Fund Space Quest creators' new game on Kickstarter "Two Guys From Andromeda"
#1 Posted 15 May 2012 - 06:26 PM
Their new game is up on Kickstarter for you to fund. You can donate whatever you wish for the development of the project.Their goal is to raise $500,000 and they're already well on their way but they still need help! I don't know how many of you are familiar with Kickstarter, but many early game designers have begun putting new projects up on Kickstarter for community funding and they've been very successful. You pledge a certain amount, and there are different reward tiers depending on how much you pledge, which are all listed on their Kickstarter page. The rewards range from merely a free copy of the game to your face on the game box as an alien and inside the game itself to designing your own death sequence (Space Quest was notorious for its violent and hilarious death sequences of the main character) to various awesome physical rewards and dinner with Scott and Mark themselves!
I don't know how many of you are/were adventure fans, but if you like adventures and you like comedy this is the perfect fit. Check out their Kickstarter page at tgakick.com They've already got over 3000 backers and have raised almost $160,000 (as of now) of their $500,000 goal. There are more video updates too, as well as playable interactive prototypes that you can try out as they work out their game, which is pretty cool. There also are weekly podcasts about the Two Guys, SpaceVenture, and Space Quests where Scott and Mark themselves sometimes get on the mic and address some fan questions and whatnot. It's going to be awesome! And if you're a fan help spread the word!
#2 Posted 16 May 2012 - 05:32 AM
#3 Posted 16 May 2012 - 01:46 PM
#4 Posted 16 May 2012 - 06:04 PM
MusicallyInspired, on 16 May 2012 - 01:46 PM, said:
You know, that would be some great odds. That would be totally awesome.
#5 Posted 16 May 2012 - 06:42 PM
#6 Posted 16 May 2012 - 07:00 PM
Mad Max RW, on 16 May 2012 - 06:42 PM, said:
One imagines that it's a bit expensive to hire Gary Owens as a voice talent.
But I agree, they're asking for so much money when they're providing so little content. There's just no incentive to pledge to this project.
#7 Posted 17 May 2012 - 03:57 AM
Also, the pitch video reveals Rob Paulsen, Robert Clotworthy, Ellen McLain (GLaDOS), and John Patrick Lowrie (TF2 Sniper, HL2 citizen) as signed on voice talents.
#8 Posted 17 May 2012 - 08:29 AM
Mad Max RW, on 16 May 2012 - 06:42 PM, said:
A low budget free project.....is VERY different from a well made game.
#9 Posted 17 May 2012 - 12:09 PM
#10 Posted 17 May 2012 - 12:15 PM
#11 Posted 17 May 2012 - 06:29 PM
Mad Max RW, on 17 May 2012 - 12:09 PM, said:
Well made game? Of course, there are plenty....but rarely you will find a low budget/no budget game that is well made and isn't some puzzle game. Most if not all games that turn out great had some sort of budget if not a project that took five+ years to make.
This post has been edited by s.b.Newsom: 17 May 2012 - 06:29 PM
#12 Posted 18 May 2012 - 04:21 AM
s.b.Newsom, on 17 May 2012 - 06:29 PM, said:
Rarely you find a big budget game that is actually good these days. A handful of studios sell enough copies to succeed and the rest lay off their entire workforce then file for bankruptcy shortly after. For every Diablo 3 you have a hundred Kingdom of Amalur's.
This post has been edited by Mad Max RW: 18 May 2012 - 04:22 AM
#13 Posted 18 May 2012 - 11:07 AM
Mad Max RW, on 18 May 2012 - 04:21 AM, said:
Isn't the same could be said about low budget games?
#14 Posted 06 June 2012 - 07:47 PM
Some fans from SpaceQuest.Net got together and in 3 days put together a little one-room adventure game in the style of the original Space Quests called Pledge Quest to raise awareness and promote funding 2GFA's SpaceVenture. It's a fun little game made out of love and a desire to see SpaceVenture succeed on Kickstarter! Play it! Have some fun! Credits music by yours truly as well.
Pledge Quest!
Pledge Quest! (Linux)
An article about it on Gaming Blend: http://www.cinemable...rter-43322.html
This post has been edited by MusicallyInspired: 06 June 2012 - 08:13 PM
#16 Posted 07 June 2012 - 01:56 PM
This post has been edited by MusicallyInspired: 07 June 2012 - 01:57 PM
#17 Posted 07 June 2012 - 05:40 PM
MusicallyInspired, on 07 June 2012 - 01:56 PM, said:
Quest for Infamy released a demo for their kickstarter. A pretty smart idea....for those that don't have celebrities aboard the project.
#18 Posted 07 June 2012 - 05:51 PM
How's this for information? Main character revealed, with detailed information about how the game will play (no plot spoilers or anything, probably because a plot is not set in stone yet anyway) but still a lot of interseting information. Some we already know, some we didn't. But at least it's all consolidated. Check it out.
