// Revision = 5 // Control Center for Plutonia Pak /* -------------------------------------------------------------------------------- Duke Nukem 3D Version 1.4 By Todd Replogle (c) 1996 3D Realms Entertainment -------------------------------------------------------------------------------- IMPORTANT NOTICE IF YOU USE MODIFIED .CON FILES If you are playing a MULTIPLAY game (Dukematch or Co-op) and you are using *modified* .CON files (USER.CON, GAME.CON, DEFS.CON), then each multiplayer must be using the EXACT SAME .CON files, or the game will get out of sync and/or develop interesting problems. 3D Realms encourages you to experiment freely with the parameters contained in this file, and to share your discoveries with the rest of the world. However, BE ADVISED that 3D Realms does NOT offer any technical support on how to use this file or other user-modifiable features of this game. Do NOT call 3D Realms or Apogee Software for advice or help with this subject. You make modifications to this and other files at your own risk. It is recommended that you first make a backup copy of this, or any .CON files before making any changes. -------------------------------------------------------------------------------- */ // Addon Other Parameters Variable list do not disturb define RAT_FREQ1 128 define BLIMP_SCRAP1 40 define BLIMP_SCRAP2 32 define BLIMP_SCRAP3 32 define BLIMP_SCRAP4 32 define BLIMP_SCRAP5 32 define STND_JIBS_2 1 define STND_JIBS_3 2 define STND_JIBS_4 3 define STND_JIBS_5 2 define STND_JIBS_6 3 define BLOOD_FREQ 4 define DANCERCONTROL_TIME 26 define DANCERCONTROL_SPEED 8 define TROOPER_FECESIZE 32 define FLYINGTROOPER_FECEFREQ -1 define TROOPER_HEAD_JIBFREQ 64 define TROOPER_LEG_JIBFREQ 64 define TROOPER_ARM_JIBFREQ 64 define TROOPER_STANDARD_WALKVEL 72 define TROOPER_STANDARD_RUNVEL 108 define TROOPER_STANDARD_WALKVEL_BACK -72 define TROOPER_STANDARD_JETPACKVEL_HORZ 64 define TROOPER_STANDARD_JETPACKVEL_VERT -84 define TROOPER_BLOODPOOL_FREQ 48 define TROOPER_SUFFERING_STANDARD_DURATION 14 define LIZMAN_FECESIZE -11 define LIZMAN_FECEFREQ -11 define LIZMAN_HEAD_JIBFREQ 64 define LIZMAN_LEG_JIBFREQ 64 define LIZMAN_ARM_JIBFREQ 64 define LIZMAN_BLOODPOOL_FREQ 48 define LIZMAN_STANDARD_RUNVEL 192 define DDPLAYER_JIBS1 2 define DDPLAYER_JIBS2 0 define DDPLAYER_JIBS3 2 define DDPLAYER_JIBS4 1 define DDPLAYER_JIBS5 1 define DDPLAYER_JIBS6 2 define DDPLAYER_TORSO_JIB 1 define DDPLAYER_LEG_JIB 2 define DDPLAYER_GUN_JIB 1 define DDPLAYER_THROWMONEY_FREQ 16 define DDPLAYER_THROWMONEY_AMMT 1 define DRINK_TOILETWATER_HEALTHGAIN 1 define STEAM_HURT_HEALTHDEDUCT -1 define RPG_SMOKETRAIL_LENGTH 1596 define OCTABRAIN_HITFECES_FREQ 32 define OCTABRAIN_FECESIZE 32 define SPAWNAMMOODDS_AMMO 96 define SPAWNAMMOODDS_BATTERYAMMO 96 define SPAWNAMMOODDS_SHOTGUNAMMO 96 define SPAWNAMMOODDS_SHOTGUNSPRITE 96 define SOUND_JIBACTOR_FREQ1 16 define SOUND_JIBACTOR_FREQ2 16 define SOUND_JIBACTOR_FREQ3 16 define RANDOM_WALLJIBS_FREQ1 96 define RANDOM_WALLJIBS_FREQ2 96 define RANDOM_WALLJIBS_FREQ3 96 define RANDOM_WALLJIBS_FREQ4 96 define RANDOM_WALLJIBS_FREQ5 96 define RANDOM_WALLJIBS_FREQ6 0 define RANDOM_WALLJIBS_FREQ7 0 define RANDOM_WALLJIBS_FREQ8 0 define RANDOM_WALLJIBS_FREQ9 0 define PLAYER_JETPACK_FECESFREQ -1 define FECE_SOUND_SMELLS -1 define PIGCOP_FECESFREQ 3 define SMALLSMOKE_RPGTRAIL_DISTANCE 2048 define SMALLSMOKE_RPGTRAIL_DURATION 3 define PIGCOP_FECESIZE 32 define TROOPER_STANDARD_SUFFERING_FREQ 32 define PIGCOP_STANDARD_WALKVEL 72 define PIGCOP_STANDARD_RUNVEL 108 define PIGCOP_STANDARD_DIVE_FREQ 32 define LIZMAN_STANDARD_WALKVEL 72 define LIZMAN_STANDARD_RUNKVEL 192 define OCTABRAIN_STANDARD_WALKVEL_HORZ -30 define OCTABRAIN_STANDARD_WALKVEL_VERT -30 define OCTABRAIN_STANDARD_FASTVEL_HORZ -70 define TURRET_STANDARD_SPIN_SPEED 30 define TURRET_STANDARD_SPIN_TIME 32 define TURRET_STANDARD_ATTACK_FREQ 32 define TURRET_STANDARD_STOPATTACK_FREQ 32 define DRONE_STANDARD_RUNVEL 128 define DRONE_STANDARD_BULLVEL 252 define DRONE_STANDARD_RUNBACKVEL -64 define DRONE_STANDARD_RISEVEL -32 define ASSCOM_STANDARD_GETVEL 128 define ASSCOM_STANDARD_SLOWVEL 64 define SHARK_STANDARD_CRUISEVEL 24 define SHARK_STANDARD_FASTVEL 72 define SHARK_STANDARD_FLEEVEL 40 define BOSS1_STANDARD_PALSHRUNKVEL 32 define BOSS1_STANDARD_PALRUNVEL 128 define BOSS1_STANDARD_WALKVEL 208 define BOSS1_STANDARD_RUNVEL 296 define BOSS1_STANDARD_HEALTHDAM -1000 define BOSS2PALSTRENGTH 1 define BOSS2_STANDARD_PALSHRUNKVEL 32 define BOSS2_STANDARD_PALRUNVEL 84 define BOSS2_STANDARD_WALKVEL 192 define BOSS2_STANDARD_RUNVEL 256 define BOSS3PALSTRENGTH 1 define BOSS3_STANDARD_PALSHRUNKVEL 32 define BOSS3_STANDARD_PALRUNVEL 84 define BOSS3_STANDARD_WALKVEL 192 define BOSS3_STANDARD_RUNVEL 256 define TURRET_STANDARD_DEBRIS1_AMOUNT 4 define TURRET_STANDARD_DEBRIS2_AMOUNT 