Nintendo corner "All talk a/b Nintendo. Share your love and hatred a/b Nintendo."
#151 Posted 13 April 2017 - 02:10 PM
#152 Posted 13 April 2017 - 02:15 PM
#153 Posted 13 April 2017 - 02:16 PM
#154 Posted 17 April 2017 - 05:07 AM
Sledgehammer, on 13 April 2017 - 02:05 PM, said:
I wonder even if they tried to copy SEGA which still produces actual Mega Drives (well, the companies which have SEGA's license). Because if they did, they completely missed the point (yeah, the ability to play cartridges).
Its a cool collectable, hdmi support, sabe states, retail price was relatively cheap, and its easy to mod iirc
Im upset over it but mostly because they could have made a good deal of cash off of something relatively low cost to produce (by my guess)
#155 Posted 17 April 2017 - 03:27 PM
People should be upset that Nintendo fucked it up from the beginning. They could provide us actual hardware or maybe even improve it. Instead, they tried to sell some shitty emulator box which is why it seems they want to stop production. Looks like people didn't buy into their bullshit after all, although there was a lot of hype over it.
Don't know, it's just not worth it at all. Even Chinese clones are better, at least they can play cartridges and also cost even less.
#157 Posted 13 June 2017 - 04:13 PM
#158 Posted 13 June 2017 - 05:10 PM
This post has been edited by MusicallyInspired: 13 June 2017 - 05:10 PM
#159 Posted 14 June 2017 - 04:03 PM
#160 Posted 14 June 2017 - 04:41 PM
HulkNukem, on 14 June 2017 - 04:03 PM, said:
Haha, I know right. It looks fucking awesome, and I usually hate the Rabbids (even though I wish they had gone with Rayman). The boss fight they've shown looks really fun!
#161 Posted 14 June 2017 - 07:43 PM
#163 Posted 18 June 2017 - 08:26 PM
NINTENDO LOCALIZERS NOW WORK WITH JAPANESE DEVS TO CENSOR GAMES FOR WESTERN CULTURE
Quote
Nintendo Everything condensed down the important bits from the original Kotaku interview, quoting Reggie Fils-Aime, who explained that Nintendo works with the Japanese development teams to ensure that the games fit the cultural standards in the West, particularly in America...
"The creators are always involved in anything that happens in the localization process. In terms of what gets localized, there?s a simple collection of words that we use to define how we think about this: It's 'cultural relevance' and 'understanding of the ratings and ratings implications.'
"It's during those meetings that they discuss the localization process, what's being evaluated. I am extremely comfortable with the process. And again if you look at our executives that are involved, Nate Bihldorff and members of this team, they have deep relationships with the developers and everything is being done with the best intentions of the content showing itself the best way it can."
It's mentioned that Nintendo's Treehouse localizers travel to Japan about every two months to discuss content and upcoming products with the development teams. This is Nintendo's new strategy in working with Japanese developers for games currently in production as opposed to letting the Japanese teams finish the work and then localize it later.
Nintendo's Yokota explained that current games in development in Japan are now being made in collaboration with Nintendo's Western Treehouse group...
?We?re really building [the game] as we?re in discussion. Whereas for the past title, the Japanese version had already been pretty much close to completion when this [localization] discussion started."
"For past titles, because the Japanese version was done, our challenge was then to figure out what it is we need to do to make sure this game is made available in overseas, as well as, we're able to sell this product. In that sense, I was open to making any changes that were necessary to make sure everybody can enjoy this game."
In simple terms, it means that Treehouse localizers can start censoring content during development as opposed to after development. So even if you want to import the Japanese version, it may already be just as censored as the American or European version.
Reggie mentioning the 'cultural relevance' of localization caught the eye of Censored Gaming, who dug into the IGDA's usage of the term in some of their documents relating to basically censoring products from one region to the next to ensure that it's culturally appropriate.
Some of the commenters on the Nintendo Everything article tried to argue that Japanese developers don't mind censoring their products, and invite that kind of feedback. However, others pointed out that creative directors like Masahiro Sakurai lamented having to censor characters like Palutena in the Japanese version of Super Smash Bros. on the Wii U, as reported by Source Gaming.
Nintendo previously came under fire for the localization of games like Fire Emblem: Fates and Tokyo Mirage Sessions #FE, which made drastic changes to the character stories, interactions and designs in order to fit Western standards. Gamers were able to take note of these changes by comparing the American versions to the Japanese versions and spotting out the differences in side-by-side breakdowns.
With Nintendo's new method of having Treehouse localizers travel to Japan and suggest censorship changes while the games are in development, like with the upcoming Xenoblade Chronicles 2, it means that the Eastern version and the Western version are going to be a lot closer in terms of content.
Genki Yokota explained that the main goal is to have very little difference between the Japanese version and the other versions released around the world, saying...
