I'm hoping someone more knowledgeable than me can shed some light on this.
Basically I'm trying to get a road texture to align correctly with road sectors. The top section of the attached image shows the basic plan of the road.
With sector A I was able to press "R" on the road and the texture conformed to the sector shape. Likewise with sector C.
However sector B, which is a mirror opposite of sector A will not align correctly. Now I'd be willing to let this slide, but sector B is the exact same angle/shape as sector C. And Sector C aligns fine. So I know that it's within the realm of possibility to get the texture to line up correctly.
Pressing "F" on sector B only gives me the two options pictured (2nd pic)
Are there any tricks that people use to align floor textures?
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Floor (texture) alignment help
#1 Posted 12 February 2018 - 07:14 PM
#2 Posted 12 February 2018 - 07:18 PM
Did you try Alt+F and pointing toward a direction?
Maybe ALT+F pointing toward side of the road can correct the issues and you can use "F" to rotate it to the correct angle
Maybe ALT+F pointing toward side of the road can correct the issues and you can use "F" to rotate it to the correct angle
#3 Posted 12 February 2018 - 08:57 PM
Zaxtor, on 12 February 2018 - 07:18 PM, said:
Did you try Alt+F and pointing toward a direction?
Maybe ALT+F pointing toward side of the road can correct the issues and you can use "F" to rotate it to the correct angle
Maybe ALT+F pointing toward side of the road can correct the issues and you can use "F" to rotate it to the correct angle
That's it!
Thanks heaps man. I knew there'd be some easy answer
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