//Copied from gamevars.cpp (NAM_WW2GI) gamevar PIPEBOMB_CONTROL 2 1 gamevar WEAPON1_CLIP 20 1 gamevar WEAPON1_RELOAD 50 1 gamevar WEAPON1_FLAGS 1 1 //WEAPON_HOLSTER_CLEARS_CLIP gamevar WEAPON6_TOTALTIME 30 1 gamevar WEAPON11_TOTALTIME 30 1 gamevar WEAPON11_SPAWNTIME 2 1 gamevar WEAPON11_SPAWN 2533 1 //SHELL gamevar WEAPON11_FIRESOUND 0 1