EDuke32 r6079 (64-bit) C++ build Compiled Feb 25 2017 00:28:11 Using C:/Users/Sht/Documents/EDuke32/ for game data Running on Windows 10 (build 10.0.14393) Initializing SDL 2.0.5 Searching for game data... Using "DUKE3D.GRP" as main game data file. Compiling: GAME.CON (151190 bytes) Including: DEFS.CON (35992 bytes) Including: USER.CON (45482 bytes) GAME.CON: In actor `ORGANTIC': GAME.CON:3967: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:5890: warning: found `else' with no `if'. Found 2 warning(s), 0 error(s). Script compiled in 30ms, 131000 bytes Initialized 24.0M cache Using RTS file "DUKE.RTS". Initializing OSD... 0 joystick(s) found Executing "settings.cfg" Setting video mode 1920x1080 (32-bpp fullscreen) Refresh rate: 60Hz Enabling ATI FBO color attachment workaround. OpenGL information ATI Technologies Inc. Radeon(TM) RX 460 Graphics 4.5.13469 Compatibility Profile Context 21.19.519.2 Opened "textures" as cache file Initializing music... Initializing sound... 32 voices, 2 channels, 16-bit 48000 Hz Cache time: 109ms E1L1: HOLLYWOOD HOLOCAUST GIVING EVERYTHING! LARGE MEDKIT: +30 WARNING: SE23 i<0! MIGHTY FOOT ENGAGED Saved screenshot to duke0002.png SCREEN SAVED Wrote eduke32.cfg Wrote settings.cfg