EDuke32 r7138 Built Oct 28 2018 23:36:46, GCC 7.2.0, 32-bit Using C:/Volvo/Steam/steamapps/common/Duke Nukem 3D Twentieth Anniversary World Tour/ for game data Using C:/Volvo/Steam/steamapps/common/Duke Nukem 3D/gameroot/ for game data Using C:/Volvo/Steam/steamapps/common/Duke Nukem 3D/gameroot/addons/dc/ for game data Using C:/Volvo/Steam/steamapps/common/Duke Nukem 3D/gameroot/addons/nw/ for game data Using C:/Volvo/Steam/steamapps/common/Duke Nukem 3D/gameroot/addons/vacation/ for game data Using C:/General Shit/Duke Shit/ for game data Checking for updates... Connecting to http://www.eduke32.com Current version is 20120522... no updates available Running on Windows 7 Service Pack 1 (build 6.1.7601) Initializing SDL 2.0.8 Searching for game data... Using "duke3d.grp" as main game data file. Compiling: GAME.CON (151190 bytes) Including: DEFS.CON (35992 bytes) Including: USER.CON (45482 bytes) GAME.CON: In actor `ORGANTIC': GAME.CON:3967: warning: found `else' with no `if'. GAME.CON: In state `pigshootenemystate': GAME.CON:5890: warning: found `else' with no `if'. Found 2 warning(s), 0 error(s). Script compiled in 96ms, 65684 bytes Initialized 96.0M cache RTS file "DUKE.RTS" loaded Initializing OSD... Switching keyboard layout from 00000411 to 00000409 1 joystick(s) found 1. Logitech Dual Action Joystick 1 has 4 axes, 12 buttons, and 1 hat(s). Executing "settings.cfg" Setting video mode 1600x900 (32-bpp windowed) Refresh rate: 60Hz OpenGL information Intel Intel(R) HD Graphics 2000 3.1.0 - Build 9.17.10.4229 Opened "textures" as cache file Initializing music... Initializing sound... 64 voices, 2 channels, 16-bit 48000 Hz Sound hlminhal.voc(#23) not found! Sound hlmexhal.voc(#24) not found! Sound yes.voc(#45) not found! Sound fan.voc(#77) not found! Sound hover.voc(#80) not found! Sound turrrm.voc(#145) not found! Sound turrrg.voc(#146) not found! Sound turrat.voc(#147) not found! Sound b3atk01.voc(#152) not found! Sound turrpn.voc(#161) not found! Sound turrdy.voc(#162) not found! Sound b3atk01.voc(#176) not found! Sound vpiss2.voc(#182) not found! Sound jacuzzi2.voc(#322) not found! Sound joke.voc(#397) not found! Sound hlminhal.voc(#23) not found! Sound hlmexhal.voc(#24) not found! Sound yes.voc(#45) not found! Sound fan.voc(#77) not found! Sound hover.voc(#80) not found! Sound turrrm.voc(#145) not found! Sound turrrg.voc(#146) not found! Sound turrat.voc(#147) not found! Sound b3atk01.voc(#152) not found! Sound turrpn.voc(#161) not found! Sound turrdy.voc(#162) not found! Sound b3atk01.voc(#176) not found! Sound vpiss2.voc(#182) not found! Sound jacuzzi2.voc(#322) not found! Sound joke.voc(#397) not found! Cache time: 239ms E1L1: HOLLYWOOD HOLOCAUST OpenGL information Intel Intel(R) HD Graphics 2000 3.1.0 - Build 9.17.10.4229 BGRA textures: supported Non-power-of-2 textures: supported Clamp-to-edge: supported Multi-texturing: supported Framebuffer objects: supported Texture compression: supported Multi-sampling: supported NVIDIA multisample hint: not supported ARBfp fragment programs: supported Depth textures: supported Shadow textures: supported Rectangle textures: supported env_combine: supported Vertex buffer objects: supported Shader model 4: not supported Occlusion queries: supported GLSL: supported Debug output: not supported Buffer storage: not supported Sync: supported Maximum anisotropy: 16.0 Extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuff Wrote eduke32.cfg Wrote settings.cfg Switching keyboard layout from 00000409 to 00000411