Episode 1 --------------- Starship Explorer : Talk to NPCs, as 2 of them will open mandatory doors for you. ------------------------ Area51b (from Dry Forest) : _Go up and to the left until you reach the wall. Inspect the tightest trees closest to it. One has a Switch to shoot. It will open a nearby tree, allowing access to this Secret Ep5 Level. _Make sure you don't miss the switch in the "Library" near the screen. _Don't miss the small lever behind the desk on which lie a Blue Plant and a Red Lamp. _The BattleLord behind the door you've just opened drops a Blue Keycard. You will find a second one in the Cafee just next to the Blue Keycard door. _Briefly later, you will find a White Console with Red red keys on it. These are special switches you will find in the level. You can't use them all, but make sure you try them every time you see one ! Those that work are mandatory and give you a hint on what they did. They also spawn enemies to guide you on the correct path. _Follow enemy spawns until you reach the "Secured Area" room next to the Armoury near the beginning. Activate everything you see in it and follow enemy spawns. Near the door of the outside area is a teleporter pad which is Yellow and functional now. _Check out the Laboratory which you unlocked for an Enhancement Chip and follow enemy spawns. _Once you have used the Red KeyCard in the starting area, you will pass next to an N door which is unlocked. Remember its location as the level will end there. _If you weren't carrying an extra Blue KeyCard all this way, you can find a spare one down the stairs near the prison cells you're next to. Use it in the last room of the corridor and follow enemy spawns. ALSO, before you go, notice the Red Door with an Inverted 7 symbol and remember it. _Use the special Grey Switch in the "Reactor Core" room. A message tells you it failed. Go back to the Inverted 7 room mentioned earlier. You can pass by the other end of the corridor (no need to do all the outside track again). Then go to the N door to finish the level. ---------------------------------- Dry Forest : _First off, go up and immediately to the left until the wall. You should see a large tree with an opening. The Blue KeyCard lies at the bottom of it. _Littered around the level are big logs lying on the ground. They act as teleporters, which are mandatory in order to locate the 2 remaining KeyCards required to finish the level. They are One-Way only, if you want to go back, you must either reload a save or go through a dedicated path. These Telepor-Logs are ALL strictly identical, so you can easily identify them. _From the tree where you found the Blue KeyCard, go to the right and across the area until you find a Telepor-Log. Near a ledge with Toxic Green sludge at the bottom. Use it. _Once you have jumped above the Toxic Green sludge, you'll be on a slope. stick to the middle as there is a mandatory switch with a camera screen. Proceed to another Telepor-Log. _Diligently inspect the edges nearby the log you've just arrived on. There is a Red KeyCard to take. Now go back to the starting area by falling of the ledge where you found the card. Try to go back to the Log you had used previously but keep looking to your left until you see windows in the wall and the door you unlocked previously. Yellow KeyCard. _Now in possession of the 3 keys, repeat the previous steps until where you had found the Red KeyCard. Drop to the other side this time. Use TabMap if you have doubt. Find another Telepor-Log. _Use your cards. If you happen to be missing one, go inside the opening in the large tree nearby. It will take you on a small path which leads back to the starting area. _Once you used the 3 cards, the rest is pretty straight forward. -------------------------- The RainForest : Note : There are KeyCards in this level, but they're only used to access a secret stash at the beginning of the level. If you're not interested in lots of Health and Ammo, then don't mind the KeyCards. _There are 2 fast ways to finish this level. Either going for the secret exit, or going for the Yellow KeyCard. Normal Route : _Advance up to a large pond of water with lots of branches you can jump onto. Try to jump on the one to the right. There's a Green Pillar next to it. _To your right, you should see an Atomic Health. Jump towards it, then climb to take it. _You'll see a ledge nearby, and 1 or 2 Enforcers in the distance. Jump on that ledge and go to the right passed the pond. You'll find yourself above the Starting Area. _Follow the wall on the left until you enter an enclosed path. Watch out for the jump half-way through. _After the tight Yellow Elevator (near which the Yellow KeyCard is located), go deeper into the