0 define TURRET_STANDARD_DEBRIS5_AMOUNT 0 define TURRET_STANDARD_DEBRIS1_KILLED_AMOUNT 15 define TURRET_STANDARD_DEBRIS2_KILLED_AMOUNT 0 define TURRET_STANDARD_DEBRIS5_KILLED_AMOUNT 0 define DRONE_STANDARD_DEBRIS1_KILLED_AMOUNT 8 define DRONE_STANDARD_DEBRIS2_KILLED_AMOUNT 4 define DRONE_STANDARD_DEBRIS3_KILLED_AMOUNT 7 define DRONE_STANDARD_DEBRIS4_KILLED_AMOUNT 0 define DRONE_STANDARD_DEBRIS5_KILLED_AMOUNT 0 define MONSTER_GOREFREQ_JIBS1A 64 define MONSTER_GOREJIBS1A 1 define MONSTER_GOREJIBS2A 2 define MONSTER_GOREJIBS3A 3 define MONSTER_GOREJIBS4A 4 define MONSTER_GOREJIBS5A 2 define MONSTER_GOREJIBS6A 6 define MONSTER_GOREFREQ_BLOODSPLATA 64 define MONSTER_GOREFREQ_BLOODPOOLA 64 define MONSTER_GOREFREQ_CRAPPING 64 define FIREBALL_DOWNSPEED 70 define FIREBALL_SIDESPEED 90 // ****************** // MISC GAME SETTINGS // ****************** define SWEARFREQUENCY 42 define CAMERASDESTRUCTABLE 0 define FREEZERHURTOWNER 1 define MAXPLAYERHEALTH 100 define MAXWATERFOUNTAINHEALTH 50 define YELLHURTSOUNDSTRENGTH 40 define YELLHURTSOUNDSTRENGTHMP 50 define MAXXSTRETCH 70 define MAXYSTRETCH 70 define MINXSTRETCH 9 define MINYSTRETCH 8 define MAXPLAYERATOMICHEALTH 200 define DOUBLEMAXPLAYERHEALTH MAXPLAYERATOMICHEALTH define STARTARMORHEALTH 0 define RETRIEVEDISTANCE 844 define SQUISHABLEDISTANCE 1024 define DEFAULTVISIBILITY 512 define FROZENQUICKKICKDIST 980 define GENERICIMPACTDAMAGE 10 define MAXPISTOLAMMO 222 define MAXSHOTGUNAMMO 68 define MAXCHAINGUNAMMO 444 define MAXRPGAMMO 68 define MAXHANDBOMBAMMO 46 define MAXSHRINKERAMMO 86 define MAXGROWAMMO 64 define MAXDEVISTATORAMMO 120 define MAXFREEZEAMMO 148 define MAXTRIPBOMBAMMO 64 define TRIPBOMBLASERMODE 0 // 1 = always visable // 1 = transluscense // 2 = invisible w/o IR goggles // 3 = totally invisable define RESPAWNACTORTIME 768 define RESPAWNITEMTIME 768 define QSIZE 64 // total number of active // bullet holes, blood, // footprints, money, ect... // (max 1024) // The BLIMP has a high respawn time (any value smaller runs the risk // of spawning too many sprites, resulting in "Bog City") define BLIMPRESPAWNTIME 2048 define NUMFREEZEBOUNCES 3 define RUNNINGSPEED 53200 define GRAVITATIONALCONSTANT 176 define PLAYDEADTIME 120 define SHRUNKCOUNT 270 define SHRUNKDONECOUNT 304 define FROZENDRIPTIME 90 define THAWTIME 138 // Various blast radius distances define RPGBLASTRADIUS 1780 define PIPEBOMBRADIUS 2500 define SHRINKERBLASTRADIUS 650 define TRIPBOMBBLASTRADIUS 3880 define MORTERBLASTRADIUS 2500 define BOUNCEMINEBLASTRADIUS 2500 define SEENINEBLASTRADIUS 2048 gamestartup DEFAULTVISIBILITY GENERICIMPACTDAMAGE MAXPLAYERHEALTH STARTARMORHEALTH RESPAWNACTORTIME RESPAWNITEMTIME RUNNINGSPEED GRAVITATIONALCONSTANT RPGBLASTRADIUS PIPEBOMBRADIUS SHRINKERBLASTRADIUS TRIPBOMBBLASTRADIUS MORTERBLASTRADIUS BOUNCEMINEBLASTRADIUS SEENINEBLASTRADIUS MAXPISTOLAMMO MAXSHOTGUNAMMO MAXCHAINGUNAMMO MAXRPGAMMO MAXHANDBOMBAMMO MAXSHRINKERAMMO MAXDEVISTATORAMMO MAXTRIPBOMBAMMO MAXFREEZEAMMO MAXGROWAMMO CAMERASDESTRUCTABLE NUMFREEZEBOUNCES FREEZERHURTOWNER QSIZE TRIPBOMBLASERMODE // Weapon Strengths define KNEE_WEAPON_STRENGTH 25 define PISTOL_WEAPON_STRENGTH 18 define HANDBOMB_WEAPON_STRENGTH 140 // For direct hits with the rocket launcher, // this amount is actually doubled. Otherwise, // damage values depend on distance. The // further, the weaker. define RPG_WEAPON_STRENGTH 140 define SHRINKER_WEAPON_STRENGTH 0 define GROWSPARK_WEAPON_STRENGTH 15 define SHOTGUN_WEAPON_STRENGTH 10 define CHAINGUN_WEAPON_STRENGTH 9 define FREEZETHROWER_WEAPON_STRENGTH 16 define COOL_EXPLOSION_STRENGTH 38 define TRIPBOMB_STRENGTH 100 define FIRELASER_WEAPON_STRENGTH 7 define MORTER_WEAPON_STRENGTH 50 define BOUNCEMINE_WEAPON_STRENGTH 150 define SPIT_WEAPON_STRENGTH 8 define BULLET_WEAPON_STRENGTH 30 // Enemy strengths (hit points). define TROOPSTRENGTH 30 define PIGCOPSTRENGTH 100 define PIG_SHIELD_AMOUNT1 75 define PIG_SHIELD_AMOUNT2 50 define LIZSTRENGTH 100 define LIZGETTINGDAZEDAT 15 define LIZEATINGPLAYER 15 define OCTASTRENGTH 175 define OCTASCRATCHINGPLAYER -11 define RECONSTRENGTH 50 define TURRETSTRENGTH 30 define ROTTURRETSTRENGTH 30 define DRONESTRENGTH 150 define CAPTAINSTRENGTH 50 define CAPTSPINNINGPLAYER -11 define COMMANDERSTRENGTH 350 define SHARKSTRENGTH 35 define SHARKBITESTRENGTH -9 define NEWBEASTSTRENGTH 300 define NEWBEASTSCRATCHAMOUNT -22 define DOLPHINSTRENGTH 50 define PISTOLAMMOAMOUNT 12 define SHOTGUNAMMOAMOUNT 10 define CHAINGUNAMMOAMOUNT 200 define RPGAMMOBOX 5 define CRYSTALAMMOAMOUNT 5 define GROWCRYSTALAMMOAMOUNT 20 define DEVISTATORAMMOAMOUNT 15 define FREEZEAMMOAMOUNT 99 define HANDBOMBBOX 10 define BOSS1STRENGTH 4500 define BOSS1PALSTRENGTH 1000 define BOSS2STRENGTH 4500 define BOSS3STRENGTH 4500 define BOSS4STRENGTH 6000 // Miscellaneous