How can I make it show images instead of a cutscene after a bossfight, like with the battlelord?
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Ending Cutscene images
#1 Posted 14 October 2014 - 06:50 PM
#3 Posted 14 October 2014 - 08:01 PM
Fox, on 14 October 2014 - 07:14 PM, said:
Be more specific.
With the battlelord it has a cutscene, but after it has images that progress the story, how can I do that with each boss?
#4 Posted 16 October 2014 - 06:05 AM
You can find your all answers here http://wiki.eduke32.com/wiki/Main_Page
#5 Posted 16 October 2014 - 11:24 AM
Speaking of cutscenes, I've noticed that after defeating a user map's boss, the battlelord's cutscene is shown no matter which boss it was.
Even though I realize that a user map is placed in the first episode, isn't it a kind of a bug?
Even though I realize that a user map is placed in the first episode, isn't it a kind of a bug?
This post has been edited by Anvil: 16 October 2014 - 11:50 AM
#6 Posted 16 October 2014 - 01:27 PM
The cutscene is determined by episode number, not the boss that was defeated. I do think that the cutscene shouldn't play when the game is in usermap mode, but that internally doesn't exist yet--I'll have to write my update that prevents user maps from clobbering E1L8's data.
#7 Posted 17 October 2014 - 01:57 AM
Hendricks266, on 16 October 2014 - 01:27 PM, said:
I do think that the cutscene shouldn't play when the game is in usermap mode.
Why not? cutscenes are cool.
Isn't it a better idea to fix it instead of canceling it?
#8 Posted 17 October 2014 - 02:33 AM
The cutscenes are tied to the main game's campaign and storyline. Therefore, they should never play after a user map. Period.
#9 Posted 17 October 2014 - 04:12 AM
So according to this logic, those cutscenes should never play after custom episodes too, right?
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