include GAME.CON gamevar ACTORLOAD 0 2 onevent EVENT_GAME ifactor APLAYER ifvarn sprite[THISACTOR].owner -1 ifvarvarl sprite[THISACTOR].yvel MULTIMODE ifvare ACTORLOAD 0 { setactor[THISACTOR].extra MAXPLAYERHEALTH setplayer[THISACTOR].gotweapon PISTOL_WEAPON 1 setplayer[THISACTOR].ammo_amount PISTOL_WEAPON 48 setplayer[THISACTOR].gotweapon SHOTGUN_WEAPON 0 setplayer[THISACTOR].ammo_amount SHOTGUN_WEAPON 0 setplayer[THISACTOR].gotweapon CHAINGUN_WEAPON 0 setplayer[THISACTOR].ammo_amount CHAINGUN_WEAPON 0 setplayer[THISACTOR].gotweapon RPG_WEAPON 0 setplayer[THISACTOR].ammo_amount RPG_WEAPON 0 setplayer[THISACTOR].gotweapon HANDBOMB_WEAPON 0 setplayer[THISACTOR].ammo_amount HANDBOMB_WEAPON 0 setplayer[THISACTOR].gotweapon SHRINKER_WEAPON 0 setplayer[THISACTOR].ammo_amount SHRINKER_WEAPON 0 setplayer[THISACTOR].gotweapon DEVISTATOR_WEAPON 0 setplayer[THISACTOR].ammo_amount DEVISTATOR_WEAPON 0 setplayer[THISACTOR].gotweapon TRIPBOMB_WEAPON 0 setplayer[THISACTOR].ammo_amount TRIPBOMB_WEAPON 0 setplayer[THISACTOR].gotweapon FREEZE_WEAPON 0 setplayer[THISACTOR].ammo_amount FREEZE_WEAPON 0 setplayer[THISACTOR].gotweapon GROW_WEAPON 0 setplayer[THISACTOR].ammo_amount GROW_WEAPON 0 setplayer[THISACTOR].shield_amount 0 setplayer[THISACTOR].firstaid_amount 0 setplayer[THISACTOR].holoduke_amount 0 setplayer[THISACTOR].jetpack_amount 0 setplayer[THISACTOR].heat_amount 0 setplayer[THISACTOR].scuba_amount 0 setplayer[THISACTOR].boot_amount 0 setplayer[THISACTOR].steroids_amount 0 setplayer[THISACTOR].curr_weapon PISTOL_WEAPON setplayer[THISACTOR].subweapon 0 setplayer[THISACTOR].inven_icon 0 setvar ACTORLOAD 1 } endevent