Jblade, on 11 July 2015 - 01:16 PM, said:
Sorry about the problems you're having MetHy, I have voiced my criticism of the auto-detection of Steam/Megaton grp files in Eduke32 - have you tried putting a Duke3d.grp file into the AMC TC directory itself?
That seemed to work thanks (i went as far as the main menu but I never got that before, i'll try playing later), I didn't try that because there was one already which I thought was needed to launch the TC.
Also it's no need to be sorry, I always seem to attract the weirdest glitches
Edit: I'm the level The Warf now. I've been enjoying the game but there are a lot of small things that tick me off. The start of the episode was kinda slow, at least for me. I spent a long time wandering in the AMC base and in New LA on the moon because I hadn't seen the red mission dot at the top left of the mission map and thought no mission was available yet...
As far as the missions go I'm enjoying it but balancing seems weird. I'm playing on Expert, and I find myself either always low on ammo, then suddenly stocked up on everything; only to be taken everything back and constantly be low again; and that even though I do start the mission with an extra weapon and even though I do find secret places and make the best use of the weapon slot 1.
So I'm forced to use explosives on common enemies and often find myself fucked by enemies with body armor.
I seem to understand there is a way to call for supplies buying satellites and such, but I don't think I had enough resources to do that yet.
Some enemies also feel very random, give them a palette swap and suddenly they can kill you in under a second. The drones (the "actual" drones in The Warf, not the DN3D drones) are annoying too because they're hardly visible and can fuck you over in a second, too.
In The Warf I'm having the same experience with the bike as I've had in other mods using that bike... that is terrible. I'd rather go by foot. Not to mention that if you use it, you'll get fucked by tripbombs are respawns of a dozen tough enemies that will kill you before you have time to even get off the damn bike.
As for the sniper rifle, it's pretty much impossible to use the iron sight because of how of a big the slightest mouse movement does, and since its non-irong sight middle range accuracy is terrible, I find myself using it only at very close range... ironically. Though this issue is more due to how EDuke32 handles mouse input than the game's fault.
Anyway - i'm enjoying it quite a lot but so far all these small things added together make it feel like it could have been a lot more solid, but maybe that's just me.
Edit 2: i'm the next level now, the island. At the start of the level you can just swim around the island and reach the boss... is that intended?
Edit 3: I understand the road is open so the overcraft can go there, and the player doesn't stand a chance going there at the start anyway, but i still find it a little weird and unnecessary.
Anyway - I didn't really enjoy the tank fights, there really isn't any way to avoid enemies' rocket with it so it's all about staying at a distance and picking off enemies one at a time if you want to stand a chance.
From times to times I'm still getting a glitch I remember reporting from episode 1; when I'm out of a certain type of ammo for a slot#1 weapon sometimes it won't let me use the weapon again even though i'm stocked up on other type of ammo for it. Sometimes it happens, sometimes not.
Also I don't think it's a good idea to make the slot#1 weapon diseappear altogether when it's empty and you pick up another slot#1 weapon. During the bossfight against the 2 robots at the end of the island, my zilla rocket launcher was empty, and I walked by accident on another slot#1 weapon lying there making my rocket launcher go away... that even though I still needed it considering there were ammo for it at the other side of the room. Thankfully another rocket launcher was lying on the other side of the room so it wasn't an issue.
Speaking of the 2 robot bosses, the 1st didn't put much of a fight and remained stuck there
http://i101.photobuc...zpsbeg2nxrt.png
I did enjoy the level though. Felt really huge and genuine, I mean, believable.