EDuke32 2.0.0devel r4887 (64-bit) C++ build Compiled Jan 8 2015 07:31:10 Using C:/Program Files (x86)/Steam/steamapps/common/Duke Nukem 3D/gameroot/ for game data Using C:/Program Files (x86)/Steam/steamapps/common/Duke Nukem 3D/gameroot/addons/dc/ for game data Using C:/Program Files (x86)/Steam/steamapps/common/Duke Nukem 3D/gameroot/addons/nw/ for game data Using C:/Program Files (x86)/Steam/steamapps/common/Duke Nukem 3D/gameroot/addons/vacation/ for game data Using C:/Program Files (x86)/Steam/steamapps/common/Duke Nukem 3D/gameroot/music/ for game data Using C:/Program Files (x86)/Steam/steamapps/common/Duke Nukem 3D/gameroot/music/nwinter/ for game data Using C:/Program Files (x86)/Steam/steamapps/common/Duke Nukem 3D/gameroot/music/vacation/ for game data Using D:/Downloads/eduke32_win64_20150108-4887/ for game data Checking for updates... Connecting to http://eduke32.sourceforge.net Current version is 0... no updates available Windows 7 Service Pack 1 (build 6.1.7601) Initializing SDL system interface (compiled against SDL version 2.0.3, found version 2.0.3) Using "windows" video driver Searching for game data... Using "DUKE3D.GRP" as main game data file. hash_find(): table not initialized!