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<img style="margin-top:-2px" src="/public/style_images/cgs/announce.png" /> Read this! Read this!  Hotmail possibly rejecting email from our forums
TerminX  
<img style="margin-top:-2px" src="/public/style_images/cgs/announce.png" /> Read this! Read this!  Access methods for our free hosted sites have changed
TerminX  
New Replies Attachments [Re-Release, check first post] Supply Depot
CruX 
  • 16 Replies
  • 2,580 Views
New Replies Attachments [WIP] Narbacular Shrink (demo included)
NerdKoopa  What if you added a pinch of Portal to Duke Nukem?
  • 20 Replies
  • 2,606 Views
Hot Topic (New) Duke 3d TC, Black Shadow
Scott_AW  Original TC for Duke3d.
  • 49 Replies
  • 6,063 Views
New Replies Need help with wall texture and mapster
Jhect 
  • 6 Replies
  • 976 Views
New Replies Attachments Sprite Problems(drawn wrong?), Walls not autoaligning?
duke4ever 
  • 7 Replies
  • 870 Views
New Replies Attachments School. My first map
rockdrummercm 
  • 14 Replies
  • 1,242 Views
New Replies Sector Creation Problems In Mapster32
Nukester10  I'm having a problem creating a simple sector etc.
  • 19 Replies
  • 2,136 Views
New Replies Looking for a lost map "Gandalf4"
Virtual Pancake 
  • 1 Reply
  • 833 Views
New Replies Polymer light and sprites
hercooles 
  • 2 Replies
  • 733 Views
Hot Topic (New) Attachments My school library level [WIP]
Micky C  a nearly done polymer map
  • 56 Replies
  • 5,884 Views
New Replies Creating a batch file to load custom HRP content
Mike Norvak 
  • 2 Replies
  • 664 Views
New Replies Build/Mapster keys not working under Linux
wapiti 
  • 5 Replies
  • 1,391 Views
New Replies Operating editart under eduke32
Nukester10  opening editart,the proper method in eduke32
  • 5 Replies
  • 1,925 Views
New Replies Adding new animated sprites to eduke32
Nukester10  updating animated sprites
  • 15 Replies
  • 1,579 Views
Hot Topic (New) Disassembly
Nukester10  Adding New Assembly Language Code To Duke3D
  • 41 Replies
  • 4,578 Views
New Replies Attachments [Beta test] Ethanol Fever !NEW VERSION!
NerdKoopa  Looking for beta testers for my level.
  • 14 Replies
  • 2,122 Views
New Replies Attachments Converting model formats
Mike Norvak  3ds ---> md3
  • 19 Replies
  • 2,550 Views
New Replies Copying sprite´s height
blizzart 
  • 3 Replies
  • 970 Views
New Replies Redneck Rampage Level editor
HenryPalmer 
  • 6 Replies
  • 2,722 Views
New Replies Attachments (WIP) Area_102_Alpha
Awesomebob  twice as secret as area 51! O_O
  • 9 Replies
  • 1,749 Views
New Replies Dharga
Hank 
  • 2 Replies
  • 585 Views
New Replies SST - TCs ethics - Sprites
Hank  N00b questions
  • 0 Replies
  • 906 Views
New Replies Attachments Make HANGLIGHT sprite undestroyable
Spirrwell 
  • 8 Replies
  • 789 Views
New Replies Attachments custom textures/sounds in duke nukem 3d
tryhard 
  • 4 Replies
  • 6,060 Views
New Replies Coverting max and 3ds to md3 format?
Mike Norvak  Max and 3ds formats
  • 2 Replies
  • 1,346 Views
New Replies Timer with droplets?
Spirrwell 
  • 5 Replies
  • 687 Views
New Replies Attachments Duke 6:8 [RELEASED]
Forge 
  • 16 Replies
  • 1,775 Views
New Replies Attachments Vents and other sprites that break
Awesomebob 
  • 12 Replies
  • 1,139 Views
Hot Topic (New) Attachments Blood-style train level in Duke?
Commando Nukem 
  • 32 Replies
  • 5,910 Views
New Replies Action time on 7 (release)
Micky C  Micky C's first map - uses polymer and dukeplus >2.07
  • 13 Replies
  • 2,879 Views
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