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Shadow Warrior - "New Episode"

User is offline   Master O 

#781

IceColdDuke, I never said you shouldn't make a mod. All I was saying is to simply be careful. On the contrary, making fun of that guy is encouraged.

Trooper Dan, that movie was about his father, not the son. The father didn't really care that much about it.

Ninja kitty, that may very well be true, but that doesn't mean it isn't a possibility.

Anyway, IceColdDuke, are you and Hendricks going to collaborate on the eduke32 porting of Shadow Warrior or are you going to focus on the mod?
2

#782

View PostMaster O, on 28 June 2017 - 03:02 AM, said:

Anyway, IceColdDuke, are you and Hendricks going to collaborate on the eduke32 porting of Shadow Warrior or are you going to focus on the mod?

What I'm saying is you can't have one without the other.

So to keep everything moving I will be working on my mod. Doing so will allow me to further deep dive into the codebase. At the same time I will be flushing out bugs and committing those fixes into the master branch. Modding will not go in main but will go into thirdepisode.

So in summary, you will see bug fixes and modding in this topic, just like it has been since I started third episode.

As far as working with Hendricks, as i have time I will submit patches over to them for review, which is what I planned on since the beginning.

Nothing has changed :P
3

User is offline   Hank 

#783

View PostNinjakitty, on 27 June 2017 - 08:53 PM, said:

LOL, Kim Jung Un isn't gonna get mad at the creators of that game because it doesn't make fun of him... At the same time, it's pretty funny :P

It's, a State approved, video game made in North Korea. Big Kim is the hero here. ;)
2

#784

View PostHank, on 28 June 2017 - 05:17 AM, said:

It's, a State approved, video game made in North Korea. Big Kim is the hero here. :P

Obviously the end boss of my mod is going to be mr. kim, does anyone have any ideas for his special boss abilities?
2

User is offline   Mark 

#785

He fires defective rockets that explode before they reach their target. :P Just like real life.

This post has been edited by Mark.: 28 June 2017 - 07:42 AM

6

User is offline   Ninjakitty 

#786

View PostMark., on 28 June 2017 - 07:41 AM, said:

He fires defective rockets that explode before they reach their target. :P Just like real life.

AND, heat seaking rockets that come after HIM!!!
LOL
While you just watch him destroy himself and fail to reach you! ;)

This post has been edited by Ninjakitty: 28 June 2017 - 07:53 AM

0

User is offline   Mark 

#787

The player lobs bags of poisonous powder at him. IIRC, didn't someone close to him die from poison at an airport?

This post has been edited by Mark.: 28 June 2017 - 08:00 AM

1

#788

View PostMark., on 28 June 2017 - 07:41 AM, said:

He fires defective rockets that explode before they reach their target. :P Just like real life.

Lol that was awesome. That almost caused me to almost spit up my coffee on my keyboard at work.
1

User is offline   Master O 

#789

And as the boss dies, Lo Wang says "You no make North Korea great again. "
1

User is offline   Ninjakitty 

#790

I'M LAUGHING SO HARD RIGHT NOW!!! :P
0

User is offline   Mark 

#791

Whooo wanta some sanctions?
2

#792

When Mr. Kim tries to fire his first few rounds, his equipement fails, and Lo Wang says "Oho Mr. Kim firing blanks again".
2

User is offline   Paul B 

#793

Posted Image

This post has been edited by Paul B: 28 June 2017 - 11:08 AM

3

User is offline   NY00123 

#794

And just to describe it ambiguously: "Oh, must be Korean made."
4

User is offline   Hank 

#795

View Posticecoldduke, on 28 June 2017 - 06:49 AM, said:

Obviously the end boss of my mod is going to be mr. kim, does anyone have any ideas for his special boss abilities?

How about horses?
The cover page of Big Kim's video game.
Attached File  Horses.jpg (165.21K)
Number of downloads: 24

This mod: The End Boss rides on a horse(unicorn), and you need to chase him out of town, sort of speak. Possibilities for fighting and toughness settings are endless.
Sample: The 'Boss' would not need to have any special powers; the fight is against his horse, traps, guards and what not.

This post has been edited by Hank: 28 June 2017 - 05:03 PM

2

#796

I was listening to the Lo Wang rap audio and there are some good one liners in there. Does anyone know if someone has the original audio track without the music behind it?
1

User is offline   Ninjakitty 

#797

View Posticecoldduke, on 29 June 2017 - 08:15 PM, said:

I was listening to the Lo Wang rap audio and there are some good one liners in there. Does anyone know if someone has the original audio track without the music behind it?

Not all of the one-liners from the song were released in any version of the game.
And I don't think the song was ever released with only the voice.
If you just want a higher quality recording, though, there is ONE higher quality recording on Hendricks site of Lo saying "This is not a charade", which came from the leaked beta.
0

#798

View PostNinjakitty, on 29 June 2017 - 09:05 PM, said:

Not all of the one-liners from the song were released in any version of the game.
And I don't think the song was ever released with only the voice.
If you just want a higher quality recording, though, there is ONE higher quality recording on Hendricks site of Lo saying "This is not a charade", which came from the leaked beta.

Do you know were that audio file is?
0

User is offline   Ninjakitty 

#799

Here: http://hendricks266....beta_sounds.php
Just scroll down to CHARAD~1.VOC
1

User is offline   Tea Monster 

  • Polymancer

#800

Posted Image
1

User is offline   Tea Monster 

  • Polymancer

#801

You go up against Kim's elite assasins in his armored palace.

