I'll try to keep the description short:
-You need polymer and dukeplus 2.07 or later.
-Difficulty settings have been implemented for replay value but not fully tested.
-I've used a few large spotlights in some areas, which look good for the most part but you need a beefy computer, I'd suggest nVidia geforce 9800 GT or better.
-There's about two lines of plot in the .txt but to sum it up, kill everything, hit the self destruct to blow the place up (which we never get to actually see )
-Gameplay is linear and action orientated, with minimal puzzles, hence the name (which is also a reference to an Australian tv channel slogan)
-There are a lot of hidden areas in this map with ammo and stuff, you'll need to try to save up the heavy stuff from these places for the final boss, which is
Have some outdated screenshots (they don't spoil quite as much :
This release is not considered final! I am open to criticism and am willing to make minor changes. But note I've been working on this thing for a while and if the suggested changes are too hard or take too long I might not bother.
edit: there's a button in the park which does a few things intended for co-op and dukematch mode (basically fishes people out of hidden areas), but I'm still not sure whether I'll make it specific to those modes or not.
I hope you have fun!
Map plus review can be found at: http://msdn.duke4.net/index.shtml. A big thanks to Mikko Sandt for writing the review