PDF Version
PowerPoint Version
And a video of a pivotal character from the game Cluck Y'egger: Astro Cock, which seems to be voiced by Patrick Warburton (Joe on Family Guy, Kronk on Emperor's New Groove, etc).
http://youtu.be/d92HS_4Vp-o
This post has been edited by MusicallyInspired: 07 June 2012 - 06:23 PM
#19 Posted 07 June 2012 - 09:16 PM
MusicallyInspired, on 07 June 2012 - 01:56 PM, said:
Because they want your money. Pitching something substantial should be the norm in these kind of endeavours. Having an idea is not substantial. In fact, it's the easiest part.
#20 Posted 08 June 2012 - 05:36 AM
#21 Posted 09 June 2012 - 12:50 AM
MusicallyInspired, on 08 June 2012 - 05:36 AM, said:
The diffrence is that publishers won't greenlight certain products because they take into account marketing, shop share etc. With publisher/producer out of the way and digital release you don't need most of the budget that publisher was needed to throw. And you're breaking even almost right away since it was donation based.
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Douple Fine is a company. They have money to create at least some prototype before going into full production. Peter Jackson, if I remember correctly, pitched his LOTR after doing some stuff like artwork etc.
#22 Posted 09 June 2012 - 04:51 PM
In SpaceVenture's case, the Two Guys are trying to start up a company. They haven't been around making games already to have money to put into it. So they don't have funds beyond the KickStarter. They're riding solely on their reputations and the stuff they've released so far. And they've been writing material and concept art as the KS has been going on. And have been releasing it. I still maintain they've revealed more than any other KS project has (again, playable demos) while their KS was still going on. DF didn't start until after it was over. Most of the others I've seen are remakes. Even Jane Jensen's (author of Gabriel Knight) Pinkerton Road KS only had vague plot outlines with a single piece of artwork for each.
#23 Posted 09 June 2012 - 11:21 PM
#24 Posted 10 June 2012 - 08:00 PM
Certainly if you don't know those involved and what they're capable of, you're going to be a little worried about them following through. In Double Fine's case they've been making games for a while now and are certainly trustworthy. I and many other longtime fans of the Two Guys know that SpaceVenture will be created and will be done well. There's trust there. If you don't know anything about them it's harder to see that. But even so it's incredibly unlikely. I'm sure Kickstarter itself has a bunch of clauses and whatnot about actually completing the projects you put up for support once they get funded. But I really don't see it getting to that. These aren't just nobodies making games for the first time. These are seasoned game designers who have a few titles under their belts and know how to get a game done. And that's no less true for the Two Guys. These games will happen!
This post has been edited by MusicallyInspired: 10 June 2012 - 08:05 PM
#25 Posted 11 June 2012 - 12:30 AM
MusicallyInspired, on 10 June 2012 - 08:00 PM, said:
Pretty much somewhat similar as with the publishers, I guess?
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Why are you so sure about that?
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http://www.kickstart...tal-arcade-game
http://www.kickstart...ure-video-game/
http://www.kickstart...games/perdition
http://www.kickstart...fused-videogame
http://www.kickstart...he-story-lets-b
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Perhaps, but not nobodies should be able to fund projects without kickstarter. I mean... wasn't the whole idea of a Kickstarter was to help fund some small project for a nobody? Asking for half a million isn't small. Plus without valid checks and obligations it is risky as hell with these kind of money. Double Fine is a bigger company than 3dRealms for fuck's sake.
Let's not forget that they got these money before even starting to make a game. Thus since people already pretty much bought/pre-ordered their copies company can deliver the project without thinking about its quality. Now, I'm not talking about Double Fine itself, just that this whole idea of buying/funding something without obligation to deliver good product(or any product for that matter) could go wrong. And eventually it will.
For better or worse we need publishers to start funding not just blockbuster type games, but the one's that perhaps won't make much money yet they still will be profitable or even. In the movie industry all types of projects get funded - small, medium or big. Why can't videogame companies do the same?
At least Kickstarter is good for showing that people still want those type of games. Not that it's a revelation really.
#26 Posted 11 June 2012 - 07:18 AM
For those who are still interested, the project is sitting at only $24k left to raise to reach the goal and 26 hours left. http://tgakick.com
This post has been edited by MusicallyInspired: 11 June 2012 - 07:19 AM
#27 Posted 11 June 2012 - 12:57 PM
#28 Posted 11 June 2012 - 06:01 PM
MusicallyInspired, on 10 June 2012 - 08:00 PM, said:
That sounds equally scary for anyone using the service. Unless in the event of abandoning a project, there's at least a liability-free option for refunding people.
But then grants aren't always refunded. For example, I wonder how much NASA received for projects like a lunar base or a manned mars mission (by the year 2000).
#29 Posted 11 June 2012 - 06:35 PM
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The web is an excellent resource for learning about someone’s prior experience. If someone has no demonstrable prior history of doing something like their project, or is unwilling to share information, backers should consider that when weighing a pledge. If something sounds too good to be true, it very well may be.
The Two Guys may be popular, as the 500K investment shows, but they haven't produced a game in years. The lack of accountability concerns me.
#30 Posted 11 June 2012 - 07:18 PM
Achenar, on 11 June 2012 - 06:35 PM, said:
The Two Guys may be popular, as the 500K investment shows, but they haven't produced a game in years. The lack of accountability concerns me.
Indeed.
I trust EA more with my money. How about you?