Episode 2 ----------- Battle Station : _3 Switch. Go back to the Starting Area. _1 and 'n' Switch. Room next to you is 1 Door. B Switch. _Start backtracking to the Starting Area. Be sure to check out the 'n' door to your Left on the way for the Blue KeyCard. _Explore the B Door for the Yellow KeyCard. Take the Red Teleporter in the Starting Area and use your Blue KeyCard to unlock Door 2. _Go back through 3 Door and down. _Door 2. Destroy the Weird Red Orb to obtain another Blue KeyCard. Press Switch 4. _Go back to B Door. _Central Command Switch. Take the Red Teleporter in the Starting Area. Use the Elevator. _After you jettisoned the Huge Power Cell into space, go back through 3 Door and in the Yellow KeyCard door. Use the Elevator. _Reactor Core Switch. Follow Enemy spawns. _Shoot the Canister and go back the way you came from to the Transport Room. ----------------------------------------- Doom Omen III : _This level has 8 Floors. All indicated by a small Grey Sign with Red writing. _Floor 2, Blue KeyCard. Use on Floor 3. Switch unlocks a door at Floor 1 for LATER. _Switch 3. Go to the door you unlocked at Floor 1. Jump Right. Switch and Switch 4. _Jump to door on the other end of the room before you backtrack. Red KeyCard. _Floor 8. (don't mind Passage 4 on your way up) Switch 5. Floor 2. Yellow KeyCard. _Floor 6, go through Passage 4 and Transport. Yellow KeyCard Door. _After Passage 6 is an extremely quick sequence. Wait until you see explosions near the "Out Of Order" Switch. Shoot the Switch revealed under it. Press the switch at the end of the corridor. Go Left. Blue KeyCard. _Go back to Transport. Switch 2. Go back to Floor 1 and near Door 3. Switch 1. _Go all the way back up to Switch 2 and passed it. _You should be able to handle yourself now. ------------------------------------------- Organic Ship : _You will find the Yellow KeyCard in the Supply Rooms. You should have passed the Yellow Slot Door on your way earlier. _Red Gib Switch. Just go straight ahead when exiting the room. _Red KeyCard. Go back to the beginning of the level. _Blue KeyCard. Go back to just before you got the Red one. _Destroy the Heart and head to the Transport Room near the Supply one. ------------------------------------------- Alien Asteroid Part 1 : _When you enter the Caves after the area with a Whistling Noise, you can swim under the pond of water. A Scuba Gear can be found in the Left Turn behind the pond. _Find the 4 Switches, exit the pond, and take the Right turn behind the pond. _After climbing up the Red Cave, don't miss the Button on the Desk in the door to your Right. _You can destroy the White Bulb which shoot Rockets at you. Switch next to Screen. _The game expects you to backtrack through the Red Cave, BUT instead you must go passed the ForceField next to you. DO NOT jump into the Red Tube. _Once you reached the Blue KeyCard and pressed the Switch, go back all the way you've been through to the room with the Red Pond and the White Bulb. Yellow KeyCard. _Now you can backtrak through the Red Caves, up to the room with the Whistling Sound before the pond of water. _Fusion Refinery. Try to kill the enemies behind the door without dammaging the generators. Once done, de-arm yourself (Weapon 1) and explore the room until the exit opens by itself. _Preventing the generators from exploding will allow you to access a Secret Area to the Left and Right after exiting. It contains a PassWord to access the Secret Level later in the episode. _If the generators explode, the exit will open but the Secret will be blocked. We'll give you the PassWord anyway ^_- _After you exited the Fusion Refinery, go Left and find a Teleporter. The one in the secret leads to the same path so don't worry. _Don't miss the switch before heading into the Green Corridor. _You'll unlock a door to an area you've been to before. Don't miss the Teleporter just in front of the Switch. _Pull the Switch and go through the Red Caves again in order to go back to the beginning of the level. Follow enemy spawns. ------------------------------------------ Alien Asteroid Part 2 : _At the 3 Way Cross in the Caves, go Left and use a PipeBomb against the Red Danger Thing. _Go back to your Left in order to do the same on another one. Go back and take Left. At the next 3 Way Cross, go Left. _You can take the Yellow KeyCard. Go back out of the Caves, to where there is a Red KeyCard Slot. Go up the Slope. _Switch, go back to the beginning of the level. _Yellow Caves. Go Right and stick to it until you find the Red KeyCard. _Keep to the Right. At the fork, go in front of you until you can use your Yellow Key. _Go back to the beginning of the level. Don't mind the door you have unlocked yet. Go use your Red KeyCard. _Go Right to obtain another Red KeyCard and come back to use it right away. _Press the Switch to obtain the Blue KeyCard and RUN BACK as FAST as you can to the Door you had unlocked previously. Use your Card. _Exit to the Starting Area and go Right. _Repeatedly shoot at the Red Squares. _BOSS. Shoot at the center of the Climbing Box with your 3rd or 4th weapon. You can destroy the Turrets. You can use your 5th or 8th weapon in order to destroy the White Walls that shoot lasers at you. Enemies will regularly come from behind you. Be expeditive about them, as you're on a Time Limit here. ------------------------------------------ DoomsDay Battle : _Big Missiles will come at you from the Right and the Left. Try to hit their Big Red Dot with your 5th weapon to destroy them. _BOSS. Shoot at the Dot at the center of the Ship. Purple Flashes mean you deal damage. You can destroy its Rocket Launchers by shooting at the Red Dots on its Wings. Can be important since they'll mess up your Shield and eventually One-Shoot you. _Later, you will find a Yellow and a Red KeyCard. It is more optimal to go to the Yellow Door first. _BOSS. Just shoot at the Red Dot. DON'T use explosives. You can destroy the Turrets. _Secret Level. Near the end, just before you obtain the final Blue KeyCard, you will see a row of Switches in front of a Door. Use the PassWord you should have seen in "Alien Asteroid Part 1". Otherwise the Code is >> ACDGIJKOQS. Know how to count, know your alphabet and use yer brain. ---------------------------------------- Alien BioDiversity (Secret Level) : _In the little Maze with Green Ground and Tall Walls. At the first intersection, go Right and Right again for a Switch. Go back to the first intersection and go the otherway to a Red Room. _In the room with tons of Orange Bubbles, don't forget to activate the Switch near the Muddlelizer. You can't take the weapon yet but you can reach that Switch. _Blue Bubble Room. You can destroy the darker Bubbles, keep this in mind for any room with Bubbles. Go down the Middle. You will arrive above the little Maze of earlier. _Blue KeyCard, go back to the Blue Bubble Room. _Inspect the room you've entered. Find a Grate in the ground and follow the Vent. Go through the door. Go Right to find the Red KeyCard and backtrack toward the beginning of the level to use it. _Once you have reached the top of the Huge Red Room with Pillars, you can obtain the Chaingun Infinite Ammo Enhancement Chip. Go Left, through the center wall and use your Night Vision Goggles. You'll have to fight a Boss. _BOSS (if you went for it). Shoot the small Red Eyes until they're Grey. Shoot the Blue Squares to destroy the 4 Cylinders. Then shoot the Big Eye. You will be brought back to where you were before. NOTE. The game labels it as the "Petrify Gun Regeneration Chip", but this is FALSE. _Go to the end of the Green Corridor that shoots at you. In the small room at the end is a switch to open the door in the corridor. _After you took the Yellow KeyCard and taken an Elevator down. Go Left in the corridor. Go in the room with Bright Flesh Walls for a Switch. Then take the Dark Door next to this room. _Use the KeyCard. Notice the pressence of the Nuke Button in the Toxic Purple Sludge, and remember it. _Jump onto the top of the Green Platform. DO NOT MISS the Switch in front of you near the ceilling. Don't