Mapster32 2.0.0devel r5771 (32-bit) C++ build Compiled Jun 4 2016 22:00:40 Running on Windows 10 (build 10.0.10586) Initializing SDL 2.0.4 Using E:/DOSGAMES/Duke32/ for game data Executing "m32_settings.cfg" Searching for game data... Found no recognized game data! Using "DUKE3D.GRP" as main game data file. Loading "m32help.hlp" Loading names file: NAMES.H Loaded 740 names. 0 joystick(s) found Initialized 24.0M cache Setting video mode 1024x768 (8-bpp fullscreen) Refresh rate: 60Hz Trying SDL_Renderer "direct3d" Loading sounds from "GAME.CON" warning: duplicate sound #261, overwriting warning: duplicate sound #323, overwriting Loaded 374 sound definitions. exit(8) at build/src/sdlayer.c:330 in sighandler()