Duke Nukem Forever is still a 3D Realms game and that is why i know it will be amazing. It is their final AAA swansong and the Single Player campaign is all of their content (Triptych included). It may of taken (excuse the pun) "Forever" for DNF to be made but I give credit when credit is due. Thank you 3D Realms and everyone who was ever involved with the project including George Broussard for pouring your hearts and souls into this one game. I like many here grew increasingly annoyed over the long, torturous decade+ wait but it will all be worth it in the end. You have all created a legendary game and franchise that is dearly loved and you should all be proud for what has been achieved.
Despite all the trouble that happened during development you guys stuck to your guns and almost pulled off the impossible. It was extremely unfortunate that the last hurdle couldn't be overcome by yourselves alone.
Randy Pitchford and Gearbox software I can't thank you enough for saving the ultimate gaming icon and ass-kicker from an antagonising demise. You saw an opportunity to help good friends and a "hero" in their time of need. Sure you may benefit financially from your move to save Duke Nukem but we know that is not the sole reason you swooped in to clean up the carnage of DNF. You care about Duke Nukem as much as we do and you wanted it to see the light of day. Without your funding, respectibility in the industry and your relationship with Take 2 and 3D Realms this could simply not of happened.
You are giving DNF the final polishing it needs and also creating the multiplayer component. You are also making DNF as accessible to the public as possible by releasing it on video game consoles too. That is a good thing. We can also see the passion for the franchise within the company. Every time Randy speaks you know that the Duke Nukem franchise is in good hands and will be greatly taken care of. Gearbox has also taken the required steps to make sure Duke Nukem will always stick to its roots. You hired true gaming heroes Triptych software and have also included George Broussard in a Consulting (Not project leader) role and that is the best move yet.
The guys at Triptych games I do not know where to start. I couldn't make this any simpler; Without your true dedication and hardwork without funding there would not be a Duke Nukem Forever. Your continued underground development of DNF is truly heroic. To Allen Blum and the rest of the team you guys get my biggest thanks of all!
Gearbox has also given DNF a true release date. In early 2011 Duke Nukem Forever is actually coming out! You have made all of our video game dreams come true. This is quite possibly the greatest gaming feel good story ever conceived. The impossible is possible.