forest. _Cross the bridge to the Yellow Sphere and navigate the small maze, trying to go to the Left. You'll then reach the end of the level. Secret Level Route : _First advance up to a large pond of water with lots of branches you can jump onto. Go for the Blue KeyCard and further behind it. _You should see the Yellow one from where you're at. Towards its Left is an area you can access with a Green Cave and a Voice. Avoid the cave and into the path next to it to a spiral staircase. _You'll exit near lots of water. Jump towards the Left where you can see the Red KeyCard. Behind it is a Gong. _Repeatedly fire your 5th or 8th weapon at it in order to find the Secret Exit. ---------------------------------------- Mystic Valley (Secret Level) : _Make your way through the forest until you reach the tree tops. You will need to gather the 3 KeyCards into the Restaurant with a music playing inside. _At the center of the level is a tree top with a small Bridge and Stairs spiralling down around it. From here, you should spot a crack on a nearby tree. To the right of it is an indentation with a Red Trooper inside. Blue KeyCard. _Back to the central tree. Use the Stairs spiralling down around it to descend, and platform your way down to the bottom of the Valley. Explore until you find a Big Stump with Green Pillars around it. Red KeyCard. _Climb all the way back up to the top of the tree with the spiral stairs. _If you look towards the indentation where you found the Blue KeyCard, you'll see a tree top below near you. Go on it, jump on the branch to the Left of it and the branch in front of you. You'll be next to a hole in the tree in which you must jump. Yellow KeyCard. _Climb back again but go left instead of going to the Spiral Stairs tree. Into the Restaurant with the music. _Use the keys and exit by the entrance. Platform to your Right, into the forest. At the end, use the Switch. The Code is for a regular secret in the next level. Backtrack to the Restaurant. _The door near the KeyCard Slots is now open. ------------------------------- RainForest II : _Just like in "Dry Forest", you will have to play with the Telepor-Logs in order to gather the 3 Keycards. This time they are smaller and Bright Brown colored. Again, they all look identical, so you can identify them easily. _Advance until you reach a pond of water with a Medkit on top of a tree. Use the Telepor-Log nearby. There are 3 but only one works. Turn around. There will be 2 Logs next to each other. Take the Right one. _You are now above the Beginning Area (with the Medkit on a tree). Move Forward and stick to the Right as much as possible. Avoid the Logs and a dangerous pit. You'll find the Blue KeyCard. _From here, use the closest Telepor-Log (you went passed it just before finding the card). When you used the Log, immediately turn around and go deeper into the forest. You should hear and see the Yellow Sphere. Red KeyCard. _Backtrack by sticking to the Left. There will be a space with Enforcers behind it which closes behind you. Use the Log. Move forward and use the next Log just in front of you. _Turn around and take the Right one again. You should be above the Starting Area again. This time look to your right and use the Log. The one that is just next to the one you've arrived at. _Go right. Advance cautiously while sticking to the right. Yellow KeyCard. _Use the Log against which the KeyCard was. Crouch to descend in front of you and use the Log where you killed Enforcers previously. Move forward again to use another Log. _Turn around and use the Log on the Left. Into the building. ---------------------------------------- Military Station : _After using the Red KeyCard and pressing Two Switches. Go in the corridor and go to the "Danger" Labelled door. Near where you had the Teleporter Puzzle. _Maze after using the Yellow KeyCard. Right-Left-Right Switch. Right-Left-Left-Right to the corner-Left-Last Right-Skip the next Left turn and Switch. You can use TabMap to backtrack to the beginning. _The door you have unlocked is inside the Penultimate Door on the Left in the Big Corridor where you had the Teleporter Puzzle and the Steroid sprint. _BOSS. Keep shooting at the Purple Walls until they explode. You can destroy the pesky Turret in the middle with an explosive. Then shoot the Red Dot until it explodes. _After pressing the D Switch and the one in the Core Room, go back to the Boss's room and go Left. _To get to the Core's Yellow Door. Go back to the Big Corridor where you had the Teleporter and Steroid Puzzles. Go inside the Penultimate Door on the Left again, the door on the Right is unlocked this time. _One of the 2 Switches exposes the Reactor's Core. Go back to the Boss's Room. Try to shoot