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The Dark level Demo release

User is offline   Mark 

#31

And there is absolutely no junk mail, pop up window ads, no website tracking or other personal info gathered from the Steam software? No internet connection ever needed to play?

If so, I'll consider it because I have seen a lot of games I would like to try. OOPS. getting off topic, I'll shut up.

This post has been edited by Mark.: 07 November 2014 - 05:39 PM

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#32

View PostThe Commander, on 07 November 2014 - 02:33 PM, said:

Is this just going to be a clone of Outlast on Eduke or something?
If not, then please come up with something new not seen in every other horror game out there at the moment.
I am not hating on this project, but I'd like to see new stuff not done before in every other one.


I can't understand that you found the general with Outlast? Which I, by the way, didn't play. During study of the atmosphere of game I used compilation from Silent hill (game), The Sixth Sense, The Mothman Prophecies and others. You played a demo?
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#33

View PostMark., on 07 November 2014 - 05:25 PM, said:

By choice. I'm a stubborn old man that longs for the days you bought the game from the local store, installed it to any computer in the house and played. No fuss, no worries.


I will send you CD when (and if) I finish :) :) :woot:
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#34

View PostMark., on 07 November 2014 - 05:36 PM, said:

And there is absolutely no junk mail, pop up window ads, no website tracking or other personal info gathered from the Steam software? No internet connection ever needed to play?


none of this ever happens or is needed, what.
what kind of fantasy world do you live in?

Also, man, that Tenebris thing looks leagues and miles worse than Dark Level. the last trailer they made is like this huge mess of things you shouldn't do because they aren't scary. Also stolen Doom 3 monsters.

This post has been edited by Carl Winslow: 08 November 2014 - 08:17 AM

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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#35

View PostMr. Alias Nameless, on 08 November 2014 - 01:23 AM, said:

I can't understand that you found the general with Outlast? Which I, by the way, didn't play. During study of the atmosphere of game I used compilation from Silent hill (game), The Sixth Sense, The Mothman Prophecies and others. You played a demo?

I really didn't understand this post...
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#36

Some new features



This post has been edited by Mr. Alias Nameless: 02 December 2014 - 12:05 AM

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#37

Posted Image
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#38

my SDK.

4200 lines of an original code

Posted Image

original models for game

Posted ImagePosted ImagePosted Image

This post has been edited by Mr. Alias Nameless: 26 January 2015 - 11:41 PM

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User is offline   zykov eddy 

#39

Love the "planeta" batteries
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User is offline   Max Payne 

  • Skinny little Russian liberal faggot

#40

Man really nice work here has a nice atmosphere and just crazy that all of this is on build engine? Great stuff
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User is offline   Daedolon 

  • Ancient Blood God

#41

I can't remember the last time I used batteries like that, been so long.
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#42

I've seen some being used in a really old emergency lighting system in a building.
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#43

Posted Image
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#44

An early version of the next location. At the moment, partly changed

Posted ImagePosted ImagePosted Image
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#45

You should have made this on the UDK engine.
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User is offline   Mark 

#46

Since this is the only game engine I learned to mod for I'm glad its here. If it has new features or game mechanics to learn from, even better.
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User is offline   Mark 

#47

It has been a long time. We are in need of an update please.
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User is offline   brullov 

  • Senior Artist at TGK

#48

View PostMark., on 08 February 2016 - 03:48 PM, said:

It has been a long time. We are in need of an update please.


We have created team and right now we are working on another game. Can't tell something about it today, but I am sure you will be impressed soon.

This post has been edited by Artem Nevinchany: 12 February 2016 - 02:37 AM

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User is offline   Mark 

#49

It would be a dream come true if it was finishing up "EVERYTHING DIES"
https://forums.duke4...d-any-progress/
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User is offline   Mark 

#50

Its been more than a year since the last time I asked. Anything new to report on the project?
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User is offline   David B. 

#51

I would also be interested to see one day the release of the project because the possibilities of eduke32 are surprising but yet, not so many indie games have been created.

For those reasons I have been encouraged to start myself the creation of a mod and today the scripts running the basics of the game are done and operationals.
I think it's the best answer to the situation - wondering if this or that is still carried on can sometimes be frustrating, and on my side it has been a while I didnt release something.

This post has been edited by David B.: 07 July 2017 - 07:04 AM

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