strengths. define WEAKEST 1 define WEAK 5 define MEDIUMSTRENGTH 10 define TOUGH 20 define REALLYTOUGH 30 define ROBOTMOUSESTRENGTH 45 define GOTTASMART 90 define PIRATEGALSTRENGTH 200 define MANWOMANSTRENGTH 100 // Players' inventory amounts. define STEROID_AMOUNT 400 define PSHIELD_AMOUNTXYZ 100 define SCUBA_AMOUNT 6400 define HOLODUKE_AMOUNT 2400 define JETPACK_AMOUNT 1600 define HEAT_AMOUNT 1200 define FIRSTAID_AMOUNT MAXPLAYERHEALTH define BOOT_AMOUNT 200 define SPAWNAMMOODDS 96 // Maximum quote size is 64 characters. // Maximum quotes is 192 slots. definequote 0 AUTO AIMING definequote 1 SHOW MAP: OFF definequote 2 ACTIVATED definequote 3 PORTABLE MEDKIT definequote 4 LOCKED definequote 5 GIVING EVERYTHING! definequote 6 BOOTS definequote 7 WASTED! definequote 8 UNLOCKED definequote 9 A SECRET PLACE! definequote 10 SQUISH! definequote 11 ALL DOORS UNLOCKED definequote 12 USED STEROIDS definequote 13 PRESS SPACE TO RESTART LEVEL definequote 14 AMMO FOR DEVASTATOR definequote 15 DEACTIVATED definequote 16 SWITCH OPERATED ONLY! definequote 17 GOD MODE: ON definequote 18 GOD MODE: OFF definequote 19 ATOMIC HEALTH! definequote 20 CROSSHAIR: ON definequote 21 CROSSHAIR: OFF definequote 22 YOU'RE TOO GOOD TO BE CHEATING! definequote 23 MESSAGES: ON definequote 24 MESSAGES: OFF definequote 25 TYPE THE CHEAT CODE: definequote 26 DETAIL: LOW definequote 27 DETAIL: HIGH definequote 28 WILL ALWAYS HAVE NO FUTURE definequote 29 BRIGHTNESS LEVEL: ONE definequote 30 BRIGHTNESS LEVEL: TWO definequote 31 BRIGHTNESS LEVEL: THREE definequote 32 BRIGHTNESS LEVEL: FOUR definequote 33 BRIGHTNESS LEVEL: FIVE definequote 34 SOUND: ON definequote 35 SOUND: OFF definequote 36 SCREEN CAPTURED definequote 37 STEROIDS definequote 38 ARMOR definequote 39 SCUBA GEAR definequote 40 Press F1 for Help definequote 41 JETPACK definequote 42 BODY SUIT definequote 43 ACCESS CARD definequote 44 MOUSE AIMING OFF definequote 45 MOUSE AIMING ON definequote 46 CHEAT CODE: UNRECOGNIZED definequote 47 HOLODUKE ON definequote 48 HOLODUKE OFF definequote 49 HOLODUKE NOT FOUND YET! definequote 50 JETPACK NOT FOUND YET! definequote 51 HOLODUKE definequote 52 JETPACK ON definequote 53 JETPACK OFF definequote 54 CHAINGUN CANNON! definequote 55 PIPEBOMB! definequote 56 RPG! definequote 57 SHOTGUN definequote 58 LASER TRIPBOMB! definequote 59 FREEZETHROWER! definequote 60 GOT SHRINKER/EXPANDER! definequote 61 SMALL MEDKIT: +10 definequote 62 LARGE MEDKIT: +30 definequote 63 AMMO FOR CHAINGUN CANNON! definequote 64 AMMO FOR RPG! definequote 65 AMMO FOR PISTOL! definequote 66 AMMO FOR FREEZETHROWER! definequote 67 BOOTS OFF definequote 68 BOOTS ON definequote 69 AMMO FOR SHOTGUN definequote 70 BLUE ACCESS CARD REQUIRED definequote 71 RED ACCESS CARD REQUIRED definequote 72 YELLOW ACCESS CARD REQUIRED definequote 73 WEAPON LOWERED definequote 74 WEAPON RAISED definequote 75 PROTECTIVE BOOTS ON definequote 76 SCUBA GEAR ON definequote 77 SPACE SUIT ON definequote 78 AMMO FOR SHRINKER definequote 79 BUY MAJOR STRYKER definequote 80 MIGHTY KNIFE ENGAGED definequote 81 WEAPON MODE ON definequote 82 WEAPON MODE OFF definequote 83 FOLLOW MODE OFF definequote 84 FOLLOW MODE ON definequote 85 RUN MODE OFF definequote 86 RUN MODE ON definequote 87 DEVASTATOR WEAPON definequote 88 JET PACK definequote 89 AIRTANK definequote 90 STEROIDS definequote 91 HOLODUKE definequote 92 MUSIC: ON definequote 93 MUSIC: OFF definequote 94 SCROLL MODE: ON definequote 95 SCROLL MODE: OFF definequote 96 BRIGHTNESS LEVEL: SIX definequote 97 BRIGHTNESS LEVEL: SEVEN definequote 98 BRIGHTNESS LEVEL: EIGHT definequote 99 REGISTER COSMO TODAY! definequote 100 ALL LOCKS TOGGLED definequote 101 NIGHT VISION GOGGLES definequote 102 WE'RE GONNA FRY YOUR ASS, NUKEM! definequote 103 SCREEN SAVED definequote 104 GOT USED ARMOR definequote 105 PIRATES SUCK! definequote 106 NIGHT VISION ON definequote 107 NIGHT VISION OFF definequote 108 YOU'RE BURNING! definequote 109 VIEW MODE OFF definequote 110 VIEW MODE ON definequote 111 SHOW MAP: ON definequote 112 CLIPPING: ON definequote 113 CLIPPING: OFF definequote 114 !!! INCORRECT VERSION !!! definequote 115 definequote 116 definequote 117 definequote 118 YOU CANNOT "QUICK SAVE" WHEN DEAD definequote 119 GOT ALL WEAPONS/AMMO definequote 120 GOT ALL INVENTORY definequote 121 GOT ALL KEYS definequote 122 definequote 123 AMMO FOR EXPANDER definequote 124 MAP HAS A DIFFERENT NUMBER OF PLAYERS definequote 191 YOU JUST HAD SOMETHING STOLEN! // Volume titles cannot excede 32 characters. definevolumename 0 XTREME-SP ONE definevolumename 1 XTREME-SP TWO definevolumename 2 XTREME-SP THREE // Skill titles cannot excede 32 characters. defineskillname 0 PIECE OF CAKE defineskillname 1 LET'S ROCK defineskillname 2 COME GET SOME defineskillname 3 DAMN I'M GOOD // Level file names cannot excede 128 characters. // Level par cannot excede 5 characters (min:sec) // Level titles cannot excede 32 characters. definelevelname 0 0 CONVENTN.MAP 07:44 03:56 CONVENTION definelevelname 0 1 DIMPARK.MAP 05:49 02:49 DIM PARK definelevelname 0 2 CRASH.MAP 06:05 03:56 CRASH definelevelname 0 3 DIRGE.MAP 05:21 02:01 DIRGE definelevelname 0 4 EXANAGON.MAP 05:21 02:01 EXANAGON definelevelname 0 5 FINLDEST.MAP 06:00 03:00 FINAL DESTINATION definelevelname 0 6 FRANK.map 03:23 01:50 FRANKENSTEIN definelevelname 0 7 GARAGE.MAP 01:45 00:53 GARAGE definelevelname 0 8 GARBAGE.map 08:19 05:11 GARBAGE definelevelname 0 9 HELICOP.MAP 01:45 00:53 HELICOPTER definelevelname 1 0 HOTH.MAP 05:28 02:00 HOTH definelevelname 1 1 MIRATRIT.MAP 09:00 06:00 MIR ATTRITION definelevelname 1 2 MISSILO.MAP 00:00 00:00 MISSLE SILO definelevelname 1 3 MONOLITH.MAP 00:00 00:00 MONOLITHS definelevelname 1 4 MUNITION.MAP 00:00 00:00 MUNITIONS DUMP definelevelname 1 5 OPAKA.MAP 00:00 00:00 OPAKA definelevelname 1 6 PESTLNCE.MAP 00:00 00:00 PESTILENCE definelevelname 1 7 RIFT.MAP 00:00 00:00 THE RIFT definelevelname 1 8 RIGEL.MAP 01:45 00:53 RIGEL definelevelname 1 9 RIMSHOTS.MAP 01:45 00:53 RIMSHOTS definelevelname 2 0 SANPLANT.MAP 00:00 00:00 SANITATION PLANT definelevelname 2 1 SHAKAAR.MAP 00:00 00:00 SHAKAAR definelevelname 2 2 STUDIO9.MAP 00:00 00:00 STUDIO 9 definelevelname 2 3 TOYS.MAP 00:00 00:00 TOYS definelevelname 2 4 YDTC.MAP 08:36 07:00 YOUNG DUKE TRAINING CAMP // Music will not play if the .MID file excedes 72000 bytes. // If you are an owner of a Gravis Ultrasound and wish to change the // MIDI files, you may want to delete the ULTRAMID.INI file that we // supply since it does not contain a full General MIDI patch set. // Deleting the ULTRAMID.INI will cause the game to use the file found // in your Ultrasound directory. Remember to keep a backup of ours, // or the music might not sound as good! // Music for title and end music 0 GRABBAG.MID BRIEFING.MID // Music for the individual levels music 1 stalker.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid thecall.mid ahgeez.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid music 2 futurmil.mid storm.mid gutwrnch.mid robocrep.mid stalag.mid pizzed.mid alienz.mid xplasma.mid alfredh.mid gloomy.mid intents.mid music 3 inhiding.mid FATCMDR.mid NAMES.MID subway.mid invader.mid gotham.mid 233c.mid lordofla.mid urban.mid spook.mid whomp.mid music 4 missimp.mid prepd.mid bakedgds.mid cf.mid lemchill.mid pob.mid warehaus.mid layers.mid floghorn.mid depart.mid restrict.mid music 5 inhiding.mid FATCMDR.mid NAMES.MID subway.mid invader.mid gotham.mid 233c.mid lordofla.mid urban.mid spook.mid whomp.mid /* -------------------------------------------------------------------------------- ABOUT CHANGING SOUND FX The sound fx section follows this explanation. 1. The program expects to find any sound file that is in a .VOC or .WAV file format. 2. You can either change the VOC name listed below to match your new sound, or you can rename your file to match the name here. 3. New sound files should be added to the game directory. Though all sound files shipped with the game are included inside the .GRP file, the program will know if there are sound files outside the .GRP file, and will use them instead. 4. The numbers that are to the right of the sound file name are technical parameters which will not be explained here, except as follows... - The first 2 numbers define a random pitch variation range. They can be positive or negative numbers. - The 3rd number is a priority flag. - The 4th number is a bit parsed set of technical variables that identify the type of sound it is in the game. - The 5th number is volume adjustment. 5. Duke may have up to 400 total sound definitions. -------------------------------------------------------------------------------- */ // ***************************************** // ACTOR SOUNDS // ***************************************** // BIT 0 (1) Repeat // BIT 1 (2) MUSICANDSFX (used for) // BIT 2 (4) A Duke Voice // BIT 3 (8) Par. Lockout // BIT 4 (16) Glob. Heard (sndist = 0) // Predator Trooper definesound PRED_ROAM roam06.voc 0 0 3 0 0 definesound PRED_ROAM2 roam58.voc 0 0 3 0 0 definesound PRED_RECOG predrg.voc 0 0 3 0 0 definesound PRED_ATTACK gblasr01.voc 256 256 3 0 7680 definesound PRED_PAIN predpn.voc 200 500 3 0 0 definesound PRED_DYING preddy.voc 0 400 3 0 0 // Lizard Captain definesound CAPT_ROAM predrm.voc 0 200 3 0 0 definesound CAPT_RECOG predrg.voc -400 0 3 0 0 definesound CAPT_ATTACK chaingun.voc 0 0 3 0 -200 definesound CAPT_PAIN predpn.voc -200 100 3 0 0 definesound CAPT_DYING preddy.voc -200 100 3 0 0 definesound LIZARD_SPIT lizspit.voc 0 0 0 0 0 definesound LIZARD_BEG chokn12.voc 0 0 3 0 0 // Newbeast