost, i get a more proper aligned weapon HUD:

https://imgur.com/AfjikkK

This might seem like a small thing, but i cant for the hell of me find a way to configure this and i might as well use the less impressive renderer so at least the weapons look correctly on my screen.

Is there any way to fix this in Polimer, so i can get the best of both worlds?

This post has been edited by BR4ZIL: 27 April 2019 - 07:00 PM

1

User is offline   Mark 

#2

I tracked down where the problem started. Version 7326 is OK. Next release 7333 has the problem.
1

User is offline   LeoD 

  • Duke4.net topic/3513

#3

Added to the EDuke32 task list.

This post has been edited by LeoD: 28 April 2019 - 04:55 AM

1

User is offline   BR4ZIL 

#4

View PostMark, on 28 April 2019 - 04:12 AM, said:

I tracked down where the problem started. Version 7326 is OK. Next release 7333 has the problem.


Thanks friend! I will be using that version until this gets fixed!

And i am glad i actually helped out in detecting a bug <_<
0

User is offline   Mark 

#5

About 2 months and nobody else noticed. <_<
0

User is offline   LeoD 

  • Duke4.net topic/3513

#6

View PostMark, on 28 April 2019 - 08:58 AM, said:

About 2 months and nobody else noticed. <_<
... or cared to report. Casual players might not even know what is supposed to look correct, whereas forum regulars probably prefer to run an executable revision without known issues which would annoy when using their usual playing setup, or disturb the work on their projects.
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