Duke4.net Forums: Polymost regression - floor aligned sprites - Duke4.net Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Polymost regression - floor aligned sprites

User is offline   LeoD 

#1

EDuke32 r7432 introduces flickering/disappearing of certain floor aligned sprites:

Examples: shadow of right palmtree, right shard
Attached Image: doombox-shadow.jpg Attached Image: doombox-shard.jpg

Link to example map: DoomBOX
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options