descend and proceed, it's a dangerous dead end. _Backtrack to the little Maze you went through at the beginning of the level. _At the first intersection, you can go Left to fetch the Muddlelizer if you wish. Otherwise go Right, and then Left. The dead end is gone now. _BOSS. To defeat it quickly, shoot at the Clear Red button at the center with your 8th weapon until the Purple Flashes stop, then shoot with your 2nd,3rd or 4th weapon. A few enemies will keep spawning but they're NOT infinite. _DON'T MISS THE SWITCH before teleporting out of the room. The Nuke Button is now accessible. ---------------------------------------- The Empire Mothership 1 : _Takt the Left Elevator first. Blue KeyCard. _After using the card, you will use the Right Elevator. _Red KeyCard, go back into the Left Elevator area. _Note, the area you will access is in common with the next 2 levels, don't hesitate to memorise its layout. _Find the 2 Switch near the Prison Cells. Go to "Security". _1 Switch. Follow enemy spawns towards where you found the Blue KeyCard. _Yellow KeyCard. Go back to the area you were in earlier. _Red KeyCard. Prison Cells. ------------------------------------ The Empire Mothership 2 : _To exit your Cell, wait for the Carriage to arrive. Try to kick a Barrel through the ForceField, there's a small gap in it somewhere. Then try to press the Red Thing revealed by the explosion. _Blue KeyCard after HoloDeck. Go to the Prison Cells then downstairs. _3 Switch. You can circle up to the room where the Evil Emperor was standing and press the "Secured Area" Switch. _Backtrack and go Left after climbing the stairs. _Find the Switch in the Cockpit Room. _Follow enemy spawns. The door you unlocked is the one with the small slope and 2 Blue Turrets. ---------------------------------- The Evil Emperor : _Wait until the backwall of your cell explodes. _First, go to the room where you had met the Evil Emperor in order to press the Secured Area Switch again. _Like last time, backtrack and go Left after the stairs. _The central door after the Elevators is open now. Yellow KeyCard. Go press the Switch in the Cockpit Room too. _Now go the the room where the previous level ended. _Loud Generator Room. Press use on the White Box with 2 Red Pillars in order to place a Time Bomb and unlock the Teleporter behind you. _The Boss is EXTREMELY STURDY, you just have to be enduring. ----------------------------------------------------- Death Valley : _Climb onto the bed with an Atomic Health to take a nap. _When you see an opening to exit the cave, go Left instead. Do the platforming to go fetch the Yellow KeyCard. The cave on ground level is for later. _Once you killed the BattleLord, go back to the Teleporter. Go to where the explosions have taken place. Near the Cave's exit. _Maze of Pillars. Try to stick to the Right all the way, even from dead ends. You will eventually find the first Blue KeyCard and the exit. Use the Card and come back into the Maze. Resume sticking to the Right all the way until you find the second Blue KeyCard. _Switch. You must backtrack all the way to the Cave indicated in the second hint. Instead of doing the platforming, go into the Cave at your level. _Flaming Volcanoes. From the Teleporter, there are 2 Volcanoes close to you. JUMP on the Left one, avoid its Flame. Aim towards the Red KeyCard and JUMP from Volcano to Volcano and JUMP on the Card. Aim towards the Cave and you know what to do. _Take the Left Path for the Yellow KeyCard. The Right Path is just a Shortcut to the Beginning Area which you unlock with your Red KeyCard. _Backtrack to the Teleporter with the Flaming Volcanoes. JUMP !! _BOSS. Shoot at the Bright Red Dots. You can destroy the Turrets and the White Walls with a Ball in order to have fewer shots to deal with. When the Bright Red Dots are broken make sure you destroy them with your 2nd, 3rd or 4th weapon. Then shoot the central weak point which is revealed. It will eventually stop taking damage (no more Purple Flashing), shoot it with weapon 2, 3 or 4 to finish it off.