EDuke32 2.0.0devel r4214 Compiled Dec 24 2013 01:46:37 Using D:/Games/Duke Nukem 3D/EDuke32/ for game data Windows 7 Service Pack 1 (build 6.1.7601) Initializing SDL system interface (compiled against SDL version 2.0.1, found version 2.0.1) Using "windows" video driver Searching for game data... Using D:/Games/Duke Nukem 3D/EDuke32/custom/ for game data Using "DUKE3D.GRP" as main game data file. Using group file "autoload/duke3d_music-arachno.zip". Using group file "autoload/duke3d_musonly.zip". Using group file "custom/DUKEDC.GRP". Compiling: GAME.CON (151190 bytes) Including: DEFS.CON (35992 bytes) Including: USER.CON (45482 bytes) GAME.CON: In actor `ORGANTIC': GAME.CON:3967: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:5890: warning: found `else' with no `if'. Found 2 warning(s), 0 error(s). Resizing code buffer to 16189*4 bytes Script compiled in 23ms, 16181*4b, language version 1.4+ 2011/11264 labels, 322/2048 variables, 2/512 arrays 125 quotes, 207 actors Initialized 24.0M cache Loading "duke3d.def" . Definitions file "duke3d.def" loaded. Using RTS file "DUKE.RTS". Initializing OSD... 0 joystick(s) found Executing "settings.cfg" Disabling desktop composition... Setting video mode 1920x1080 (32-bpp fullscreen) Enabling ATI FBO color attachment workaround. OpenGL Information: Version: 4.4.12874 Compatibility Profile Context 14.100.0.0 Vendor: ATI Technologies Inc. Renderer: AMD Radeon R9 200 Series Opened "custom/textures" as cache file Initializing Polymer subsystem... PR : Initialization complete in 48 ms. Initializing music... Initializing sound... 32 voices, 2 channels, 16-bit 48000 Hz Cache time: 18ms