definesound NEWBEAST_ROAM blroam2a.voc -128 128 3 0 0 definesound NEWBEAST_RECOG blrec4b.voc 1400 0 3 0 0 definesound NEWBEAST_ATTACK blrip1a.voc -150 150 3 0 0 definesound NEWBEAST_ATTACKMISS blrip1b.voc -256 256 3 0 0 definesound NEWBEAST_PAIN blpain1b.voc -256 256 3 0 0 definesound NEWBEAST_DYING bldie3a.voc 1200 100 3 0 0 definesound NEWBEAST_SPIT blspit1a.voc -128 128 0 0 0 // Pig Cop definesound PIG_ROAM roam29.voc -200 400 3 0 0 definesound PIG_ROAM2 roam67.voc -200 400 3 0 0 definesound PIG_ROAM3 pigrm.voc -200 400 3 0 0 definesound PIG_RECOG pigrg.voc -200 400 3 0 0 definesound PIG_ATTACK shotgun7.voc -256 256 4 0 0 definesound PIG_PAIN pigpn.voc 100 800 3 0 0 definesound PIG_DYING pigdy.voc -800 100 3 0 0 definesound PIG_CAPTURE_DUKE !pig.voc 0 0 255 8 0 // Recon car definesound RECO_ROAM jetpaki.voc 0 0 3 0 0 definesound RECO_RECOG pigrg.voc 0 0 3 0 0 definesound RECO_ATTACK gblasr01.voc 256 256 3 0 7680 definesound RECO_PAIN pigpn.voc 0 0 3 0 0 definesound RECO_DYING pigdy.voc 0 0 3 0 0 // Drone drone definesound DRON_ROAM snakrm.voc 0 0 3 0 0 definesound DRON_RECOG snakrg.voc 0 0 3 0 0 definesound DRON_ATTACK1 snakatA.voc 0 0 3 0 0 definesound DRON_ATTACK2 snakatB.voc 0 0 3 0 0 definesound DRON_PAIN snakpn.voc 0 0 3 0 0 definesound DRON_DYING snakdy.voc 0 0 3 0 0 definesound DRON_JETSND ENGHUM.VOC 1300 1300 0 0 0 // Fat Commander definesound COMM_ROAM commrm.voc 0 0 3 0 0 definesound COMM_RECOG commrg.voc 0 0 3 0 0 definesound COMM_ATTACK commat.voc 0 0 3 0 0 definesound COMM_PAIN commpn.voc 0 0 3 0 0 definesound COMM_DYING commdy.voc 0 0 3 0 0 definesound COMM_SPIN commsp.voc 0 0 3 0 0 // Octabrain definesound OCTA_ROAM octarm.voc -200 0 3 0 0 definesound OCTA_RECOG octarg.voc 0 0 3 0 0 definesound OCTA_ATTACK1 octaat1.voc 0 0 3 0 0 definesound OCTA_ATTACK2 octaat2.voc 0 600 3 0 0 definesound OCTA_PAIN octapn.voc -400 0 3 0 0 definesound OCTA_DYING octady.voc -400 -100 3 0 0 definesound WIERDSHOT_FLY octaat1.voc 0 0 3 0 0 // Organic turret definesound TURR_ROAM turrrm.voc 0 0 3 0 0 definesound TURR_RECOG turrrg.voc 0 0 3 0 0 definesound TURR_ATTACK turrat.voc 0 0 3 0 0 definesound TURR_PAIN turrpn.voc 0 0 3 0 0 definesound TURR_DYING turrdy.voc 0 0 3 0 0 // Green slimer definesound SLIM_HATCH slhtch01.voc -256 256 3 0 0 definesound SLIM_ROAM sliroa02.voc -256 256 3 0 0 definesound SLIM_RECOG slirec06.voc -256 256 3 0 0 definesound SLIM_ATTACK slimat.voc -256 256 3 0 0 // definesound SLIM_PAIN slimpn.voc -256 256 3 0 0 definesound SLIM_DYING slidie03.voc -256 256 3 0 0 // BOSS2 definesound BOS2_ROAM b2atk01.voc 0 0 3 0 0 definesound BOS2_RECOG b2rec03.voc 0 0 3 0 0 definesound BOS2_ATTACK b2atk02.voc 0 0 3 0 0 definesound BOS2_PAIN b2pain03.voc 0 0 3 0 0 definesound BOS2_DYING b2die03.voc 0 0 3 0 0 // BOSS3 definesound BOS3_ROAM b3roam01.voc 0 0 3 0 0 definesound BOS3_RECOG b3pain04.voc 0 0 3 0 0 definesound BOS3_ATTACK1 b3atk01.voc 0 0 3 0 0 definesound BOS3_ATTACK2 b3atk01.voc 0 0 3 0 0 definesound BOS3_PAIN b3rec03g.voc 0 0 3 0 0 definesound BOS3_DYING b3die03g.voc 0 0 3 0 0 // BOSS4 definesound BOS4_ROAM bqroam2a.voc 1024 1024 255 0 0 definesound BOS4_RECOG bqrec2a.voc 1024 1024 255 0 3084 definesound BOS4_ATTACK bqshock3.voc 1024 1024 255 0 0 definesound BOS4_PAIN bqpain2a.voc 1024 1024 255 0 0 definesound BOS4_DYING bqdie1a.voc 1024 1024 255 0 0 definesound BOS4_LAY bqegg1a.voc 1024 1024 255 0 0 // BOSS1 definesound BOS1_ROAM bos1rm.voc 0 0 3 0 0 definesound BOS1_RECOG bos1rg.voc 0 0 5 0 0 definesound BOS1_ATTACK1 chaingun.voc 0 0 3 0 0 definesound BOS1_ATTACK2 rpgfire.voc 0 0 3 0 0 definesound BOS1_PAIN bos1pn.voc 0 0 3 0 0 definesound BOS1_DYING bos1dy.voc 0 0 3 0 0 definesound BOS1_WALK thud.voc 0 0 3 0 0 // ************* // WEAPON SOUNDS // ************* definesound KICK_HIT kickhit.voc 0 0 4 0 0 definesound PISTOL_RICOCHET ricochet.voc 0 0 0 0 4096 definesound PISTOL_BODYHIT bulithit.voc 0 0 0 0 0 definesound PISTOL_FIRE pistol.voc -64 0 254 0 0 definesound EJECT_CLIP clipout.voc 0 0 3 0 0 definesound INSERT_CLIP clipin.voc 512 512 3 0 0 definesound CHAINGUN_FIRE chaingun.voc -204 -204 254 0 512 definesound SHOTGUN_FIRE shotgun7.voc 0 512 254 0 0 definesound SHOTGUN_COCK shotgnck.voc 96 192 3 0 0 definesound RPG_SHOOT rpgfire.voc -32 0 4 0 0 definesound FLY_BY flyby.voc -256 256 3 0 0 definesound RPG_EXPLODE bombexpl.voc -1024 1024 128 0 0 definesound CAT_FIRE catfire.voc 512 768 4 0 0 definesound SHRINKER_FIRE shrinker.voc -512 0 5 0 0 definesound ACTOR_SHRINKING shrink.voc 0 0 2 0 0 definesound ACTOR_GROWING enlarge.voc 1024 0 2 0 0 definesound PIPEBOMB_BOUNCE pbombbnc.voc 0 0 2 0 6144 definesound PIPEBOMB_EXPLODE bombexpl.voc -512 0 128 0 0 definesound LASERTRIP_ONWALL lsrbmbpt.voc 0 0 3 0 0 definesound LASERTRIP_ARMING lsrbmbwn.voc 0 0 3 0 0 definesound LASERTRIP_EXPLODE