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Reputation: 3838 My posts turn threads into gold
Group:
Super Moderator
Active Posts:
5,424 (2.13 per day)
Most Active In:
EDuke32 & EDuke32 modifications (2173 posts)
Joined:
08-May 09
Profile Views:
25,776
Last Active:
User is online 7 minutes ago
Currently:
Viewing Topic: Sermon on the Robman. Oh, and mi...

My Information

Member Title:
EDuke32 Senior Developer
Age:
20 years old
Birthday:
May 31, 1995
Gender:
Male Male
Location:
United States

Contact Information

E-mail:
Click here to e-mail me
Website URL:
Website URL  http://hendricks266.duke4.net
Jabber:
Jabber  hendricks266@dukgo.com
Skype:
Skype  PM me if you want to Skype.

Latest Visitors

Posts I've Made

  1. In Topic: the duke nukem forum on Gearbox

    Today, 05:15 PM

    View PostStrikerMan780, on 03 May 2016 - 05:06 PM, said:

    Why not both?

    Say you are the prospective player.

    Option 1 costs $50.
    Option 2 is free.
  2. In Topic: the duke nukem forum on Gearbox

    Today, 12:56 PM

    View Posticecoldduke, on 03 May 2016 - 12:27 PM, said:

    I've worked on a shipped AAA MMO as a network engineer, if I had time, id add multiplayer. I'm hoping someone else is working on this.

    Yes, there is someone. We get updates from time to time in IRC.
  3. In Topic: How to enable Bloom on eduke32?

    Today, 11:09 AM

    If you want the two bitnesses to coexist, you might be able to hex edit the exe to rename opengl32.dll to whatever you want.
  4. In Topic: PolymerNG - Xbox One and Windows 10

    Yesterday, 05:26 PM

    View Posticecoldduke, on 02 May 2016 - 05:08 PM, said:

    I also complain a bit about the Hendrick's eduke32 makefiles :).

    I'm very happy with our Makefiles. I will admit that Makefile.common is disorganized, and the main Makefile has some stuff unnecessarily duplicated pending further research into what the GNU Make language can do.

    View Posticecoldduke, on 02 May 2016 - 05:17 PM, said:

    It might be worth while for your autobuild to make two exe's. One with SSE2 support the other without.

    We should enable it for 64-bit builds since all x86_64 processors support SSE2.
  5. In Topic: Builds under Raspbian Jessie 03/18

    Yesterday, 01:27 PM

    Does building that old revision from source do everything you need? Or, does the build you found have patches applied that are not upstream? If so, please bisect the SVN history so we can address the problem.

    EDIT: I recall bisecting a similar performance regression on Wii that I worked around by creating and defining #define SDL_DISABLE_8BIT_BUFFER in sdlayer.c. You may also need to change "sdl_renderer = SDL_CreateRenderer(sdl_window, -1, 0);" to "sdl_renderer = NULL;". Do either or both of those suggestions help? Neither should have any effect if you aren't displaying the output to the screen, sorry Ice.

Comments

Page 1 of 1
  1. Photo 20 Jul 2014 - 20:32
    420 eh? hehe
    puff puff pass.
  2. Photo 26 Feb 2014 - 23:04
    Hi.Just wanted to say thanks again for the other day.Best of luck to you.
  3. Photo 12 Sep 2013 - 05:29
    I came here to donate some blood. Your blood!
  4. Photo 12 Sep 2013 - 05:28
    I came here to donate some blood. Your blood!
  5. Photo 09 Sep 2013 - 22:15
    No
  6. Photo 31 May 2013 - 05:51
    Just thought to pop by and say happy birthday and have a good one.
  7. Photo 02 May 2012 - 08:55
    Hey, I think I know why there are some weird songs in Total Meltdown. The one with the Stalker 2 and Bar music is because I guess when you enter the bar the music changes into that (since both songs would be playing, and if you turn off music, the bar music is off too). The other one "Chemicals fuck you head" may be used as background music in a map, the variants for how far you are fro...
  8. Photo 14 Oct 2011 - 17:50
    Thanks for help with the music pack!
    My last computer manage to work HRP,Dukeplus (Didn't tried Polymer out and the music pack) back then. Now I totally forgot how they work. If you know any site or place I can refer to help me with this,that would be nice. Thanks!
  9. Photo 13 Sep 2011 - 16:38
    You have no status!!!!!!
  10. Photo 18 Jul 2011 - 21:20
    You need to get on Google/Gmail Chat or MSN more, you big dork!
  11. Photo 14 Jul 2011 - 16:22
    We need to talk to you on IRC. You've been very bad and need to be punished.
  12. Photo 31 May 2011 - 07:20
    Happy B Day!!!!
  13. Photo 31 May 2011 - 02:10
    Happy birthday Hendricks :)
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