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DNF's folder structure

User is offline   DavoX 

  • Honored Donor

#1

BEAR IN MIND THERE ARE SPOILERS IN THE DETAILED DIRECTORY STRUCTURE!


http://pastebin.com/sUE3hDGd


It seems everything is loose in the folders like in any other Unreal game. Easier to mod?

This post has been edited by DavoX: 07 June 2011 - 11:34 AM

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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#2

I wonder what would happen if you placed "Map01.dnf" and "Map01.nav" and other possible files needed into the demo folder, then went into the lift in Duke's mansion.

EDIT: I also seem to have noticed that the first map in the full version is slightly smaller than that of the demo.

This post has been edited by The Commander: 07 June 2011 - 12:10 PM

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#3

View PostThe Commander, on 07 June 2011 - 11:40 AM, said:

I wonder what would happen if you placed "Map01.dnf" and "Map01.nav" and other possible files needed into the demo folder, then went into the lift in Duke's mansion.

EDIT: I also seem to have noticed that the first map in the full version is slightly smaller than that of the demo.


What is smaller to be more precisely ?
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User is offline   MusicallyInspired 

  • The Sarien Encounter

#4

The file size I think he means.
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#5

Yeah, but it may also be due to the fact all the files seem to be encoded, I can't even open the readme.txt normally.
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