Topic | Stats | Last Comment | |
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What type of Puzzles do you like?
Paul B Duke Nukem Puzzles |
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[Release] Painkiller
Sixty Four Happy Halloween |
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DN3D stuff under-used in usermaps ?
MetHy |
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How to make fitting custom textures?
PikaCommando |
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[RELEASE] Return to Taygeta
Sanek My tribute to classic |
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Map Converters
Perro Seco V7 to V6 |
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What was your ideas for making your maps and or mods?
Zaxtor Also what did your level or mod parodied on? |
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[RELEASE] MOONLIGHT
brullov Oldschool map |
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Incrementing Multiple Selected Wall Shades.
Paul B Consistent Wall Shading |
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[RELEASE] The Spaceship Lyonlot
ozelot47 |
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Duke Nukem For3ver *PART 2* (Mini-mod)
StarNukem |
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Exporting Map Geometry to Model
Spirrwell |
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[RELEASE] FLOOD AREA
brullov Oldschool map |
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[RELEASE] Cold in November
Sanek new bizzare adventure! |
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[RELEASE] Insurance Overload
alias conrad coldwood Indoor single player level |
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Autoshading test
alias conrad coldwood Some tool designed to apply basic shading to maps |
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Level Design Tips
Benjamin Foley Share your thoughts on the level development and design |
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[Release] Turok-Eduke
Sixty Four |
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[RELEASE] Dukes Nightmare 2
The Commander Another crazy COOP map |
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{Release} Halls Of Doom
zykov eddy A Doom inspired mini episode |
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[Release] ForeverDoom
Sixty Four |
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do you play 3rd person view
Mark an informal poll |
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Poll
The Present and Future of Mapping
Mike Norvak An ongoing and perpetual discussion about detail vs gameplay on maps |
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SVGMAP
oasiz Free .map to .svg converter |
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[RELEASE] LORCH 3
Sanek Another LORCH city adventure! |
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a question of balance
Mark |
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[RELEASE] Slum noir
oasiz Slums & tech noir |
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Duke Craft
zykov eddy |
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SwWorld - Shadow Warrior User Map
Robman - Huge singleplayer sw map. |
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I Need Help Starting to Map for Duke (GLBuild)
mrthejoshmon |
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