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Eduke32 starting immediatly  "without clicking start button ! => no setup possible at launch"

User is offline   David B. 

#1

Hi everybody,

The real bug is described at the end of this story :

When I was launching eduke32, it was starting the game automatically so that I couldnt setup anything.

I was still seeing the starting window but the game was immediately launched without having clicked the start button.

I did that, in the "eduke32.cfg"

[Setup]
ConfigVersion = 291
ForceSetup = 0
NoAutoLoad = 0
SelectedGRP = "duke3d.grp"
ModDir = "The_City"

to :

ForceSetup = 1
NoAutoLoad = 1

I recovered the setup at launch, but now in the game's menu, when I go to user map, arrows up & down or forward & backward secundary keys are like "disabled" so that at that point I cannot choose anymore in the menu my user map or my directory in the list !
What's happening ??

This post has been edited by David B.: 28 May 2015 - 10:01 AM

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User is offline   Paul B 

#2

Hi David,

Not sure what's going on. Copy the Duke GRP to a new folder. Download the latest Eduke from the eduke synthesis download area. Fire up the game in the new folder to see if you get the same results?
0

User is offline   David B. 

#3

View PostPaul B, on 28 May 2015 - 05:45 PM, said:

Hi David,

Not sure what's going on. Copy the Duke GRP to a new folder. Download the latest Eduke from the eduke synthesis download area. Fire up the game in the new folder to see if you get the same results?


I have downloaded the latest Eduke, it fixed that bug... but now, while I can choose any user map, I cannot launch my own map from my mod : the game is not loading the map, stays at 0%, close and go back to Windows !
Hem hem... this is a long "bugs" episode :/

BTW, didn't play your map yet.
I just have a look in polymost then... in 8 bit mod (the 8bits is far better and your map looks right then, I should have read your txt file with more attention :)
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