You defeat them, then Kim reveals that he has been made into a cybernetic Jager-like fighting robot. Lo-Wang enlists the help of a giant, freindly dinosaur from Japan. He jousts with Mecha-Kim using the antenna from the top of the Tokyo Tower while riding the dino's back. After battling him and winning, the ground splits open, and a firestorm/tornado appears, with the face of Kim Il-sung imprinted upon the malestrom. The elder Kim casts fireballs around Tokyo, setting the city on fire.

Lo Wang has to summon ancient magic forces to finally defeat the creature. He has to use an ancient crystal to redirect the dinosaurs firebreath into the opposite direction the tornado is turning, cancelling it's momentum and causing it to disappear back down to Hell.

This post has been edited by Tea Monster: 30 June 2017 - 05:50 PM

2

User is offline   Ninjakitty 

#802

View PostTea Monster, on 30 June 2017 - 05:41 PM, said:

You go up against Kim's elite assasins in his armored palace.

You defeat them, then Kim reveals that he has been made into a cybernetic Jager-like fighting robot. Lo-Wang enlists the help of a giant, freindly dinosaur from Japan. He jousts with Mecha-Kim using the antenna from the top of the Tokyo Tower while riding the dino's back. After battling him and winning, the ground splits open, and a firestorm/tornado appears, with the face of Kim Il-sung imprinted upon the malestrom. The elder Kim casts fireballs around Tokyo, setting the city on fire.

Lo Wang has to summon ancient magic forces to finally defeat the creature. He has to use an ancient crystal to redirect the dinosaurs firebreath into the opposite direction the tornado is turning, cancelling it's momentum and causing it to disappear back down to Hell.

I liek!
:P
0

#803

Figured I would tease this. PolymerNG, sometime in the near future, will be going into my main branch. This is a non UWP version, but will still only work on Windows.

Posted Image
1

User is offline   Hendricks266 

  • Weaponized Autism

  #804

Whatever happened to your non-compete agreement?
0

#805

View PostHendricks266, on 01 July 2017 - 09:24 PM, said:

Whatever happened to your non-compete agreement?

I'm fine to work on rendering work again.
0

User is offline   Ninjakitty 

#806

Hm...

1>Generating Code...
1>Done building project "ShadowWarrior.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
0

User is offline   Ninjakitty 

#807

View PostNinjakitty, on 01 July 2017 - 09:58 PM, said:

Hm...

1>Generating Code...
1>Done building project "ShadowWarrior.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

That was just the build option, when I click "Build ShadowWarrior", I get this instead

1>------ Build started: Project: ShadowWarrior, Configuration: Debug x64 ------
1>priorityq.cpp
1>c:\games\shadowwarrior-master\code\external\glu\ priorityq.cpp(43): fatal error C1083: Cannot open include file: 'priorityq-heap.cpp': No such file or directory
1>Done building project "ShadowWarrior.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
0

#808

View PostNinjakitty, on 01 July 2017 - 10:01 PM, said:

That was just the build option, when I click "Build ShadowWarrior", I get this instead

1>------ Build started: Project: ShadowWarrior, Configuration: Debug x64 ------
1>priorityq.cpp
1>c:\games\shadowwarrior-master\code\external\glu\ priorityq.cpp(43): fatal error C1083: Cannot open include file: 'priorityq-heap.cpp': No such file or directory
1>Done building project "ShadowWarrior.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

I thought I removed that .cpp from the solution. My code isn't in a place where I can commit a proper fix, so I committed a temp fix for right now. PolymerNG is NOT in the depot yet, that was some prep code I needed to move over in preperation for a bigger dump into main which is PolymerNG.

This post has been edited by icecoldduke: 01 July 2017 - 10:11 PM

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User is offline   Ninjakitty 

#809

View Posticecoldduke, on 01 July 2017 - 10:05 PM, said:

I thought I removed that .cpp from the solution. My code isn't in a place where I can commit a proper fix, so I committed a temp fix for right now. PolymerNG is NOT in the depot yet, that was some prep code I needed to move over in preperation for a bigger dump into main which is PolymerNG.

I know PolymerNG's not there, that could take a while, I was just testing to see if any fixes had been made.
0

User is offline   Ninjakitty 

#810

Well, the legendary Chuck Jones seems not to check his email very often (is he still alive...?)

Anyway, I doubt that I'm going to get a response, so if any of you would like to model any of the enemies, go ahead because I don't think Chuck will be sending any models...

Here are some references:

Evil Ninja:
https://www.spriters...ar/sheet/33682/
http://swcentral.wee...933520_orig.gif
http://download.aban.../Page%20150.jpg
http://download.aban.../Page%20151.jpg

Coolie:
https://www.spriters...ar/sheet/33680/
http://swcentral.wee...252721_orig.jpg
http://swcentral.wee...137881_orig.jpg

Coolie Ghost:
https://www.spriters...ar/sheet/33681/
http://swcentral.wee...193403_orig.jpg
http://storage.probo...ZfpNHx0qXUl.gif
http://download.aban.../Page%20150.jpg

Ripper:
https://www.spriters...ar/sheet/33686/
http://swcentral.wee...343181_orig.jpg

Guardian:
https://www.spriters...ar/sheet/33684/
http://i.imgur.com/dGJhMjl.jpg
1

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