My First Map (WIP) "Under Development"
#1 Posted 18 August 2017 - 12:04 PM
Ill be updating the map both here and in Gamebanana
Please keep in mind these photos are Outdated, the map looks different or has changed on those areas.
Name of the map is Escape, but it could change
Gamebanana: http://gamebanana.com/wips/47329
This post has been edited by Maisth: 18 August 2017 - 12:06 PM
#2 Posted 18 August 2017 - 03:19 PM
#3 Posted 18 August 2017 - 03:47 PM
#4 Posted 18 August 2017 - 05:30 PM
#5 Posted 19 August 2017 - 10:54 AM
#6 Posted 19 August 2017 - 11:29 AM
You can still explore some parts of the city that are available , you will find weapons or items that will help you get to the end.
#8 Posted 22 August 2017 - 04:14 AM
#9 Posted 22 August 2017 - 11:52 AM
BestViking, on 22 August 2017 - 04:14 AM, said:
I don't think its corrupted but instead graphical glitch , that thing doesn't happens to me in Polymer atleast.
This post has been edited by Maisth: 22 August 2017 - 11:52 AM
#10 Posted 22 August 2017 - 12:16 PM
Or it can be a bad line / sector.
I had that issues one.
I deleted and remake sector and was fixed.
Post a screenshot topview of the area.
#11 Posted 22 August 2017 - 12:45 PM
Zaxtor, on 22 August 2017 - 12:16 PM, said:
Or it can be a bad line / sector.
I had that issues one.
I deleted and remake sector and was fixed.
Post a screenshot topview of the area.
Okay here it is, Just to note that problem also happens to me in the main campaign when i play on Polymost.
#12 Posted 22 August 2017 - 12:58 PM
On my last level I had an odd issues and only way to fix it was example.
Is disconnecting the shelf, structure, etc from the wall.
That giant transformer in the escaping level of my mod had some "slimetrail" and vanishing issues. was fixed when disconnected its sector from the wall and making a 1 pixel separation.
was inside TROR, maybe in your case it will work.
photoshop example of what I mean.
Also backup ur map before doing that.
#13 Posted 22 August 2017 - 01:07 PM
Zaxtor, on 22 August 2017 - 12:58 PM, said:
On my last level I had an odd issues and only way to fix it was example.
Is disconnecting the shelf, structure, etc from the wall.
That giant transformer in the escaping level of my mod had some "slimetrail" and vanishing issues. was fixed when disconnected its sector from the wall and making a 1 pixel separation.
was inside TROR, maybe in your case it will work.
photoshop example of what I mean.
Also backup ur map before doing that.
How do you disconnect Vertices from the main wall?
#14 Posted 22 August 2017 - 01:17 PM
Then the bottom touching the wall I (join sector with 'J') and merge it on the large sector around it and it "removes it"
Then get rid of the 2 verticles on the white line.
Stretch the sector you split in half into the sector like the pic.
This post has been edited by Zaxtor: 22 August 2017 - 01:18 PM
#15 Posted 30 August 2017 - 10:15 AM
New area designed as an Airport
Storyline refined and set
More work and polish on the map overall
Added Custom Music from Postal III
Added Storyline
New Part of the Map Structure Almost Complete
Added a Two Unique Events in the Map
Added a New Part of the Map
Redesigned the Store
Added Sewers Area
#17 Posted 30 August 2017 - 06:57 PM
Zaxtor, on 30 August 2017 - 12:35 PM, said:
Not right now, i plan to fix all the issues and bugs when the map its finally ready.
This post has been edited by Maisth: 30 August 2017 - 06:57 PM
#18 Posted 04 September 2017 - 04:56 PM
My studies will (hopefully) end on October - November and after that i will come stronger to finishing this map.
#19 Posted 04 September 2017 - 05:00 PM
You do studies today?
maybe you can still work (if you can) during studies but shorter work, even if is little, is still progress.
This post has been edited by Zaxtor: 04 September 2017 - 05:00 PM
#20 Posted 05 September 2017 - 09:21 AM
Zaxtor, on 04 September 2017 - 05:00 PM, said:
You do studies today?
maybe you can still work (if you can) during studies but shorter work, even if is little, is still progress.
I Will still work on it, just not as the same phase as i did before.
My studies are Free Studies which they mean i don't go to school to study. instead i stay in house and study myself and the tests are in october.
#21 Posted 24 October 2017 - 06:46 AM
Added More Photos
Polish Overall
Added more stuff in the Map
Airport Area Complete
Photos:
#22 Posted 24 October 2017 - 07:41 AM
Nice stuff.
This post has been edited by Zaxtor: 24 October 2017 - 07:42 AM