The "best part" is that now because of suits not only consumers must suffer but also developers, just because some irrelevant American "liberal" cunts want to "fix" our culture. Hopefully it won't affect other developers at least, the ones which don't work under Ningendo.
They should learn from SEGA who doesn't give a fuck about this scum and do their own localization for the Western releases too. And fans are what matters, not some retards who don't even buy those games, they don't even know why Nintendo games were good. Fuck it, I'm done with this shit company. Even paid online feature for Switch wasn't as bad.
This post has been edited by Sledgehammer: 18 June 2017 - 08:40 PM
#164 Posted 18 June 2017 - 09:11 PM
#165 Posted 18 June 2017 - 09:25 PM
PikaCommando, on 18 June 2017 - 09:11 PM, said:
And why would they do that when their consumers in the West don't act and eat everything anyway? They would get their shit together only if mass boycott happened so the company could be damaged, something what doesn't happen in the West anymore. The only reason why I'm scared for Japanese releases is exactly Americans. Even if Japan boycott Nintendo stuff (and it wouldn't be the first or even the last big boycott in Japan), it's possible that Americans will continue giving them money and no one knows how retarded Nintendo is, they can easily drop Japanese market in favor of the West which eats everything no matter what Nintendo does. That's what basically happened with Sony at least. No one here buys their products and the only truly successful console after PS3 was Vita which they tried to kill anyway due to lack of its popularity in the West.
If you really thought they would stop you probably don't know how fucked things up in NoA. Xenoblade situation in the West should've been enough to understand that they won't stop. This is why censorship in the West exist or why companies fuck with the West in general by using horrible business practices, that includes Japanese companies who aimed for the Western audience (like Sony, Square Enix, Capcom, fighting games companies which releases their games on consoles, etc), it seems like Western people can't boycott for shit and this is the only way to fix things unless you have more powerful tool, by voting with your wallet.
This post has been edited by Sledgehammer: 18 June 2017 - 09:39 PM
#166 Posted 18 June 2017 - 09:41 PM
Sledgehammer, on 18 June 2017 - 08:26 PM, said:
The "best part" is that now because of suits not only consumers must suffer but also developers, just because some irrelevant American "liberal" cunts want to "fix" our culture. Hopefully it won't affect other developers at least, the ones which don't work under Ningendo.
They should learn from SEGA who doesn't give a fuck about this scum and do their own localization for the Western releases too. And fans are what matters, not some retards who don't even buy those games, they don't even know why Nintendo games were good. Fuck it, I'm done with this shit company. Even paid online feature for Switch wasn't as bad.
If you want to hate someone, hate the executives at Nintendo who decided to censor their games in a misguided attempt to make American audiences happy. As you point out, SEGA doesn't do this. No one is forcing Nintendo to, either. If Nintendo wants to keep the "American liberal cunts" happy, then that's on them -- don't blame the entire US when the majority of Americans are against censorship.
#167 Posted 18 June 2017 - 09:50 PM
If people don't act by voting with wallet and only talk then they're part of the problem, I blame those Americans exactly (and Westerners).
This post has been edited by Sledgehammer: 18 June 2017 - 09:54 PM
#168 Posted 18 June 2017 - 10:40 PM
PikaCommando, on 18 June 2017 - 09:11 PM, said:
Look at that manspreading.
#169 Posted 19 June 2017 - 05:07 AM
For Donkey Kong I liked the original Donkey Kong Country trilogy, and recently Donkey Kong Country Returns and Tropical Freeze !
#170 Posted 19 June 2017 - 05:10 AM
#171 Posted 19 June 2017 - 10:55 AM
It's fine that you hate fun or like blatant propaganda in games, but it doesn't mean that other people enjoy this shit too and must suffer just because you're okay with this. That's what some Americans (mainly hypocritical retarded leftists) fail to understand, Japan doesn't need this American "culture" or mindset. I for one don't give a fuck about American irrelevant made up shit and non-existent problems related to "poor oppressed minorities/women" nor do I care what those retards think of women in fiction or how sex outside of real life is problematic and I sure as hell don't enjoy butchered plot in games which makes no sense, otherwise I would import Nintendo games from America.
You're free to keep this shit to yourself, in your own country, but you there is no reason to force your "culture" here, in mine and that's what they want to do now which is my main problem.
What really surprises me is that those people are actually getting paid for such terrible work. Is it really that easy to be a parasite in America? Or it works only because of nepotism?
This post has been edited by Sledgehammer: 19 June 2017 - 10:57 AM
#172 Posted 21 June 2017 - 01:16 PM
Sakurai didn't give two shits about the western version, he was complaining about all of the changes they had to make to get the rating from the CERO (Japanese ratings board) down. And they still gave it a B rating.
