I want to make a road, so I made a texture of asphalt with white lines. I also want to make all kind of curves, but I found this problem:
Despite I know how to change the floor's texture offsets I can't find a way to match the white lines between sectors. What can I do? I don't want to use sprites to represent the lines for hard to explain reasons.
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How to make a road?
#1 Posted 02 September 2018 - 02:04 PM
#2 Posted 03 September 2018 - 06:57 AM
If you can't align them with panning, then you'll have to adjust the size of the sector until you get matching offset sizes
This post has been edited by Forge: 03 September 2018 - 06:57 AM
#3 Posted 03 September 2018 - 09:42 AM
You should copy the straight road, and rotate it properly per each segment so the distance is perfect.
#4 Posted 05 September 2018 - 12:53 PM
Thank you both for your help, I followed your suggestions. I'll explain here how I did it, not only to help others but also to remember it.
Spoiler
#5 Posted 05 September 2018 - 03:17 PM
Use C to make circles. Note that there's not so much precision in Build engine coordinates.
#6 Posted 05 September 2018 - 03:46 PM
Fox, on 05 September 2018 - 03:17 PM, said:
Use C to make circles. Note that there's not so much precision in Build engine coordinates.
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