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There is a bug I've discovered. has to do with explosions and projectiles  "The problem starts at 2016-05-13 r5728"

User is offline   Zaxtor 

#1

If you're behind a translucent glass or fire etc.
Your projectile will be invisible and so as explosions.
But fires wont.
Nor debris.

The problem starts at 2016-05-13 r5728

EDuke32 2.0.0devel r5728 (64-bit) C++ build
Compiled May 13 2016 15:37:41

I tested some 2017, 2018 duke, prob still present


At 2016-05-05 r5718 everything works fine

EDuke32 2.0.0devel r5718 (64-bit) C++ build
Compiled May 05 2016 13:07:43

r5718 and before everything are normal.

So I'm sure providing accurate revision and where it starts etc will be easy to trace down this bug.
here is a vid of the issue
is not a code bug but a core bug.


PS
I tested with 12-20-2018 r7297
bug still exist

This post has been edited by Zaxtor: 22 December 2018 - 02:55 AM

2

User is online   Hendricks266 

  • Weaponized Autism

  #2

I bet r5725 introduced the problem.
1

User is offline   Zaxtor 

#3

Probably.
0

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