bombexpl.voc -512 0 4 0 0 definesound NITEVISION_ONOFF goggle12.voc 0 0 0 0 0 definesound SELECT_WEAPON WPNSEL21.VOC 128 128 3 0 0 // Affect Environment Sounds definesound VENT_BUST ventbust.voc -32 32 2 0 0 definesound GLASS_BREAKING glass.voc -412 0 3 0 8192 definesound GLASS_HEAVYBREAK glashevy.voc -412 0 3 0 8192 definesound SHORT_CIRCUIT shorted.voc 0 0 0 0 6500 definesound ITEM_SPLASH splash.voc 0 0 2 0 0 definesound BONUSMUSIC bonus.voc 0 0 255 1 0 // Duke's Body Sounds definesound DUKE_BREATHING hlminhal.voc 0 0 255 4 0 definesound DUKE_EXHALING hlmexhal.voc 0 0 255 4 0 definesound DUKE_GASP gasp.voc 0 0 255 4 0 definesound DUKE_URINATE pissing.voc 0 0 4 0 0 definesound DUKE_CRACK2 COMEON02.voc 0 0 255 4 0 definesound DUKE_CRACK WAITIN03.voc 0 0 255 4 0 definesound DUKE_TALKTOBOSSFALL DIESOB03.voc 0 0 255 12 0 definesound DUKE_CRACK_FIRST knuckle.voc 0 0 3 0 0 definesound DUKE_GET getitm19.voc -64 64 255 0 0 definesound DUKE_GETWEAPON1 cool01.voc 0 0 255 4 0 definesound DUKE_GETWEAPON2 getsom1a.voc 0 0 255 4 0 definesound DUKE_GETWEAPON3 groovy02.voc 0 0 255 4 0 definesound DUKE_GETWEAPON4 wansom4a.voc 0 0 255 4 0 definesound DUKE_GETWEAPON6 HAIL01.VOC 0 0 255 4 0 definesound DUKE_GOTHEALTHATLOW needed03.voc 0 0 255 4 0 definesound DUKE_SEARCH pain87.VOC 0 0 2 4 0 definesound DUKE_SEARCH2 whrsit05.voc 0 0 255 4 0 definesound DUKE_LONGTERM_PAIN gasps07.voc -192 0 255 4 0 definesound DUKE_LONGTERM_PAIN2 dscrem15.voc 0 0 255 4 0 definesound DUKE_LONGTERM_PAIN3 dscrem16.voc 0 0 255 4 0 definesound DUKE_LONGTERM_PAIN4 dscrem17.voc 0 0 255 4 0 definesound DUKE_LONGTERM_PAIN5 pain54.voc 0 0 255 4 0 definesound DUKE_LONGTERM_PAIN6 pain75.voc 0 0 255 4 0 definesound DUKE_LONGTERM_PAIN7 pain93.voc 0 0 255 4 0 definesound DUKE_LONGTERM_PAIN8 pain68.voc 0 0 255 4 0 definesound DUKE_PISSRELIEF ahmuch03.voc 0 0 255 4 0 // Duke Health Sounds definesound SOMETHINGHITFORCE teleport.voc 0 0 2 0 8192 definesound DUKE_DRINKING drink18.voc -128 128 2 4 0 definesound DUKE_KILLED1 damn03.voc 0 0 255 12 0 definesound DUKE_KILLED2 damnit04.voc 0 0 255 12 0 definesound DUKE_KILLED3 thsuk13a.voc 0 0 255 12 0 definesound DUKE_KILLED4 dscrem18.voc 0 0 255 4 0 definesound DUKE_KILLED5 pisses01.voc 0 0 255 12 0 definesound DUKE_GRUNT exert.voc 0 0 2 4 0 definesound DUKE_DEAD DMDEATH.VOC -64 64 255 4 0 definesound DUKE_HARTBEAT hartbeat.voc 0 0 0 0 0 definesound DUKE_STEPONFECES happen01.voc 0 0 0 12 0 // Duke Movement Sounds definesound DUKE_ONWATER wetfeet.voc 0 0 4 0 0 definesound DUKE_LAND land02.voc 0 0 2 0 0 definesound DUKE_LAND_HURT pain39.voc 0 0 255 4 0 definesound DUKE_WALKINDUCTS ductwlk.voc -64 128 2 0 0 definesound DUKE_LOOKINTOMIRROR lookin01.voc 0 0 255 4 0 definesound DUKE_TIP1 dance01.voc 0 0 255 4 0 definesound DUKE_TIP2 shake2a.voc 0 0 255 4 0 definesound DUKE_BOOBY BOOBY04.voc 0 0 255 4 0 definesound DUKE_HIT_STRIPPER1 damnit04.voc 0 0 255 12 0 definesound DUKE_HIT_STRIPPER2 damn03.voc 0 0 255 12 0 definesound ALIEN_TALK1 MUSTDIE.voc 0 0 255 12 0 definesound ALIEN_TALK2 DEFEATED.VOC 0 0 255 12 0 definesound BONUS_SPEECH1 letsrk03.voc 0 0 255 4 0 definesound BONUS_SPEECH2 ready2a.voc 0 0 255 4 0 definesound BONUS_SPEECH3 ripem08.voc 0 0 255 4 0 definesound BONUS_SPEECH4 rockin02.voc 0 0 255 4 0 definesound DUKE_YES yes.voc 0 0 255 4 0 definesound DUKE_USEMEDKIT ahh04.voc 0 0 255 4 0 definesound DUKE_TAKEPILLS gulp01.voc 0 0 255 4 0 definesound DUKETALKTOBOSS duknuk14.voc 0 0 255 12 0 definesound BOSSTALKTODUKE !boss.voc 0 0 255 0 0 definesound SHRINKER_HIT thud.voc 0 0 3 0 0 definesound SOMETHINGFROZE freeze.voc 0 0 3 0 0 // Duke Equipment Sounds definesound DUKE_UNDERWATER scuba.voc 0 0 2 0 0 definesound DUKE_JETPACK_ON jetpakon.voc 0 0 4 0 0 definesound DUKE_JETPACK_IDLE jetpaki.voc 0 0 1 0 0 definesound DUKE_JETPACK_OFF jetpakof.voc 0 0 2 0 0 // Common Death Sounds definesound FLESH_BURNING fire09.voc -256 0 0 0 6100 definesound THUD thud.voc 0 0 0 0 0 definesound SQUISHED squish.voc -128 0 3 0 0 // Equipment Sounds definesound TELEPORTER teleport.voc 0 0 0 0 0 definesound ELEVATOR_ON gbelev01.voc 0 0 0 0 0 definesound ELEVATOR_OFF gbelev02.voc 0 0 0 0 0 definesound ALIEN_ELEVATOR1 hydro43.voc 0 0 0 0 0 definesound SUBWAY subway.voc 0 0 0 0 0 definesound SWITCH_ON switch.voc 0 0 0 0 0 definesound FAN fan.voc 0 0 0 0 0 definesound FLUSH_TOILET flush.voc 0 0 3 2 0 definesound HOVER_CRAFT hover.voc 0 0 0 0 0 definesound EARTHQUAKE quake.voc 0 0 0 0 0 // Warning Sounds definesound INTRUDER_ALERT alert.voc 0 0 0 0 0 definesound END_OF_LEVEL_WARN monitor.voc 0 0 0 0 0 definesound POOLBALLHIT poolbal1.voc 0 0 0 0 0 // Ambience Sounds definesound ENGINE_OPERATING onboard.voc 0 0 0 2 0 definesound REACTOR_ON reactor.voc 0 0 0 2 0 definesound COMPUTER_AMBIENCE compamb.voc 0 0 0 2 0 definesound GEARS_GRINDING