a Rocket at the Reactor from where you are. _When explosions are over, step on the Bridge and jump into the Crack on the Left. Press the 9 Switch. _Go back to the Corridor where the Puzzles were and open the 9 Glass Door. END. ----------------------------------------------- The Doom Base : _BOSS. To disable the Base, shoot your 8th weapon at the Circle in a Square at the center of the Base. You'll see a bunch of explosions. Kill all enemies before your Bunker gets destroyed. Kill the small waves of enemies until the door behind you opens. _In front of the big Gate. Use the Grey Pedestal in order to place the Green Cylinder you've just picked up alongisde the KeyCard. ----------------------------------------------- The Sea Temple : _Drop in the water and look for a Cave with a Green Wall. To the left of it is a small Stone Cylinder. Use it to open the door. It can be hard to get it to work. _When you have pressed a Switch that made a Bell Sound and an explosion, you will be teleported back to the starting area. Go in the water and to the Left while paying close attention to the Ground. Near the Grey Wall is a Hole. _After the Red Teleporter, in order to pass the White Corridor with no harm, you can use TabMap to spot the Mines. _In the Red Room, the Switch is to the Left of the Gate. _In the next room, you'll be above a Maze. You can skip it by bunny hopping on the Bridge before it explodes, OR use Steroids and jump. _If you fall in the Maze, you can keep hugging the same wall all around. Just pay close attention to the walls (especially dead ends) as there are Switches you must press to escape. _To open the Red Icon of Sin door, shoot at the Switch on its Forehead. ---------------------------------------------- ScrapBrain 1 : _Enter the Base. In the Big Central Room, go Left. Go into the Blue Teleporter on the Left. Go upstairs and enter the Blue Teleporter next to the Red KeyCard Slot. Switch. _Come back and descend 2 floors, into the corridor. Stick to the Left. _In the big room with Grated Floor, descend just under where you're at. _Yellow KeyCard. Backtrack the exact path you've just taken, up to the room with 3 Red Tubes in the middle. _When you pressed the Switch with a Screen, take the Left Blue Teleporter. Back-off into it TWICE. Descend the Stairs to the Bottom Floor. _Blue KeyCard. Ascend 1 floor. _Go Right. Press the Switch next to the Blue Teleporter and go in. Back off into it ONCE. _In the Grated Floor Room, take the Teleporter to the Left, at your level. Press the E Switch. Go through the door and circle around the Central Room to the Second Next Door. _B Switch. Backtrack to the door you skipped just before. _C# Switch. Bactrack the previous steps until the Big Central Room. Go to the E Door. Take the door just in front of the Elevator you can unlock. D Switch (for later). _Backtrack these steps. Take the Blue Teleporter in the room next to the E Door. Back-off into the Teleporter ONCE. Go Right. To the # Door. _Blindness Corridor. Stick to the Right and mind the jumps until you reach a Switch. Press it and hurry back, jump Right. _Red KeyCard. Backtrack up to the room with the A-B-C-D Screens. Ascend the Stairs to the Top Floor. Press the Switch. _Descend 2 Floors into the corridor like last time. In the Grated Floor Room, go to the area behind the Grate in front of you by jumping on the Left side. Press the Switch and go to the door. _Z Switch. Go back in the Teleporter. Back-off into it ONCE. Go forward into the Teleporter. Take the Elevator down. Take the door and Teleporter in front of you. Back-off into it ONCE. Go to Z Door. _BOSS. Shoot the Multicolor Core with your strongest weapon until it explodes. Mind the numerous enemies ... ------------------------------------------- ScrapBrain 2 : _Big Room with Blue Ceiling. Once you exited the White Walls, go behind the "building" for a Switch. Go back, sticking to the Left wall all the way to a different Teleporter. _Once you took a Blue Teleporter, press the Switch behind the Grey Door next to it, then back to the Teleporter into a different room. _Jump up and go Left to get the Yellow KeyCard. Notice the 3 Door and remember it. Then come back to take the Blue Teleporter. _Backtrack to the Starting Area and go downstairs. The bars on the Yellow KeyCard Door will be removed LATER. Meanwhile, on the Right of this door should be a Teleporter. _2 Switch. Go to the teleporter indicated in the first hint. _3 Switch. Go back to where you found the Yellow KeyCard. _1 Switch. Go back to the 2 Door, it's just next to it. _Find the Underwater Switch next to a Screen. Go back to the Yellow KeyCard Door, the bars have been removed. _BOSS. Shoot at the exposed Brain with your best weapons.