runtime src| 0.1059s INFO| Started at 2022-01-16 12:57:02.786 0.1085s INFO| EDuke32 r9937-a1d3bf3b3 0.1101s INFO| Built Jan 15 2022 09:37:03, GCC 10.0.0, 64-bit 0.1111s INFO| Using directory J:/Add-Ons Juegos/Duke Nukem 3D/Ports/EDuke32/eduke32_win64_20220115-9937-a1d3bf3b3-2/ 0.1228s INFO| OS: Windows 10 (build 10.0.19042) 0.1237s INFO| Initialized 1ms system timer 0.1245s INFO| CPU: AMD Ryzen 5 5600X 6-Core Processor 0.1252s INFO| Initializing SDL 2.0.20 0.3119s GFX| Detecting video modes... 0.3309s INFO| Searching for game data... 8.4023s INFO| Using directory J:/Add-Ons Juegos/Duke Nukem 3D/Ports/EDuke32/eduke32_win64_20220115-9937-a1d3bf3b3-2/brutal/ 8.4037s INFO| Using DUKE3D.GRP as main data file. 8.4184s CON| Compiling: EDUKE.CON (333 bytes) 8.4219s CON| Including: DEFS.CON (35992 bytes) 8.4237s CON| Including: USER.CON (45614 bytes) 8.4530s WARN| USER.CON:846: overwriting existing definition for sound #261 (hydro43.voc) 8.4561s WARN| USER.CON:875: overwriting existing definition for sound #323 (aisle402.voc) 8.4635s CON| Including: BRUTAL.CON (16408 bytes) 8.4659s WARN| BRUTAL.CON:68: overwriting existing definition for sound #69 (squish.voc) 8.4688s CON| Including: ACTORS.CON (1700 bytes) 8.4694s CON| Including: QUEUE.CON (1500 bytes) 8.4701s CON| Including: HUD.CON (3609 bytes) 8.4710s CON| Including: SHELLS.CON (11456 bytes) 8.4729s CON| Including: DECALS.CON (29596 bytes) 8.4758s CON| Including: JIBS.CON (44656 bytes) 8.4761s CON| JIBS.CON: In state 'jib_sounds': 8.4761s WARN| JIBS.CON:645: 'nullop' found without accompanying branch. 8.4772s CON| Including: FOOTS.CON (19267 bytes) 8.4817s CON| Including: TROOP.CON (7166 bytes) 8.4825s CON| Including: PIG.CON (3983 bytes) 8.4830s CON| Including: SHARK.CON (3572 bytes) 8.4833s CON| Including: COMMANDER.CON (421 bytes) 8.4836s CON| Including: SECTOR.CON (773 bytes) 8.4840s CON| Including: EFFECTORS.CON (3815 bytes) 8.4884s CON| Including: GAME.CON (151747 bytes) 8.4892s CON| GAME.CON: In actor 'EGG': 8.4892s WARN| GAME.CON:2733: 'nullop' found without accompanying branch. 8.4897s WARN| GAME.CON:2733: empty 'ifaction' branch 8.4902s WARN| GAME.CON:2733: empty 'else' branch 8.4909s CON| GAME.CON: In actor 'ORGANTIC': 8.4909s WARN| GAME.CON:3747: found 'else' with no 'if' 8.4920s CON| GAME.CON: In state 'pigshootenemystate': 8.4920s WARN| GAME.CON:5723: found 'else' with no 'if' 8.4932s WARN| Found 9 warning(s), 0 error(s). 8.4946s CON| Compiled 224416 bytes in 76ms 8.5402s VM| ------------------------- 8.5402s VM| Brutal Duke - Version 0.9 8.5402s VM| ------------------------- 8.5807s INFO| Initialized 96.0M cache 8.5823s INFO| Loading duke3d.def 8.5854s INFO| ---- Brutal Duke Content Files ---- 8.5875s INFO| Sprites LOADED 8.6256s INFO| Duke3D Voxel Pack (v1.1) LOADED 8.6552s INFO| Textures LOADED 8.6637s INFO| Skyboxes LOADED 8.6677s INFO| ---- Brutal Duke Content Files ---- 8.6691s INFO| Definitions file 'duke3d.def' loaded in 87 ms. 8.9283s INFO| Initializing console... 9.1552s INPT| No game controllers found. 9.1563s INFO| Executing settings.cfg 9.1650s GFX| Setting video mode 3840x2160 (32-bpp fullscreen). 9.2374s GFX| OpenGL driver: NVIDIA GeForce RTX 2070/PCIe/SSE2 4.6.0 NVIDIA 497.29 9.2374s GFX| OpenGL context: version 4.6 9.2399s GFX| Refresh rate: 120.00Hz. 9.3347s INFO| Opened brutal/texturecache as cache file. 9.3348s INFO| Generating 3D meshes from voxel model data. This may take a while... 9.5375s ASS| Initializing Apogee Sound System 9.5555s ASS| Using SDL WASAPI driver on NVIDIA High Definition Audio 9.5556s ASS| Initialized sound at 44.1 KHz stereo with 64 voices 9.5556s ASS| Initializing MIDI driver: AdLib OPL3 emulation 22.5416s INFO| Wrote eduke32.cfg 22.6003s INFO| Wrote settings.cfg