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Bug reports & "help me" threads

If you have a problem with EDuke32 or Mapster32, READ THE THREADS HERE FIRST to see if anyone else has experienced the same issue. Do not post a new thread if a thread for a similar problem already exists, or we'll be really pissed off and nobody will help you.

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New Replies is eduke32-oldmp release 20 have force or auto respawn?
Fran 
  • 1 Reply
  • 1,203 Views
New Replies Chocolate Duke
OpenMaw  Does something like this exist?
  • 9 Replies
  • 6,556 Views
Hot Topic (New) Searching for old map: Outworld
necroslut  Looking for an old Duke map
  • 59 Replies
  • 29,685 Views
New Replies CON Debugger BETA v0.6.0
Marcos  The latest tool for Duke Modding!!
  • 0 Replies
  • 1,052 Views
New Replies eduke32 on osx. how to play user GRP files?
RedMoon 
  • 1 Reply
  • 1,608 Views
Hot Topic (New) Attachments Duke Nukem 3D - Enhanced Resource Pack
Phredreeke 
  • 130 Replies
  • 53,297 Views
New Replies Dukeplus: adjustments to reduce generated sprites?
stillTodd  to avoid the too many sprites spawned crash
  • 6 Replies
  • 2,074 Views
New Replies Palpatine 256 - Ultimate Palette Converter
void22790 
  • 2 Replies
  • 2,264 Views
New Replies Custom Palette/Shadetables
quakis  Having problems with custom shadetables
  • 2 Replies
  • 1,783 Views
New Replies Attachments [RELEASE] TeamDUKE, now adapted for NetDuke32
NY00123 
  • 13 Replies
  • 9,814 Views
New Replies Attachments UGHUD + KILCOUNT (my 2-in-1 mod)
Jan Satcitananda  Going into 2025 with an Unreal-style HUD and fixed kill counter
  • 7 Replies
  • 3,176 Views
Hot Topic (New) StrikerDM - The Ultimate NetDuke32 DM Mod!
Striker  NetDuke32 Multiplayer Mod and Community Map Pack!
  • 73 Replies
  • 54,521 Views
New Replies Die Hard Original eDuke TC
Critical Wranker  Desperately need help with this file
  • 3 Replies
  • 2,133 Views
Hot Topic (New) Attachments Enemy Coding Tutorial
Danukem 
  • 25 Replies
  • 12,578 Views
New Replies Eduke32 is under gnu gpl and build but how?
mrjoshua  License clarity and potential conflict
  • 6 Replies
  • 3,049 Views
New Replies Map becomes black on linux using mesa
save_duke 
  • 0 Replies
  • 1,123 Views
Hot Topic (New) Attachments Duke Nukem IV Mod finally RELEASED!
Duke Nukem IV Guy  by Duke Nukem IV guy aka LakiSoft
  • 32 Replies
  • 17,859 Views
New Replies Runnjng cmd line or script
Dukefan82 
  • 0 Replies
  • 1,005 Views
New Replies Does Duke Nukem 3D: 20th Anniversary World Tour's patch make it work natively with EDuke32?
lwc  It was released at November 2, 2016
  • 1 Reply
  • 2,539 Views
New Replies eDuke32 multiplayer in 2024?
JohnBlade 
  • 1 Reply
  • 1,769 Views
New Replies Attachments [RELEASE] Showdown
Kennardion  My first singleplayer map.
  • 17 Replies
  • 5,124 Views
New Replies Old DukeBall mod
NY00123  Play some soccer / association football
  • 4 Replies
  • 2,381 Views
New Replies Attachments [RELEASE] Spinner Round!
JacketAU  Map two in my ongoing Duke series!
  • 5 Replies
  • 2,598 Views
New Replies Attachments Eduke32: Black textures on Polymer or Polymost
gaula92 
  • 4 Replies
  • 2,260 Views
New Replies Attachments Duke Nukem : Mission Istanbul (Released)
LakiSoft 
  • 9 Replies
  • 5,846 Views
Locked Topic Attachments Alien Armageddon [RELEASE]
Danukem  showcasing sebabdukeboss20 characters with some enhancements
  • 1,722 Replies
  • 584,265 Views
Locked Topic Smart people..
NerdZilla 
  • 45 Replies
  • 17,311 Views
New Replies Attachments Is it normal that the reload animation is sprite based? (HRP+eduke32 WT, 3D Models ON)
veknio  The weapon model is rendering at a higher fidelity, but with the relo
  • 5 Replies
  • 2,389 Views
New Replies Figuring out the angle of a sector slope for spawning sloped sprites
Jblade 
  • 10 Replies
  • 4,226 Views
New Replies Attachments [RELEASE] Impregnation Station!
JacketAU  My first Duke map in a while but I had fun making it!
  • 11 Replies
  • 4,239 Views
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