You probably should also refer to the original interview instead of just taking at face value some idiot's incorrect and reactionary post.
http://kotaku.com/xe...ange-1796157409
#173 Posted 21 June 2017 - 11:20 PM
That Sakurai interview was a proof that developers don't like to be censored (in their own country at least though they're also ignorant and aren't aware that "problematic" content isn't breaking a law in the West). I imagine this crap hasn't come yet, at least they didn't mention anything in the press so only actual release of their games will tell us for sure if it started.
Don't get me wrong, I will be happy if this is another shitty and worthless article, but knowing NoA or America it isn't difficult to believe that this shit can actually happen, those people love to stick their noses where they shouldn't and they sure as hell want to deal with my country so it could be as ridiculous as in America, that wouldn't be the first time definitely and their hate toward Japan is growing and growing, it triggers them to death even though they claim that they love other cultures or people. Leak of your problems is the least thing I want to see in my country, we already have enough of our own problems, that includes rating boards, other censorship like ban of some violent Western games (they banned MK games, for example) or most importantly real problems.
This post has been edited by Sledgehammer: 21 June 2017 - 11:25 PM
#174 Posted 22 June 2017 - 08:21 AM
PikaCommando, on 18 June 2017 - 09:11 PM, said:
Nintendo isnt "for kids only". Ignoring that they appeal to a wide skill range already, theres the fact that nintendo is the only reason bayonetta 2 even exists, treating the game and platinum extremely well, even being okay with adding bayonetta to smash
Two of the biggest reveals at the switch conference in january were smt 5 and no more heroes 3 ffs
Nintendos working pretty closely with bethesda on the switch port of skyrim as well
They dont usually make m rated games because thats generally just not the kind of games theyre interested in making.
#175 Posted 26 June 2017 - 09:53 AM
https://zeldaunivers...lassic-edition/
This post has been edited by MusicallyInspired: 26 June 2017 - 09:58 AM
#176 Posted 26 June 2017 - 10:26 AM
MusicallyInspired, on 26 June 2017 - 09:53 AM, said:
https://zeldaunivers...lassic-edition/
According to IGN... A full list of included games follows:
Contra III: The Alien Wars
Donkey Kong Country
EarthBound
Final Fantasy III
F-ZERO
Kirby Super Star
Kirby's Dream Course
The Legend of Zelda: A Link to the Past
Mega Man X
Secret of Mana
Star Fox
Star Fox 2
Street Fighter II Turbo: Hyper Fighting
Super Castlevania IV
Super Ghouls n Ghosts
Super Mario Kart
Super Mario RPG: Legend of the Seven Stars
Super Mario World
Super Metroid
Super Punch-Out!!
Yoshi's Island
Hmmmm, a bit disappointed here... No Mortal Kombat, Killer Instinct, Donkey Kong Country 2, ...
This post has been edited by axl: 26 June 2017 - 10:27 AM
#178 Posted 26 June 2017 - 01:17 PM
Sledgehammer, on 21 June 2017 - 11:20 PM, said:
That Sakurai interview was a proof that developers don't like to be censored (in their own country at least though they're also ignorant and aren't aware that "problematic" content isn't breaking a law in the West). I imagine this crap hasn't come yet, at least they didn't mention anything in the press so only actual release of their games will tell us for sure if it started.
Don't get me wrong, I will be happy if this is another shitty and worthless article, but knowing NoA or America it isn't difficult to believe that this shit can actually happen, those people love to stick their noses where they shouldn't and they sure as hell want to deal with my country so it could be as ridiculous as in America, that wouldn't be the first time definitely and their hate toward Japan is growing and growing, it triggers them to death even though they claim that they love other cultures or people. Leak of your problems is the least thing I want to see in my country, we already have enough of our own problems, that includes rating boards, other censorship like ban of some violent Western games (they banned MK games, for example) or most importantly real problems.
NoA censorship is cancer. I hate this kind of Amish mentality when games come to the West.
axl, on 26 June 2017 - 10:26 AM, said:
Contra III: The Alien Wars
Donkey Kong Country
EarthBound
Final Fantasy III
F-ZERO
Kirby Super Star
Kirby's Dream Course
The Legend of Zelda: A Link to the Past
Mega Man X
Secret of Mana
Star Fox
Star Fox 2
Street Fighter II Turbo: Hyper Fighting
Super Castlevania IV
Super Ghouls n Ghosts
Super Mario Kart
Super Mario RPG: Legend of the Seven Stars
Super Mario World
Super Metroid
Super Punch-Out!!
Yoshi's Island
Hmmmm, a bit disappointed here... No Mortal Kombat, Killer Instinct, Donkey Kong Country 2, ...
Good library but the SNES had so much good stuff that the list even feels lacking despite all of them being all-star material.
#179 Posted 26 June 2017 - 01:24 PM
I also feel like it should have had Kirby's Dream Land 3 and Super Mario All-Stars.