geargrnd.voc 0 0 0 2 0 definesound BUBBLE_AMBIENCE bubblamb.voc -256 0 0 2 0 definesound MACHINE_AMBIENCE machamb.voc 0 0 0 2 0 definesound SEWER_AMBIENCE drip3.voc 0 0 0 0 0 definesound WIND_AMBIENCE wind54.voc 0 0 0 2 0 definesound WIND_REPEAT wind54.voc 0 0 0 2 0 definesound SOMETHING_DRIPPING drip3.voc 0 0 0 0 9000 definesound STEAM_HISSING steamhis.voc 0 0 0 0 10240 definesound BAR_MUSIC barmusic.voc 0 0 254 2 0 definesound STORE_MUSIC muzak028.voc 0 0 254 0 6144 definesound STORE_MUSIC_BROKE muzakdie.voc 0 0 0 0 6144 definesound DUKE_SCREAM DSCREM04.voc 0 0 0 0 0 definesound KILLME killme.voc -128 0 0 0 0 // Miscellaneous Sounds definesound GETATOMICHEALTH teleport.voc 2048 2048 255 0 0 definesound DOOR_OPERATE1 slidoor.voc -256 0 0 0 0 definesound DOOR_OPERATE2 opendoor.voc -256 0 0 0 0 definesound DOOR_OPERATE3 edoor10.voc -256 0 0 0 0 definesound DOOR_OPERATE4 edoor11.voc -256 0 0 0 0 definesound BORNTOBEWILDSND 2bwild.voc 0 0 254 2 0 definesound KTIT ktitx.voc 0 0 254 2 0 definesound LADY_SCREAM FSCRM10.voc -256 0 254 8 0 definesound MONITOR_ACTIVE monitor.voc 0 0 0 0 0 definesound WATER_GURGLE h2ogrgl2.voc 0 0 1 2 9000 definesound EXITMENUSOUND item15.voc 0 0 0 0 0 definesound RATTY mice3.voc 0 0 0 0 0 definesound INTO_MENU bulithit.voc 1024 1024 0 0 0 // Six misc ambience city sounds definesound GENERIC_AMBIENCE1 grind.voc 0 0 0 1 0 definesound GENERIC_AMBIENCE2 enghum.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE3 lava06.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE4 bubblamb.voc -256 0 0 2 0 definesound GENERIC_AMBIENCE5 phonbusy.voc 0 0 0 0 0 definesound GENERIC_AMBIENCE6 roam22.voc 0 0 0 2 0 definesound SECRETLEVELSND secret.voc 0 0 255 0 0 definesound GENERIC_AMBIENCE8 amb81b.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE9 roam98b.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE10 h2orush2.voc 0 0 0 3 0 definesound GENERIC_AMBIENCE11 projrun.voc 0 0 0 3 0 definesound GENERIC_AMBIENCE12 drip3.voc 0 0 0 0 0 definesound GENERIC_AMBIENCE13 pay02.voc 0 0 255 12 0 definesound GENERIC_AMBIENCE14 onlyon03.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE15 rides09.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE16 doomed16.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE17 myself3a.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE18 monolith.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE19 hydro50.voc 0 0 0 2 0 definesound GENERIC_AMBIENCE20 con03.voc 0 0 0 4 0 definesound GENERIC_AMBIENCE21 !prison.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE22 vpiss2.voc 0 0 255 4 0 definesound GENERIC_AMBIENCE23 2ride06.voc 0 0 255 4 0 definesound SUPERMARKET aisle402.voc 0 0 0 4 0 definesound FIRE_CRACKLE fire09.voc 0 0 254 2 0 definesound DUMPSTER_MOVE grind.voc 0 0 0 0 0 definesound JIBBED_ACTOR1 AMESS06.voc 0 0 255 4 0 definesound JIBBED_ACTOR2 BITCHN04.voc 0 0 255 12 0 definesound JIBBED_ACTOR3 HOLYCW01.voc 0 0 255 4 0 definesound JIBBED_ACTOR4 HOLYSH02.voc 0 0 255 12 0 definesound JIBBED_ACTOR5 IMGOOD12.voc 0 0 255 12 0 definesound JIBBED_ACTOR6 PIECE02.voc 0 0 255 4 0 definesound JIBBED_ACTOR7 GOTHRT01.voc 0 0 255 4 0 definesound JIBBED_ACTOR8 BLOWIT01.VOC 0 0 255 12 0 definesound JIBBED_ACTOR9 EATSHT01.VOC 0 0 255 12 0 definesound JIBBED_ACTOR10 FACE01.VOC 0 0 255 12 0 definesound JIBBED_ACTOR11 INHELL01.VOC 0 0 255 12 0 definesound WHIPYOURASS WHIPYU01.VOC 0 0 255 4 0 definesound JIBBED_ACTOR12 SUKIT01.VOC 0 0 255 4 0 definesound JIBBED_ACTOR13 LETGOD01.VOC 0 0 255 12 0 definesound JIBBED_ACTOR14 getcrap1.voc 0 0 0 12 0 definesound JIBBED_ACTOR15 guysuk01.voc 0 0 0 12 0 definesound WAR_AMBIENCE1 WARAMB13.VOC -512 0 255 16 0 definesound WAR_AMBIENCE2 WARAMB21.VOC -512 0 254 16 0 definesound WAR_AMBIENCE3 WARAMB23.VOC -512 0 254 16 0 definesound WAR_AMBIENCE4 WARAMB29.VOC -512 0 254 16 0 definesound WAR_AMBIENCE5 FORCE01.VOC 0 0 0 4 0 definesound WAR_AMBIENCE6 QUAKE06.VOC 0 0 0 4 0 definesound WAR_AMBIENCE7 TERMIN01.VOC 0 0 0 4 0 definesound WAR_AMBIENCE8 BORN01.VOC 0 0 254 20 0 definesound WAR_AMBIENCE9 NOBODY01.VOC 0 0 0 4 0 definesound WAR_AMBIENCE10 CHEW05.VOC 0 0 0 12 0 definesound SPACE_DOOR1 hydro22.voc 0 0 0 0 8192 definesound SPACE_DOOR2 hydro24.voc 0 0 0 0 0 definesound SPACE_DOOR3 hydro27.voc 0 0 0 0 8192 definesound SPACE_DOOR4 hydro34.voc 0 0 0 0 0 definesound SPACE_DOOR5 hydro40.voc 0 0 0 0 0 definesound SPACE_AMBIENCE1 monolith.voc 0 0 0 16 0 definesound SPACE_AMBIENCE2 hydro50.voc 0 0 0 16 0 definesound VAULT_DOOR vault04.voc 0 0 0 0 0 definesound ALIEN_ELEVATOR1 hydro43.voc 0 0 0 0 0 definesound ALIEN_DOOR1 adoor1.voc 0 0 0 0 0 definesound ALIEN_DOOR2 adoor2.voc 0 0 0 0 0 definesound ALIEN_SWITCH1 aswtch23.voc 0 0 0 0 0 definesound COMPANB2 CTRLRM25.VOC 0 0 0 2 0 definesound HELICOP_IDLE hlidle03.voc 0 0 255 3 0 