EDuke32 r7623 Built Apr 30 2019 13:12:54, GCC 7.2.0, 64-bit Using C:/Games/Duke Nukem 3D/ for game data Checking for updates... Connecting to http://www.eduke32.com Current version is 20120522... no updates available Running on Windows 8.1 (build 6.3.9600) Initializing SDL 2.0.8 Searching for game data... Using "Duke3D (1.5).grp" as main game data file. Compiling: GAME.CON (151190 bytes) Including: DEFS.CON (35992 bytes) Including: USER.CON (45482 bytes) GAME.CON: In actor `ORGANTIC': GAME.CON:3967: warning: found `else' with no `if' GAME.CON: In state `pigshootenemystate': GAME.CON:5890: warning: found `else' with no `if' Found 2 warning(s), 0 error(s). Compiled 134600 bytes in 16ms Initialized 96.0M cache Initializing OSD... Switching keyboard layout from 00000813 to 00000409 0 joystick(s) found Executing "settings.cfg" Setting video mode 320x200 (0-bpp windowed) Refresh rate: 144Hz OpenGL information NVIDIA Corporation GeForce GTX 1060 6GB/PCIe/SSE2 4.6.0 NVIDIA 430.39 Setting video mode 1920x1080 (32-bpp fullscreen) Refresh rate: 144Hz Opened "texturecache" as cache file Initializing music... Initializing sound... 64 voices, 2 channels, 16-bit 44100 Hz Sound hlminhal.voc(#23) not found! Sound hlmexhal.voc(#24) not found! Sound yes.voc(#45) not found! Sound fan.voc(#77) not found! Sound hover.voc(#80) not found! Sound turrrm.voc(#145) not found! Sound turrrg.voc(#146) not found! Sound turrat.voc(#147) not found! Sound b3atk01.voc(#152) not found! Sound turrpn.voc(#161) not found! Sound turrdy.voc(#162) not found! Sound b3atk01.voc(#176) not found! Sound vpiss2.voc(#182) not found! Sound jacuzzi2.voc(#322) not found! Sound joke.voc(#397) not found! Sound hlminhal.voc(#23) not found! Sound hlmexhal.voc(#24) not found! Sound yes.voc(#45) not found! Sound fan.voc(#77) not found! Sound hover.voc(#80) not found! Sound turrrm.voc(#145) not found! Sound turrrg.voc(#146) not found! Sound turrat.voc(#147) not found! Sound b3atk01.voc(#152) not found! Sound turrpn.voc(#161) not found! Sound turrdy.voc(#162) not found! Sound b3atk01.voc(#176) not found! Sound vpiss2.voc(#182) not found! Sound jacuzzi2.voc(#322) not found! Sound joke.voc(#397) not found! Cache time: 8ms E1L1: HOLLYWOOD HOLOCAUST OpenGL information NVIDIA Corporation GeForce GTX 1060 6GB/PCIe/SSE2 4.6.0 NVIDIA 430.39 BGRA textures: supported Non-power-of-2 textures: supported Clamp-to-edge: supported Multi-texturing: supported Framebuffer objects: supported Texture compression: supported Multi-sampling: supported NVIDIA multisample hint: supported ARBfp fragment programs: supported Depth textures: supported Shadow textures: supported Rectangle textures: supported env_combine: supported Vertex buffer objects: supported Shader model 4: supported Occlusion queries: supported GLSL: supported Debug output: supported Buffer storage: supported Sync: supported Maximum anisotropy: 16.0 Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program ìvGIVING EVERYTHING! LARGE MEDKIT: +30 A SECRET PLACE! ATOMIC HEALTH! ATOMIC HEALTH! PORTABLE MEDKIT A SECRET PLACE! ATOMIC HEALTH! A SECRET PLACE! RPG! A SECRET PLACE! JETPACK ON JETPACK OFF Sound hlminhal.voc(#23) not found! Sound hlmexhal.voc(#24) not found! Sound yes.voc(#45) not found! Sound fan.voc(#77) not found! Sound hover.voc(#80) not found! Sound turrrm.voc(#145) not found! Sound turrrg.voc(#146) not found! Sound turrat.voc(#147) not found! Sound b3atk01.voc(#152) not found! Sound turrpn.voc(#161) not found! Sound turrdy.voc(#162) not found! Sound b3atk01.voc(#176) not found! Sound vpiss2.voc(#182) not found! Sound jacuzzi2.voc(#322) not found! Sound joke.voc(#397) not found! Cache time: 6ms E1L2: RED LIGHT DISTRICT Wrote eduke32.cfg Wrote settings.cfg Switching keyboard layout from 00000409 to 00000813