Captain Awesome, on 19 May 2012 - 10:18 AM, said:
NAM's flamethrower isn't based off of Duke's old flamethrower at all, and frankly they would have been stupid to do so. It sucks.
Well, the
Powerslave flamethrower is functional, although it's rather ineffective for its short range and the speed at which it eats ammo. I thought that it could share similarities with the flamethrower in the early
Duke3D code, since
Powerslave uses an earlier version of the Build engine. The
Powerslave version would probably still be better than the actual
NAM flamethrower I guess.
natsirT95, on 19 May 2012 - 05:09 PM, said:
The NAM flamethrower was like Doom's plasma gun, only terrible artwork and overall bad weapon. Powerslave, well I'm not sure since I still have yet to beat it, and don't play the PC version really, so there may be a difference between ports (there's already a difference between engine).
There's a video playthrough of PC
Powerslave on YouTube, so you can take a look there. Otherwise the flamethrower is in the first level of the demo, so you can check it out quite easily if you don't own the game.
As for
NAM, one can only wonder why they didn't do much to alter the weapons, considering how the work to enhance
Duke3D's version of the Build engine for
NAM and
WW2GI effectively resulted in EDuke. I'd say that the conversion of shrinker/expander into a grenade launcher/sniper rifle combo is especially deplorable, as it is my understanding that at the point when
NAM was in production
Shadow Warrior with its grenade launcher was already available (I think there's some art from
SW used in
NAM, even). IIRC, the flamethrower is a replacement of the Devastator, and it fires a short-range fireball type projectile with an AOE that sets everything on fire. These replacements were okay in
Platoon, which is a TC restricted by the original game after all, but here they had the opportunity to play around with the code but did not use it to its full potential. Hey, I think that for the grenade launcher, they could have used the Battlelord's bouncing grenade projectile, even, no need for external code from
Shadow Warrior.