definesound FOUNDJONES jones04.voc 0 0 0 4 0 definesound STEPNIT LIZSHIT3.VOC 0 0 254 12 0 definesound RIPHEADNECK rip01.voc 0 0 254 12 0 definesound ENDSEQVOL2SND1 gunhit2.voc 0 0 249 0 0 definesound ENDSEQVOL2SND2 headrip3.VOC 0 0 250 0 0 definesound ENDSEQVOL2SND3 buckle.VOC 0 0 251 0 0 definesound ENDSEQVOL2SND4 jetp2.VOC 0 0 252 0 0 definesound ENDSEQVOL2SND5 zipper2.voc 0 0 253 0 0 definesound ENDSEQVOL2SND6 news.voc 0 0 254 0 0 definesound ENDSEQVOL2SND7 whistle.voc 0 0 255 0 0 // definesound ENDSEQVOL3SND1 KICKHEAD.VOC 0 0 254 0 0 definesound ENDSEQVOL3SND2 GMEOVR05.VOC 0 0 254 0 0 definesound ENDSEQVOL3SND3 CHEER.VOC 0 0 254 0 0 definesound ENDSEQVOL3SND4 GRABBAG.VOC 0 0 254 1 0 definesound ENDSEQVOL3SND5 name01.voc 0 0 250 0 0 definesound ENDSEQVOL3SND6 r&r01.voc 0 0 251 0 0 definesound ENDSEQVOL3SND7 lani05.voc 0 0 252 0 0 definesound ENDSEQVOL3SND8 lani08.voc 0 0 253 0 0 definesound ENDSEQVOL3SND9 laniduk2.voc 0 0 254 0 0 definesound SUPERMARKET aisle402.voc 0 0 0 4 0 definesound MOUSEANNOY annoy03.voc 0 0 0 4 0 definesound BOOKEM bookem03.voc 0 0 0 4 0 definesound SUPERMARKETCRY cry01.voc 0 0 0 4 0 definesound DESTRUCT detruct2.voc 0 0 255 0 0 definesound EATFOOD eat08.voc 0 0 0 12 0 definesound MAKEMYDAY makeday1.voc 0 0 0 4 0 definesound WITNESSSTAND sohelp02.voc 0 0 0 4 0 definesound VACATIONSPEECH vacatn01.voc 0 0 0 12 0 definesound YIPPEE1 yippie01.voc 0 0 255 12 0 definesound YOHOO1 yohoho01.voc 0 0 128 4 0 definesound YOHOO2 yohoho09.voc 0 0 128 4 0 definesound DOLPHINSND dolphin.voc -512 512 0 0 0 definesound TOUGHGALSND1 dom03.voc 0 0 0 0 0 definesound TOUGHGALSND2 dom09.voc 0 0 0 0 0 definesound TOUGHGALSND3 dom11.voc 0 0 0 0 0 definesound TOUGHGALSND4 dom12.voc 0 0 0 0 0 definesound TANK_ROAM tank3a.voc 0 0 255 0 6000 definesound VOL4_1 jacuzzi2.voc 0 0 0 1 0 definesound VOL4_2 typing.voc 0 0 0 1 0 definesound COOKINGDEEPFRIER deepfry1.voc 0 0 0 0 0 definesound WHINING_DOG dogwhine.voc 0 0 0 0 0 definesound DEAD_DOG dogyelp.voc 0 0 0 0 0 definesound LIGHTNING_SLAP tclap2a.voc -256 256 0 0 0 definesound THUNDER trumble.voc -512 256 0 0 0 definesound HAPPYMOUSESND1 sweet03.voc 0 0 0 0 0 definesound HAPPYMOUSESND2 sweet04.voc 0 0 0 0 0 definesound HAPPYMOUSESND3 sweet05.voc 0 0 0 0 0 definesound HAPPYMOUSESND4 sweet16.voc 0 0 0 0 0 definesound ALARM alarm1a.voc -128 128 255 2 0 definesound RAIN rain3a.voc -128 128 0 2 0 definesound DTAG_GREENRUN GRUN.VOC -128 128 255 128 0 definesound DTAG_BROWNRUN BRUN.VOC -128 128 255 128 0 definesound DTAG_GREENSCORE GSCORE.VOC -128 128 255 128 0 definesound DTAG_BROWNSCORE BSCORE.VOC -128 128 255 128 0 definesound SCREECH skidcr1.voc -128 128 4 0 0 definesound INTRO4_1 intro4h1.voc 0 0 255 0 0 definesound INTRO4_B intro4h2.voc 0 0 255 0 0 definesound INTRO4_2 typing.voc 0 0 255 0 0 definesound INTRO4_3 introa.voc 0 0 255 0 0 definesound INTRO4_4 introb.voc 0 0 255 0 0 definesound INTRO4_5 clang1.voc 0 0 255 0 0 definesound INTRO4_6 introc.voc 0 0 255 0 0 definesound BOSS4_DEADSPEECH abort01.voc 0 0 255 4 0 definesound BOSS4_FIRSTSEE kick01-i.voc 0 0 255 12 0 definesound PARTY_SPEECH party03.voc 0 0 255 12 0 definesound POSTAL_SPEECH postal01.voc 0 0 255 4 0 definesound TGSPEECH vocal02.voc 0 0 254 8 0 definesound DOGROOMSPEECH meat04-n.voc 0 0 255 4 0 definesound SMACKED smack02.voc 0 0 255 12 0 definesound MDEVSPEECH mdevl01.voc 0 0 255 12 0 definesound AREA51SPEECH indpnc01.voc 0 0 255 4 0 definesound JEEPSOUND jeep2a.voc 0 0 0 2 0 definesound BIGDOORSLAM cdoor1b.voc 0 0 129 0 0 definesound WAVESOUND wave1a.voc 0 0 129 3 0 definesound ILLBEBACK beback01.voc 0 0 255 4 0 definesound VOL4ENDSND1 sbr1c.voc 0 0 255 0 0 definesound VOL4ENDSND2 squish1a.voc 0 0 254 0 0 definesound EXPANDERSHOOT exshot3b.voc -32 80 128 0 0 definesound EXPANDERHIT deepfry1.voc 0 0 128 0 0 definesound SNAKESPEECH escape01.voc 0 0 255 4 0 definesound GETBACKTOWORK slacker1.voc 0 0 255 0 0 definesound BIGBANG bang1.voc 0 0 255 0 0 definesound HORNSND shorn1.voc 0 0 255 2 0 definesound BELLSND sbell1a.voc 0 0 255 2 0 definesound GOAWAY goaway.voc 0 0 4 0 0 definesound JOKE joke.voc 0 0 128 0 0 // Added by Plyratts Addon // Added by Plyritms Addon // Added by weapons Addon // Added by descam Addon // Added by trooper Addon // Added by pigcop Addon // Added by recon Addon // Added by enforcer Addon // Added by octabrn Addon // Added by turret Addon // Added by drone Addon // Added by asscom Addon // Added by shark Addon // Added by boss1 Addon // Added by boss2 Addon // Added by boss3 Addon // Added by scobra Addon // Added by sdukbld1 Addon // Added by sdukerg Addon // Added by sforce Addon // Added by sgorilla Addon // Added by smgore Addon // Added by smreblmp Addon // Added by spdump Addon // Added by sroman Addon // Added by sstatmk Addon // Added by smorerat Addon